Player Matchup

Camazotz
Camazotz
Gold IV
 
Camazotz
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold II
ElF4NT4SMA
Danzaburou
Gold II
Level 114
God Stats
5W - 7L
1,462 SR
Queue Stats
601W - 602L
1,605 MMR
Party 2
Ymir
Ymir
Gold V
horacio24012008
Ymir
Gold V
Level 96
God Stats
24W - 23L
1,582 SR
Queue Stats
521W - 521L
1,297 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,509 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,589 SR
1,473 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Bappley
Neith
Silver II
Level 56
God Stats
14W - 7L
1,625 SR
Queue Stats
41W - 39L
1,481 MMR
Solo
Athena
Athena
Gold IV
Haptics
Athena
Gold IV
Level 118
God Stats
14W - 9L
1,586 SR
Queue Stats
106W - 97L
1,481 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Ryguy6011
Morgan Le Fay
Gold III
Level 122
God Stats
3W - 0L
1,904 SR
Queue Stats
109W - 113L
1,467 MMR
Solo
Bellona
Bellona
Bronze III
SaltySmiter
Bellona
Bronze III
Level 58
God Stats
1W - 2L
1,332 SR
Queue Stats
27W - 29L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 2 / 0
6,401
533
4,475
9,348
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
 
Thanatos
10
1 / 4 / 1
6,023
502
2,384
8,864
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
 
Nox
10
0 / 4 / 0
5,567
464
1,880
5,608
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ElF4NT4SMA
Danzaburou
10
0 / 2 / 1
6,317
526
3,794
6,838
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 1
5,672
473
1,552
12,179
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetArtioGilgameshArtemisOdin

VS

Bans
TiamatCerberusAchillesSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
7 / 1 / 4
7,654
638
9,658
8,025
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Bappley
Neith
12
1 / 0 / 3
7,008
584
5,431
4,970
1,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Haptics
Athena
10
1 / 1 / 7
6,465
539
3,369
8,759
5,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Ryguy6011
Morgan Le Fay
13
5 / 0 / 7
7,598
633
7,001
4,576
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SaltySmiter
Bellona
11
1 / 2 / 0
6,888
574
5,768
6,442
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
0
1
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Nox
 
Nox
0
4
0
0
W
Erlang Shen
 
Erlang Shen
7
1
4
9
W
Neith
Bappley
Neith
1
0
3
2.5
L
Danzaburou
ElF4NT4SMA
Danzaburou
0
2
1
0.25
W
Athena
Haptics
Athena
1
1
7
4.5
W
Morgan Le Fay
Ryguy6011
Morgan Le Fay
5
0
7
8.5
W
Bellona
SaltySmiter
Bellona
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
31,227
42,837
Taken
32,772
18,960
Mitigated
19,615
16,125
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,475
1,210
0
3,919
9,348
3,600
0
934
8,414
0
33,735
L
Thanatos
 
Thanatos
2,384
687
0
6,085
8,864
3,298
0
2,579
6,285
0
35,293
L
Nox
 
Nox
1,880
147
0
398
5,608
1,748
0
2,571
3,037
32,638
0
W
Erlang Shen
 
Erlang Shen
9,658
4,571
0
3,144
8,025
4,259
246
729
7,296
0
50,137
W
Neith
Bappley
Neith
5,431
2,438
0
2,975
4,970
1,509
0
471
4,499
0
51,605
L
Danzaburou
ElF4NT4SMA
Danzaburou
3,794
1,605
0
2,979
6,838
2,005
0
1,583
5,255
0
36,289
W
Athena
Haptics
Athena
3,369
1,509
1,449
1,664
8,759
5,704
77
1,487
7,272
12,878
0
W
Morgan Le Fay
Ryguy6011
Morgan Le Fay
7,001
1,129
0
1,133
4,576
1,873
487
745
3,831
48,573
0
W
Bellona
SaltySmiter
Bellona
5,768
1,533
0
1,217
6,442
6,270
682
0
6,442
7,599
31,178
L
1,552
353
0
2,744
12,179
8,309
0
4,018
8,161
10,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
35,613
311
Minions Killed
374
0
Camps Cleared
0
1,172,157
Distance Traveled
1,233,045
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,401
533
67
6
0
250,697
1
L
Thanatos
6,023
502
78
7
0
265,089
5
L
Nox
5,567
464
66
6
0
226,176
0
W
Erlang Shen
7,654
638
74
6
0
270,060
3
W
Neith
7,008
584
106
9
0
210,468
5
L
Danzaburou
6,317
526
80
7
0
218,224
5
W
Athena
6,465
539
11
1
0
262,276
4
W
Morgan Le Fay
7,598
633
95
8
0
261,358
6
W
Bellona
6,888
574
88
7
0
228,883
5
L
Ymir
5,672
473
20
2
0
211,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role