Player Matchup

Mulan
Mulan
FireDinjin
Mulan
Level 56
God Stats
2W - 1L
1,822 SR
Queue Stats
54W - 36L
1,619 Elo+
Party 2
Anubis
Anubis
MadLittyDude
Anubis
Level 65
God Stats
16W - 13L
1,711 SR
Queue Stats
75W - 57L
1,588 Elo+
Party 2
Izanami
Izanami
NerdyTutor
Izanami
Level 160
God Stats
0W - 3L
1,604 SR
Queue Stats
128W - 136L
1,517 Elo+
Solo
Nu Wa
Nu Wa
SolarObserver
Nu Wa
Level 88
God Stats
8W - 6L
1,609 SR
Queue Stats
91W - 71L
1,571 Elo+
Solo
Nemesis
Nemesis
WhatsUpMyPPs
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,632 Elo+
Party 2
Team Averages
Level 86
1,649 SR
1,585 Elo+

VS

Team Averages
Level 85
1,523 SR
1,629 Elo+
Tiamat
Tiamat
BackwardQuil
Tiamat
Level 138
God Stats
14W - 12L
1,541 SR
Queue Stats
125W - 123L
1,528 Elo+
Party 3
Hercules
Hercules
FreakingKobolds
Hercules
Level 146
God Stats
7W - 8L
1,560 SR
Queue Stats
155W - 138L
1,575 Elo+
Solo
Chronos
Chronos
IJustHoldW
Chronos
Level 23
God Stats
1W - 0L
1,467 SR
Queue Stats
44W - 16L
1,721 Elo+
Party 1
Chaac
Chaac
PomfKitty
Chaac
Level 20
God Stats
3W - 0L
1,668 SR
Queue Stats
13W - 3L
1,790 Elo+
Party 1
Ullr
Ullr
Saangrel
Ullr
Level 98
God Stats
4W - 7L
1,376 SR
Queue Stats
100W - 100L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 5 / 7
10,255
733
10,489
18,525
21,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
2 / 3 / 8
10,141
724
8,354
10,849
6,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
NerdyTutor
Izanami
17
5 / 5 / 4
10,370
741
15,297
10,750
4,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 8
8,558
611
11,326
6,965
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
WhatsUpMyPPs
Nemesis
14
0 / 3 / 9
8,556
611
6,182
10,719
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 3 / 6
10,118
723
5,819
7,546
4,108
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
3 / 2 / 10
11,544
825
7,958
18,810
15,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
IJustHoldW
Chronos
20
11 / 0 / 6
13,443
960
21,296
14,681
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
PomfKitty
Chaac
17
3 / 2 / 6
9,891
707
6,645
16,551
19,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ullr
15
1 / 4 / 4
9,224
659
6,422
9,297
3,390
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
11
Kills
19
19
Deaths
11
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
6
1.33
L
Mulan
3
5
7
1.3
W
Hercules
3
2
10
4
W
Chronos
IJustHoldW
Chronos
11
0
6
14
L
Anubis
2
3
8
2
L
Izanami
NerdyTutor
Izanami
5
5
4
1.4
W
Chaac
PomfKitty
Chaac
3
2
6
3
W
Ullr
1
4
4
0.75
L
1
3
8
1.67
L
Nemesis
WhatsUpMyPPs
Nemesis
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,648
Damage
48,140
57,808
Taken
66,885
40,506
Mitigated
47,922
13,584
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,819
423
0
1,436
7,546
4,108
1,155
2,928
4,548
34,704
0
L
Mulan
10,489
2,546
0
4,669
18,525
21,786
84
9,028
9,497
0
22,776
W
Hercules
7,958
2,607
2,072
5,346
18,810
15,298
302
4,045
14,674
2,884
14,678
W
Chronos
IJustHoldW
Chronos
21,296
7,550
0
4,693
14,681
5,856
2,766
4,193
10,186
79,362
0
L
Anubis
8,354
324
0
4,980
10,849
6,202
236
4,727
6,122
43,962
0
L
Izanami
NerdyTutor
Izanami
15,297
9,534
0
1,171
10,750
4,597
1,686
6,472
4,278
0
42,163
W
Chaac
PomfKitty
Chaac
6,645
326
0
3,809
16,551
19,270
138
6,163
10,265
0
28,107
W
Ullr
6,422
2,488
0
1,019
9,297
3,390
2,760
2,598
6,485
0
28,632
L
11,326
3,407
0
773
6,965
2,700
787
3,424
3,541
33,783
0
L
Nemesis
WhatsUpMyPPs
Nemesis
6,182
1,140
0
1,991
10,719
5,221
212
4,982
5,737
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
54,220
303
Minions Killed
361
6
Camps Cleared
9
1,240,477
Distance Traveled
1,356,108
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,118
723
77
6
2
266,097
2
L
Mulan
10,255
733
20
1
1
247,783
0
W
Hercules
11,544
825
20
1
0
273,891
6
W
Chronos
13,443
960
164
12
7
299,527
1
L
Anubis
10,141
724
105
8
2
233,962
1
L
Izanami
10,370
741
87
6
1
243,758
0
W
Chaac
9,891
707
37
3
0
272,574
1
W
Ullr
9,224
659
63
5
0
244,019
6
L
Nu Wa
8,558
611
50
4
0
235,262
5
L
Nemesis
8,556
611
41
3
2
279,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role