Player Matchup

Bacchus
Bacchus
AK RobbZZ
Bacchus
Level 149
God Stats
13W - 6L
1,746 SR
Queue Stats
257W - 91L
1,735 Elo+
Party 3
Ganesha
Ganesha
Avecio
Ganesha
Level 160
God Stats
23W - 16L
1,660 SR
Queue Stats
478W - 212L
1,707 Elo+
Party 3
Odin
Odin
FatalDestiny737
Odin
Level 128
God Stats
14W - 5L
1,657 SR
Queue Stats
527W - 393L
1,638 Elo+
Party 3
Anubis
Anubis
ItzAhSmurfGG
Anubis
Level 47
God Stats
43W - 10L
1,925 SR
Queue Stats
583W - 185L
1,735 Elo+
Party 3
Cthulhu
Cthulhu
UmbralDice
Cthulhu
Level 84
God Stats
235W - 137L
1,628 SR
Queue Stats
1,136W - 843L
1,596 Elo+
Party 3
Team Averages
Level 114
1,723 SR
1,682 Elo+

VS

Team Averages
Level 81
1,570 SR
1,629 Elo+
Nox
Nox
Luckkyy__Charms
Nox
Level 118
God Stats
3W - 6L
1,481 SR
Queue Stats
207W - 183L
1,595 Elo+
Party 2
Eset
Eset
Shift83
Eset
Level 38
God Stats
3W - 2L
1,760 SR
Queue Stats
245W - 135L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
StraightDogWater
Guan Yu
Level 122
God Stats
2W - 3L
1,481 SR
Queue Stats
732W - 345L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
luckkyy__jo
Kukulkan
Level 42
God Stats
72W - 54L
1,578 SR
Queue Stats
147W - 137L
1,642 Elo+
Party 2
Danzaburou
Danzaburou
master jaydub
Danzaburou
Level 84
God Stats
26W - 25L
1,553 SR
Queue Stats
328W - 326L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AK RobbZZ
Bacchus
18
8 / 3 / 10
12,283
1,117
18,211
13,894
9,833
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Avecio
Ganesha
19
1 / 3 / 20
11,215
1,020
14,925
14,318
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 4 / 4
13,360
1,215
18,940
12,275
4,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
17
2 / 4 / 12
10,516
956
10,050
12,795
6,159
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
UmbralDice
Cthulhu
17
4 / 2 / 9
11,155
1,014
6,983
10,813
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

211

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 10
11,185
1,017
11,658
17,576
6,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
Shift83
Eset
17
2 / 6 / 9
10,794
981
13,985
10,609
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 3 / 4
12,621
1,147
16,003
15,501
19,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
luckkyy__jo
Kukulkan
16
0 / 6 / 6
9,577
871
6,766
16,006
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
master jaydub
Danzaburou
16
0 / 5 / 9
9,657
878
9,301
13,544
3,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
28
Kills
16
16
Deaths
28
55
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AK RobbZZ
Bacchus
8
3
10
4.33
W
Ganesha
Avecio
Ganesha
1
3
20
3.67
W
13
4
4
3.75
W
Anubis
2
4
12
2
L
4
8
10
1.13
L
Eset
Shift83
Eset
2
6
9
1.08
L
10
3
4
4
W
Cthulhu
UmbralDice
Cthulhu
4
2
9
4.25
L
Kukulkan
luckkyy__jo
Kukulkan
0
6
6
0.5
L
Danzaburou
master jaydub
Danzaburou
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,109
Damage
57,713
64,095
Taken
73,236
39,923
Mitigated
36,220
4,249
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AK RobbZZ
Bacchus
18,211
1,664
0
1,160
13,894
9,833
0
7,352
6,542
26,579
0
W
Ganesha
Avecio
Ganesha
14,925
263
0
0
14,318
6,257
0
8,010
6,308
33,180
0
W
18,940
3,129
0
229
12,275
4,729
0
6,992
5,283
0
47,133
W
Anubis
10,050
0
0
2,046
12,795
6,159
0
4,546
8,249
22,582
0
L
11,658
317
0
56
17,576
6,660
0
11,297
6,279
30,569
0
L
Eset
Shift83
Eset
13,985
677
0
779
10,609
3,147
0
6,474
4,135
29,693
0
L
16,003
5,282
988
3,897
15,501
19,363
0
11,079
4,422
0
33,974
W
Cthulhu
UmbralDice
Cthulhu
6,983
237
294
520
10,813
12,945
0
5,509
5,304
23,141
0
L
Kukulkan
luckkyy__jo
Kukulkan
6,766
478
0
0
16,006
3,434
0
11,855
4,151
20,620
0
L
Danzaburou
master jaydub
Danzaburou
9,301
4,832
0
1,350
13,544
3,616
0
9,464
4,080
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,529
Gold Earned
53,834
185
Minions Killed
188
6
Camps Cleared
5
1,081,865
Distance Traveled
987,273
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,283
1,117
16
1
1
221,496
1
W
Ganesha
11,215
1,020
0
0
0
241,208
0
W
Odin
13,360
1,215
93
8
4
224,018
3
W
Anubis
10,516
956
36
3
1
181,116
0
L
Nox
11,185
1,017
35
3
0
210,509
0
L
Eset
10,794
981
46
4
2
204,806
1
L
Guan Yu
12,621
1,147
39
4
0
209,494
0
W
Cthulhu
11,155
1,014
40
4
0
214,027
0
L
Kukulkan
9,577
871
28
3
0
189,734
0
L
Danzaburou
9,657
878
40
4
3
172,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role