Player Matchup

Thor
Thor
Ninguémm
Thor
Level 15
God Stats
0W - 3L
1,726 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
The Morrigan
The Morrigan
NomeManero
The Morrigan
Level 157
God Stats
1W - 1L
1,673 SR
Queue Stats
257W - 144L
1,586 Elo+
Party 1
Bellona
Bellona
XIgorX5281
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 1
Team Averages
Level 59
1,633 SR
1,447 Elo+

VS

Team Averages
Level 77
1,599 SR
1,490 Elo+
Hercules
Hercules
B1gode
Hercules
Level 22
God Stats
5W - 2L
1,950 SR
Queue Stats
26W - 23L
1,463 Elo+
Party 2
Tiamat
Tiamat
JhonRamos
Tiamat
Level 86
God Stats
1W - 2L
1,159 SR
Queue Stats
31W - 32L
1,476 Elo+
Party 2
Serqet
Serqet
MatG6536
Serqet
Level 123
God Stats
1W - 0L
1,686 SR
Queue Stats
118W - 123L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 4 / 4
8,886
592
4,907
11,338
3,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
NomeManero
The Morrigan
16
10 / 5 / 0
12,010
801
12,426
11,085
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
XIgorX5281
Bellona
12
0 / 7 / 7
9,108
607
5,406
13,923
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B1gode
Hercules
14
5 / 2 / 7
10,413
694
8,674
12,350
8,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
JhonRamos
Tiamat
15
8 / 5 / 5
11,204
747
14,291
10,853
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
MatG6536
Serqet
14
2 / 4 / 6
10,383
692
8,198
9,778
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
15
16
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
B1gode
Hercules
5
2
7
4.25
W
Tiamat
JhonRamos
Tiamat
8
5
5
2.1
W
Serqet
MatG6536
Serqet
2
4
6
1.25
L
Thor
1
4
4
0.75
L
The Morrigan
NomeManero
The Morrigan
10
5
0
2
L
Bellona
XIgorX5281
Bellona
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
31,163
36,346
Taken
32,981
18,406
Mitigated
21,373
4,877
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
B1gode
Hercules
8,674
4,469
0
4,547
12,350
8,365
1,844
3,306
8,647
0
21,082
W
Tiamat
JhonRamos
Tiamat
14,291
1,751
365
3,191
10,853
8,697
514
3,500
6,607
54,997
0
W
Serqet
MatG6536
Serqet
8,198
2,271
0
1,683
9,778
4,311
384
3,827
5,205
0
42,382
L
Thor
4,907
1,137
0
1,499
11,338
3,890
0
3,805
6,828
0
20,206
L
The Morrigan
NomeManero
The Morrigan
12,426
1,388
0
1,212
11,085
4,045
0
4,838
5,635
44,025
1,893
L
Bellona
XIgorX5281
Bellona
5,406
1,020
0
2,166
13,923
10,471
0
6,072
7,209
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
32,000
140
Minions Killed
170
3
Camps Cleared
10
696,256
Distance Traveled
822,840
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,413
694
26
2
0
275,255
1
W
Tiamat
11,204
747
86
6
2
259,220
2
W
Serqet
10,383
692
58
4
8
288,365
4
L
Thor
8,886
592
41
3
0
235,944
6
L
The Morrigan
12,010
801
78
5
2
240,749
3
L
Bellona
9,108
607
21
1
1
219,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role