Player Matchup

Ne Zha
Ne Zha
C0dEbReAkEr88
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,447 Elo+
Party 3
Mulan
Mulan
Fyvoh
Mulan
Level 140
God Stats
2W - 1L
1,450 SR
Queue Stats
47W - 49L
1,490 Elo+
Party 3
Poseidon
Poseidon
GōōkHunter
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,647 Elo+
Party 2
Terra
Terra
JunJei
Terra
Level 68
God Stats
2W - 0L
1,760 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 2
Sol
Sol
SobekBlack
Sol
Level 143
God Stats
1W - 1L
1,441 SR
Queue Stats
144W - 135L
1,650 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,574 Elo+

VS

Team Averages
Level 121
1,392 SR
1,479 Elo+
Zeus
Zeus
RAGINDEVILDOG1
Zeus
Level 147
God Stats
19W - 13L
1,523 SR
Queue Stats
464W - 458L
1,490 Elo+
Party 1
Hachiman
Hachiman
TavourAiris
Hachiman
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
87W - 97L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UEG Hypnos
Cu Chulainn
Level 157
God Stats
14W - 24L
1,495 SR
Queue Stats
433W - 474L
1,492 Elo+
Party 1
Ullr
Ullr
the gr GERM
Ullr
Level 158
God Stats
2W - 3L
1,197 SR
Queue Stats
637W - 624L
1,569 Elo+
Party 1
Hercules
Hercules
vertickly1
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 10
10,873
836
16,168
15,680
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Fyvoh
Mulan
17
5 / 4 / 16
10,339
795
11,031
21,036
27,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
GōōkHunter
Poseidon
19
8 / 4 / 15
11,672
898
17,118
10,919
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
JunJei
Terra
15
0 / 3 / 19
9,864
759
3,245
15,739
15,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 2 / 18
11,454
881
24,007
11,291
5,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
9,854
758
23,426
9,647
3,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TavourAiris
Hachiman
16
2 / 9 / 9
8,939
688
11,420
13,299
5,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
UEG Hypnos
Cu Chulainn
15
2 / 7 / 9
9,111
701
7,814
17,423
15,037
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 6 / 7
9,739
749
8,701
13,104
5,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
vertickly1
Hercules
15
1 / 4 / 5
8,171
629
9,216
23,238
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
49
30
Kills
14
14
Deaths
30
78
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Mulan
Fyvoh
Mulan
5
4
16
3.25
W
Poseidon
GōōkHunter
Poseidon
8
4
15
3.88
W
Terra
JunJei
Terra
0
3
19
3.17
L
5
4
5
1.88
W
8
2
18
8.5
L
Hachiman
TavourAiris
Hachiman
2
9
9
0.72
L
Cu Chulainn
UEG Hypnos
Cu Chulainn
2
7
9
0.93
L
4
6
7
1.25
L
Hercules
vertickly1
Hercules
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,569
Damage
60,577
74,665
Taken
76,711
67,816
Mitigated
44,254
32,070
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,168
4,277
1,949
5,190
15,680
13,187
1,161
3,936
11,385
0
24,021
W
Mulan
Fyvoh
Mulan
11,031
1,060
2,213
4,125
21,036
27,440
371
7,574
12,994
0
18,595
W
Poseidon
GōōkHunter
Poseidon
17,118
2,285
1,218
1,894
10,919
5,728
991
4,632
6,239
46,575
0
W
Terra
JunJei
Terra
3,245
908
6,235
3,639
15,739
15,462
494
4,355
11,210
4,592
0
L
23,426
957
992
1,096
9,647
3,835
300
6,640
2,870
46,817
0
W
24,007
4,062
2,363
3,244
11,291
5,999
2,662
3,687
7,480
46,276
0
L
Hachiman
TavourAiris
Hachiman
11,420
4,816
967
528
13,299
5,079
0
7,612
5,492
0
22,161
L
Cu Chulainn
UEG Hypnos
Cu Chulainn
7,814
1,179
0
739
17,423
15,037
0
9,694
7,340
1,314
17,562
L
8,701
3,477
1,573
1,974
13,104
5,429
0
7,254
5,561
0
16,468
L
Hercules
vertickly1
Hercules
9,216
2,625
1,872
9,194
23,238
14,874
0
13,170
9,785
0
10,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
45,814
152
Minions Killed
129
0
Camps Cleared
0
1,304,388
Distance Traveled
1,011,198
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,873
836
16
1
0
286,794
3
W
Mulan
10,339
795
13
1
0
252,062
3
W
Poseidon
11,672
898
75
6
0
231,097
0
W
Terra
9,864
759
4
0
0
248,566
1
L
Zeus
9,854
758
53
4
0
219,303
1
W
Sol
11,454
881
44
3
0
285,869
1
L
Hachiman
8,939
688
29
2
0
186,327
1
L
Cu Chulainn
9,111
701
24
2
0
170,141
3
L
Ullr
9,739
749
18
1
0
212,928
0
L
Hercules
8,171
629
5
0
0
222,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role