Player Matchup

Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
RipLegends999
Scylla
Level 127
God Stats
0W - 2L
1,521 SR
Queue Stats
13W - 15L
1,498 Elo+
Party 1
Rama
Rama
ShaunWick601
Rama
Level 160
God Stats
0W - 1L
1,489 SR
Queue Stats
11W - 10L
1,445 Elo+
Party 1
Janus
Janus
whodatt2016
Janus
Level 160
God Stats
1W - 7L
1,328 SR
Queue Stats
35W - 39L
1,441 Elo+
Party 1
Team Averages
Level 134
1,468 SR
1,477 Elo+

VS

Team Averages
Level 116
1,483 SR
1,426 Elo+
Charybdis
Charybdis
Aza80
Charybdis
Level 119
God Stats
17W - 17L
1,552 SR
Queue Stats
632W - 678L
1,403 Elo+
Solo
Scylla
Scylla
Dominate53
Scylla
Level 78
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FancyCylinder52
Tsukuyomi
Level 150
God Stats
13W - 8L
1,543 SR
Queue Stats
74W - 56L
1,456 Elo+
Solo
Hercules
Hercules
Mr Plow 0216
Hercules
Level 124
God Stats
3W - 4L
1,289 SR
Queue Stats
444W - 463L
1,492 Elo+
Solo
Artio
Artio
wmrs
Artio
Level 109
God Stats
2W - 1L
1,568 SR
Queue Stats
36W - 27L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 9 / 2
7,776
648
6,272
24,115
15,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
 
Ares
12
0 / 5 / 5
7,503
625
4,741
14,351
15,678
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 2
9,572
798
8,575
9,094
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 3
8,072
673
10,454
12,901
4,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 9 / 5
8,305
692
6,299
11,081
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aza80
Charybdis
16
9 / 3 / 7
11,092
924
16,009
8,724
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Dominate53
Scylla
15
6 / 0 / 13
10,780
898
7,615
7,653
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
FancyCylinder52
Tsukuyomi
16
9 / 2 / 15
11,135
928
20,899
12,495
5,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Mr Plow 0216
Hercules
14
5 / 3 / 16
10,373
864
7,409
17,342
14,834
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
wmrs
Artio
15
4 / 1 / 17
10,433
869
8,791
15,397
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
9
Kills
33
33
Deaths
9
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
9
2
0.33
L
Ares
 
Ares
0
5
5
0.5
W
Charybdis
Aza80
Charybdis
9
3
7
4.17
W
Scylla
Dominate53
Scylla
6
0
13
12.5
W
Tsukuyomi
FancyCylinder52
Tsukuyomi
9
2
15
8.25
W
Hercules
Mr Plow 0216
Hercules
5
3
16
4.33
L
3
4
2
1
L
2
6
3
0.58
L
2
9
5
0.5
W
Artio
wmrs
Artio
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
60,723
71,542
Taken
61,611
43,163
Mitigated
44,674
6,487
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,272
2,195
0
3,513
24,115
15,873
0
5,741
18,374
0
11,734
L
Ares
 
Ares
4,741
683
0
384
14,351
15,678
0
3,386
10,965
13,505
0
W
Charybdis
Aza80
Charybdis
16,009
8,052
0
649
8,724
4,916
1,853
1,949
6,775
0
44,515
W
Scylla
Dominate53
Scylla
7,615
450
0
1,688
7,653
2,729
3,319
4,459
3,194
22,438
0
W
Tsukuyomi
FancyCylinder52
Tsukuyomi
20,899
5,279
560
3,124
12,495
5,893
1,204
3,720
8,656
0
40,705
W
Hercules
Mr Plow 0216
Hercules
7,409
2,837
208
4,552
17,342
14,834
249
5,977
11,365
0
13,503
L
8,575
891
0
0
9,094
3,515
0
2,205
6,889
41,744
0
L
10,454
7,189
0
2,100
12,901
4,618
39
3,135
9,766
0
19,818
L
6,299
448
0
490
11,081
3,479
2
1,939
9,142
14,288
0
W
Artio
wmrs
Artio
8,791
822
3,476
5,050
15,397
16,302
244
3,729
11,668
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
53,813
159
Minions Killed
169
4
Camps Cleared
6
923,657
Distance Traveled
1,205,779
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,776
648
14
1
1
181,160
1
L
Ares
7,503
625
17
1
1
183,472
0
W
Charybdis
11,092
924
60
5
1
192,165
1
W
Scylla
10,780
898
38
3
3
255,670
0
W
Tsukuyomi
11,135
928
40
3
2
260,675
3
W
Hercules
10,373
864
13
1
0
240,530
2
L
Scylla
9,572
798
82
7
2
219,375
0
L
Rama
8,072
673
28
2
0
167,550
1
L
Janus
8,305
692
18
2
0
172,100
0
W
Artio
10,433
869
18
2
0
256,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role