Player Matchup

The Morrigan
The Morrigan
BigPapaJay24
The Morrigan
Level 115
God Stats
6W - 4L
1,548 SR
Queue Stats
232W - 188L
1,536 Elo+
Solo
Skadi
Skadi
MadHatter_131
Skadi
Level 82
God Stats
24W - 16L
1,728 SR
Queue Stats
154W - 119L
1,563 Elo+
Party 1
Chaac
Chaac
Solstice_Seven
Chaac
Level 69
God Stats
10W - 5L
1,601 SR
Queue Stats
259W - 216L
1,564 Elo+
Party 1
Team Averages
Level 89
1,626 SR
1,554 Elo+

VS

Team Averages
Level 53
1,725 SR
1,569 Elo+
Kukulkan
Kukulkan
Andres69009
Kukulkan
Level 16
God Stats
4W - 2L
1,650 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
DAYNELO555
Sun Wukong
Level 114
God Stats
1W - 1L
1,869 SR
Queue Stats
18W - 13L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
HatchetAx3
Cthulhu
Level 29
God Stats
4W - 5L
1,658 SR
Queue Stats
21W - 25L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigPapaJay24
The Morrigan
16
6 / 3 / 9
12,183
677
13,016
8,029
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 5
12,866
715
23,580
13,665
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 8
11,814
656
17,621
23,659
23,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andres69009
Kukulkan
12
0 / 7 / 2
9,592
533
11,406
13,328
5,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
DAYNELO555
Sun Wukong
14
1 / 4 / 2
10,072
560
13,998
24,490
21,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
HatchetAx3
Cthulhu
12
3 / 6 / 1
10,760
598
10,952
24,358
31,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
4
4
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Andres69009
Kukulkan
0
7
2
0.14
W
The Morrigan
BigPapaJay24
The Morrigan
6
3
9
3.5
L
Sun Wukong
DAYNELO555
Sun Wukong
1
4
2
0.5
L
Cthulhu
HatchetAx3
Cthulhu
3
6
1
0.58
W
7
1
5
9.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,217
Damage
36,356
45,353
Taken
62,176
32,720
Mitigated
57,932
18,219
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Andres69009
Kukulkan
11,406
1,887
0
872
13,328
5,379
0
4,655
8,044
40,459
0
W
The Morrigan
BigPapaJay24
The Morrigan
13,016
1,703
351
881
8,029
3,177
71
4,189
3,840
45,333
896
L
Sun Wukong
DAYNELO555
Sun Wukong
13,998
2,193
48
7,188
24,490
21,117
11
3,527
20,089
0
44,255
L
Cthulhu
HatchetAx3
Cthulhu
10,952
851
334
672
24,358
31,436
0
4,955
18,082
23,514
0
W
23,580
15,546
0
2,342
13,665
5,779
1,969
5,319
8,346
0
67,622
W
17,621
4,265
904
13,741
23,659
23,764
840
13,360
10,299
0
37,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
30,424
239
Minions Killed
176
10
Camps Cleared
6
973,278
Distance Traveled
861,874
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,592
533
78
4
3
269,943
3
W
The Morrigan
12,183
677
87
5
4
316,823
3
L
Sun Wukong
10,072
560
57
3
3
303,494
5
L
Cthulhu
10,760
598
41
2
0
288,437
3
W
Skadi
12,866
715
106
6
5
335,003
1
W
Chaac
11,814
656
46
3
1
321,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role