Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Deadmou57609732
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,188 Elo+
Solo
Thor
Thor
Hydrageel
Thor
Level 76
God Stats
0W - 1L
1,444 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 1
Vulcan
Vulcan
SiPPurP_VR
Vulcan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,447 Elo+
Solo
Tiamat
Tiamat
Zayden_Ravenhill
Tiamat
Level 89
God Stats
0W - 1L
1,481 SR
Queue Stats
7W - 5L
1,476 Elo+
Party 1
Team Averages
Level 68
1,485 SR
1,435 Elo+

VS

Team Averages
Level 148
1,592 SR
1,427 Elo+
Cu Chulainn
Cu Chulainn
Cherrios20
Cu Chulainn
Level 115
God Stats
4W - 2L
1,508 SR
Queue Stats
294W - 348L
1,392 Elo+
Solo
Zeus
Zeus
Ernicles
Zeus
Level 158
God Stats
3W - 2L
1,624 SR
Queue Stats
271W - 285L
1,384 Elo+
Party 2
Geb
Geb
Fallen King7308
Geb
Level 156
God Stats
4W - 8L
1,572 SR
Queue Stats
341W - 357L
1,436 Elo+
Solo
Merlin
Merlin
Lip Splitter
Merlin
Level 159
God Stats
1W - 1L
1,757 SR
Queue Stats
111W - 116L
1,496 Elo+
Solo
Jing Wei
Jing Wei
SuPeRRaTBoY
Jing Wei
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 225L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 6 / 7
9,222
769
5,694
21,453
21,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 13 / 0
6,406
534
298
12,038
3,865
Thor
13
2 / 7 / 3
8,004
667
6,039
12,127
5,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
SiPPurP_VR
Vulcan
18
5 / 4 / 6
10,755
896
19,898
10,007
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 5
8,219
685
10,257
9,790
5,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cherrios20
Cu Chulainn
19
7 / 2 / 16
11,181
932
10,939
24,042
10,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
17
6 / 1 / 25
10,644
887
17,743
8,073
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 5 / 12
9,869
822
6,935
13,094
5,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
12 / 1 / 16
11,183
932
15,028
8,925
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SuPeRRaTBoY
Jing Wei
13
3 / 4 / 16
8,965
747
8,766
10,494
3,919
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
11
Kills
35
35
Deaths
13
21
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
6
7
1.08
W
Cu Chulainn
Cherrios20
Cu Chulainn
7
2
16
7.5
L
0
13
0
0
W
Zeus
6
1
25
18.5
W
7
5
12
2.6
L
Thor
2
7
3
0.5
W
Merlin
12
1
16
20
L
Vulcan
SiPPurP_VR
Vulcan
5
4
6
2
W
Jing Wei
SuPeRRaTBoY
Jing Wei
3
4
16
2.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
59,411
65,415
Taken
64,628
40,888
Mitigated
26,638
14,771
Healing
30,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,694
1,146
2,035
7,335
21,453
21,689
355
10,870
10,479
0
17,250
W
Cu Chulainn
Cherrios20
Cu Chulainn
10,939
2,130
1,761
10,497
24,042
10,705
363
12,614
11,086
0
26,486
L
298
207
209
0
12,038
3,865
0
8,406
3,632
0
675
W
Zeus
17,743
786
2,746
2,113
8,073
2,998
1,215
3,491
4,466
33,227
0
W
6,935
803
0
1,635
13,094
5,279
545
4,936
6,819
15,324
0
L
Thor
6,039
500
120
1,256
12,127
5,728
0
7,505
4,622
0
11,546
W
Merlin
15,028
1,630
3,352
2,783
8,925
3,737
1,205
3,863
4,944
33,582
0
L
Vulcan
SiPPurP_VR
Vulcan
19,898
5,066
669
1,379
10,007
4,381
0
6,300
3,707
41,876
0
W
Jing Wei
SuPeRRaTBoY
Jing Wei
8,766
5,904
3,484
2,483
10,494
3,919
1,431
4,385
6,053
0
17,472
L
10,257
138
186
1,582
9,790
5,225
0
6,625
3,165
19,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
51,842
117
Minions Killed
140
0
Camps Cleared
0
942,703
Distance Traveled
1,194,922
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,222
769
19
2
0
178,548
0
W
Cu Chulainn
11,181
932
36
3
0
250,410
0
L
Nemesis
6,406
534
0
0
0
116,199
0
W
Zeus
10,644
887
30
3
0
248,447
1
W
Geb
9,869
822
16
1
0
207,532
0
L
Thor
8,004
667
13
1
0
196,987
1
W
Merlin
11,183
932
29
2
0
251,664
3
L
Vulcan
10,755
896
61
5
0
229,001
0
W
Jing Wei
8,965
747
29
2
0
236,869
3
L
Tiamat
8,219
685
24
2
0
221,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role