Player Matchup

Loki
Loki
Cyber2310
Loki
Level 14
God Stats
4W - 7L
1,068 SR
Queue Stats
30W - 38L
1,431 Elo+
Party 2
Olorun
Olorun
KlDDOW
Olorun
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,337 Elo+
Party 2
Hachiman
Hachiman
Mcdm0n3210
Hachiman
Level 6
God Stats
4W - 3L
1,607 SR
Queue Stats
13W - 11L
1,356 Elo+
Party 2
Ymir
Ymir
Obamapro10
Ymir
Level 19
God Stats
10W - 8L
1,525 SR
Queue Stats
14W - 13L
1,404 Elo+
Party 2
Mercury
Mercury
Sh4d0wRe4per131
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,661 Elo+
Party 2
Team Averages
Level 15
1,440 SR
1,438 Elo+

VS

Team Averages
Level 29
1,562 SR
1,657 Elo+
Kukulkan
Kukulkan
Bluey6
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,635 Elo+
Solo
Izanami
Izanami
CCCCCOOL
Izanami
Level 49
God Stats
3W - 3L
1,493 SR
Queue Stats
5W - 4L
1,505 Elo+
Party 1
Hera
Hera
FoxTail7
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 1
Thor
Thor
MARIIIIRAM
Thor
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Guan Yu
Guan Yu
skyriderultimax
Guan Yu
Level 7
God Stats
1W - 1L
1,606 SR
Queue Stats
3W - 1L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
15 / 1 / 1
12,089
604
11,612
14,307
6,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
KlDDOW
Olorun
17
11 / 1 / 5
12,342
617
10,584
18,048
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Mcdm0n3210
Hachiman
15
2 / 2 / 5
9,811
491
4,191
8,864
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 2 / 5
10,384
519
6,844
11,137
9,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 1 / 12
11,879
594
7,708
12,121
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluey6
Kukulkan
12
0 / 11 / 2
7,848
392
4,861
11,231
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
CCCCCOOL
Izanami
14
5 / 7 / 2
10,149
507
11,742
14,978
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
14
2 / 6 / 4
9,439
472
13,514
12,345
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 10 / 2
7,847
392
5,819
13,388
6,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 1
7,275
364
1,834
9,059
8,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
40
Kills
7
7
Deaths
42
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bluey6
Kukulkan
0
11
2
0.09
L
Izanami
CCCCCOOL
Izanami
5
7
2
0.86
W
Loki
15
1
1
15.5
L
Hera
2
6
4
0.67
W
Olorun
KlDDOW
Olorun
11
1
5
13.5
L
0
10
2
0.1
W
Hachiman
Mcdm0n3210
Hachiman
2
2
5
2.25
W
7
2
5
4.75
W
5
1
12
11
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
37,770
64,477
Taken
61,001
31,355
Mitigated
28,568
27,058
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bluey6
Kukulkan
4,861
1,153
0
0
11,231
4,191
198
6,017
5,214
27,068
0
L
Izanami
CCCCCOOL
Izanami
11,742
6,077
0
4,016
14,978
5,209
2,617
5,885
9,093
0
54,568
W
Loki
11,612
3,404
0
7,463
14,307
6,679
2,052
1,754
12,481
0
61,411
L
Hera
13,514
3,990
81
1,177
12,345
4,867
1,332
3,569
8,776
53,537
0
W
Olorun
KlDDOW
Olorun
10,584
6,992
493
12,723
18,048
6,975
1,614
8,354
9,380
67,108
0
L
5,819
2,471
0
696
13,388
6,257
340
1,579
11,809
0
37,114
W
Hachiman
Mcdm0n3210
Hachiman
4,191
1,813
0
2,799
8,864
2,863
5,028
2,214
6,650
0
37,281
W
6,844
747
410
939
11,137
9,207
1,328
3,461
7,636
40,010
0
W
7,708
2,476
0
2,231
12,121
5,631
1,130
2,126
9,955
0
107,413
L
1,834
455
60
499
9,059
8,044
45
378
8,681
0
18,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
42,558
526
Minions Killed
320
0
Camps Cleared
0
1,950,172
Distance Traveled
1,535,126
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,848
392
49
2
0
314,676
0
L
Izanami
10,149
507
95
5
0
291,013
2
W
Loki
12,089
604
123
6
0
345,145
2
L
Hera
9,439
472
79
4
0
349,560
3
W
Olorun
12,342
617
113
6
0
379,633
5
L
Thor
7,847
392
55
3
0
328,661
1
W
Hachiman
9,811
491
82
4
0
347,630
0
W
Ymir
10,384
519
59
3
0
394,411
3
W
Mercury
11,879
594
149
7
0
483,353
0
L
Guan Yu
7,275
364
42
2
0
251,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role