Player Matchup

Da Ji
Da Ji
AngelOfWar113
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Solo
Kukulkan
Kukulkan
BakeJanasiak
Kukulkan
Level 17
God Stats
29W - 25L
1,477 SR
Queue Stats
32W - 30L
1,318 Elo+
Party 3
Osiris
Osiris
FutileKhaos
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
Ares
Ares
IIINotoriouS
Ares
Level 16
God Stats
2W - 1L
1,624 SR
Queue Stats
23W - 18L
1,451 Elo+
Solo
Thanatos
Thanatos
Matt6069
Thanatos
Level 21
God Stats
3W - 4L
1,639 SR
Queue Stats
32W - 22L
1,490 Elo+
Party 3
Team Averages
Level 13
1,548 SR
1,358 Elo+

VS

Team Averages
Level 16
1,454 SR
1,342 Elo+
Guan Yu
Guan Yu
Lasting560
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 133L
1,370 Elo+
Party 2
Fenrir
Fenrir
MAR1SSA
Fenrir
Level 15
God Stats
3W - 6L
1,271 SR
Queue Stats
60W - 45L
1,499 Elo+
Solo
Ra
Ra
The_Wolf_blade_
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
eliran65789
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,372 Elo+
Party 2
Neith
Neith
ladygi70
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
11,312
492
9,000
13,204
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
BakeJanasiak
Kukulkan
18
8 / 2 / 8
12,388
539
11,922
7,206
2,557
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
19
2 / 3 / 4
12,736
554
5,622
10,674
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 2 / 9
12,979
564
18,760
21,542
22,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Matt6069
Thanatos
18
9 / 2 / 10
12,352
537
10,584
14,856
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lasting560
Guan Yu
17
8 / 10 / 1
12,466
542
13,407
24,210
12,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MAR1SSA
Fenrir
2
0 / 1 / 0
6,078
264
580
1,150
302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 10 / 1
8,280
360
3,096
17,544
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
eliran65789
Danzaburou
11
0 / 10 / 3
8,152
354
3,479
13,237
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ladygi70
Neith
12
1 / 10 / 3
8,365
364
8,116
15,792
4,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
41
Kills
10
12
Deaths
41
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Kukulkan
BakeJanasiak
Kukulkan
8
2
8
6
W
Osiris
2
3
4
1.33
W
15
2
9
9.75
L
Guan Yu
Lasting560
Guan Yu
8
10
1
0.85
L
Fenrir
MAR1SSA
Fenrir
0
1
0
0
W
Thanatos
Matt6069
Thanatos
9
2
10
7
L
1
10
1
0.15
L
Danzaburou
eliran65789
Danzaburou
0
10
3
0.15
L
Neith
ladygi70
Neith
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,888
Damage
28,678
67,482
Taken
71,933
47,822
Mitigated
26,596
21,058
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,000
2,788
0
884
13,204
5,832
1,428
1,482
11,568
0
61,542
W
Kukulkan
BakeJanasiak
Kukulkan
11,922
731
0
852
7,206
2,557
2,592
0
7,206
74,103
0
W
Osiris
5,622
1,945
0
783
10,674
11,219
5,501
318
10,313
0
87,650
W
18,760
1,288
0
3,447
21,542
22,743
215
1,099
20,271
76,113
0
L
Guan Yu
Lasting560
Guan Yu
13,407
5,495
568
6,985
24,210
12,930
576
7,147
16,973
0
51,894
L
Fenrir
MAR1SSA
Fenrir
580
270
0
437
1,150
302
0
549
601
0
4,939
W
Thanatos
Matt6069
Thanatos
10,584
4,080
289
14,803
14,856
5,471
1,925
418
14,438
0
80,090
L
3,096
960
347
3,094
17,544
4,872
0
5,861
11,569
28,410
0
L
Danzaburou
eliran65789
Danzaburou
3,479
1,622
0
857
13,237
3,553
0
6,545
6,620
0
20,716
L
Neith
ladygi70
Neith
8,116
3,730
0
3,099
15,792
4,939
225
10,114
5,488
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,767
Gold Earned
43,341
601
Minions Killed
251
0
Camps Cleared
0
2,224,929
Distance Traveled
1,479,312
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,312
492
85
4
0
454,188
4
W
Kukulkan
12,388
539
129
6
0
401,843
0
W
Osiris
12,736
554
177
8
0
423,630
0
W
Ares
12,979
564
100
4
0
454,941
6
L
Guan Yu
12,466
542
80
3
0
406,055
1
L
Fenrir
6,078
264
10
0
0
32,473
0
W
Thanatos
12,352
537
110
5
0
490,327
1
L
Ra
8,280
360
61
3
0
368,926
0
L
Danzaburou
8,152
354
45
2
0
303,874
4
L
Neith
8,365
364
55
2
0
367,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role