Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Anati
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,094 Elo+
Party 2
Ganesha
Ganesha
TohkaWaifu
Ganesha
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 40L
1,545 Elo+
Solo
Anhur
Anhur
ViirTuoz_K4mik4z
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,333 Elo+
Party 3
Scylla
Scylla
m4j0r
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 3
Team Averages
Level 54
1,500 SR
1,387 Elo+

VS

Team Averages
Level 110
1,509 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AvUseenGavin
Bacchus
Level 159
God Stats
1W - 0L
1,311 SR
Queue Stats
74W - 87L
1,499 Elo+
Solo
Hachiman
Hachiman
CuryWurst
Hachiman
Level 152
God Stats
2W - 0L
1,733 SR
Queue Stats
49W - 38L
1,413 Elo+
Party 1
Persephone
Persephone
GabiJuzNieKox
Persephone
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,354 Elo+
Party 1
Hun Batz
Hun Batz
J4dr00
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 73L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
13 / 10 / 6
14,375
898
13,924
23,468
11,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
Anati
Vamana
16
2 / 13 / 7
10,812
676
8,302
31,334
23,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
TohkaWaifu
Ganesha
20
0 / 6 / 12
11,492
718
15,979
26,271
29,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 8 / 7
11,316
707
6,840
15,250
6,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
m4j0r
Scylla
19
4 / 5 / 4
11,272
705
12,460
11,867
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 7 / 18
12,575
786
14,420
15,016
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
AvUseenGavin
Bacchus
20
5 / 4 / 25
12,514
782
9,601
16,676
29,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
CuryWurst
Hachiman
20
14 / 5 / 20
13,257
829
40,790
16,495
6,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
GabiJuzNieKox
Persephone
19
5 / 3 / 22
12,578
786
15,146
10,738
3,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
J4dr00
Hun Batz
20
10 / 3 / 24
13,666
854
15,685
15,911
9,115
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
151
22
Kills
42
42
Deaths
22
36
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
13
10
6
1.6
W
Merlin
 
Merlin
8
7
18
2.43
L
Vamana
Anati
Vamana
2
13
7
0.42
W
Bacchus
AvUseenGavin
Bacchus
5
4
25
4.38
W
Hachiman
CuryWurst
Hachiman
14
5
20
4.8
W
Persephone
GabiJuzNieKox
Persephone
5
3
22
5.33
W
Hun Batz
J4dr00
Hun Batz
10
3
24
7.33
L
Ganesha
TohkaWaifu
Ganesha
0
6
12
1
L
3
8
7
0.81
L
Scylla
m4j0r
Scylla
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,505
Damage
95,642
108,190
Taken
74,836
75,231
Mitigated
52,808
27,721
Healing
25,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
13,924
2,979
18
6,055
23,468
11,003
0
9,445
14,023
19,407
0
W
Merlin
 
Merlin
14,420
945
1,814
2,463
15,016
4,823
137
10,557
4,459
38,245
0
L
Vamana
Anati
Vamana
8,302
2,590
1,805
4,795
31,334
23,025
760
8,805
22,529
381
15,905
W
Bacchus
AvUseenGavin
Bacchus
9,601
718
1,670
1,828
16,676
29,412
476
7,030
9,646
17,680
0
W
Hachiman
CuryWurst
Hachiman
40,790
25,283
412
4,799
16,495
6,016
4,359
10,956
5,539
0
58,911
W
Persephone
GabiJuzNieKox
Persephone
15,146
1,160
1,466
3,036
10,738
3,442
386
6,724
4,011
30,093
0
W
Hun Batz
J4dr00
Hun Batz
15,685
1,329
4,365
4,021
15,911
9,115
347
7,416
8,495
0
32,874
L
Ganesha
TohkaWaifu
Ganesha
15,979
955
3,318
4,750
26,271
29,871
90
9,980
16,291
32,313
0
L
6,840
3,256
2,428
1,125
15,250
6,387
616
6,383
8,867
0
23,475
L
Scylla
m4j0r
Scylla
12,460
768
1,976
1,451
11,867
4,945
110
4,554
7,313
37,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
64,590
143
Minions Killed
166
0
Camps Cleared
0
1,328,218
Distance Traveled
1,542,606
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,375
898
14
1
0
251,999
0
W
Merlin
12,575
786
48
3
0
268,054
2
L
Vamana
10,812
676
21
1
0
264,469
2
W
Bacchus
12,514
782
13
1
0
303,831
0
W
Hachiman
13,257
829
45
3
0
301,861
0
W
Persephone
12,578
786
30
2
0
317,822
0
W
Hun Batz
13,666
854
30
2
0
351,038
0
L
Ganesha
11,492
718
5
0
0
287,298
1
L
Anhur
11,316
707
41
3
0
258,788
0
L
Scylla
11,272
705
62
4
0
265,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role