Player Matchup

Khepri
Khepri
Gold III
PzychoticJoker
Khepri
Gold III
Level 108
God Stats
37W - 25L
1,641 SR
Queue Stats
63W - 52L
1,703 MMR
Party 2
Medusa
Medusa
Gold III
Rockpolo2018
Medusa
Gold III
Level 123
God Stats
4W - 5L
1,720 SR
Queue Stats
63W - 52L
1,703 MMR
Party 2
Zeus
Zeus
Gold III
sjvito05
Zeus
Gold III
Level 120
God Stats
21W - 13L
1,720 SR
Queue Stats
63W - 52L
1,703 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,694 SR
1,703 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,668 SR
1,745 MMR
Aphrodite
Aphrodite
Gold II
AdmirabIe Sins
Aphrodite
Gold II
Level 158
God Stats
15W - 8L
1,692 SR
Queue Stats
33W - 18L
1,806 MMR
Party 1
Cthulhu
Cthulhu
Gold III
AreYouAnxiousYet
Cthulhu
Gold III
Level 133
God Stats
30W - 21L
1,665 SR
Queue Stats
37W - 30L
1,825 MMR
Party 1
Loki
Loki
Gold I
wagnerhouse
Loki
Gold I
Level 123
God Stats
26W - 21L
1,648 SR
Queue Stats
882W - 767L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
11,434
572
4,991
18,917
24,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
13
1 / 6 / 4
11,004
550
18,363
19,447
7,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
17
6 / 7 / 1
13,337
667
29,288
14,096
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaMorgan Le FayTiamatGilgamesh

VS

Bans
ChaacDiscordiaDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdmirabIe Sins
Aphrodite
17
5 / 4 / 10
13,261
663
17,322
21,525
13,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 2 / 7
13,608
680
16,984
27,613
35,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 9
12,961
648
13,605
18,590
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
16
16
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdmirabIe Sins
Aphrodite
5
4
10
2.5
W
7
2
7
5.25
L
1
3
5
1.17
L
Medusa
1
6
4
0.5
L
Zeus
6
7
1
0.93
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,642
Damage
47,911
52,460
Taken
67,728
37,277
Mitigated
61,247
5,250
Healing
35,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdmirabIe Sins
Aphrodite
17,322
2,668
11,845
15,403
21,525
13,074
785
11,357
9,798
63,712
0
W
16,984
391
856
2,435
27,613
35,577
266
12,498
14,388
31,446
0
L
4,991
506
0
1,240
18,917
24,980
0
10,332
6,424
16,375
0
L
Medusa
18,363
9,952
0
1,372
19,447
7,255
38
12,111
5,476
0
60,528
L
Zeus
29,288
2,459
314
2,324
14,096
5,042
98
9,169
3,823
59,934
0
W
13,605
2,351
0
5,311
18,590
12,596
1,377
9,327
8,817
1,248
54,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
39,830
194
Minions Killed
230
4
Camps Cleared
13
989,946
Distance Traveled
1,169,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,261
663
108
5
5
357,895
1
W
Cthulhu
13,608
680
41
2
2
395,822
0
L
Khepri
11,434
572
24
1
0
352,297
1
L
Medusa
11,004
550
89
4
0
348,956
2
L
Zeus
13,337
667
81
4
4
288,693
2
W
Loki
12,961
648
81
4
6
416,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role