Player Matchup

Osiris
Osiris
ImpyStan
Osiris
Level 28
God Stats
5W - 5L
1,473 SR
Queue Stats
172W - 156L
1,483 Elo+
Solo
Geb
Geb
OPREQ1
Geb
Level 11
God Stats
1W - 3L
1,474 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TERPEzz
Tsukuyomi
Level 12
God Stats
10W - 9L
1,550 SR
Queue Stats
20W - 20L
1,445 Elo+
Party 2
Ymir
Ymir
ZagomBrottos
Ymir
Level 26
God Stats
23W - 25L
1,576 SR
Queue Stats
398W - 389L
1,610 Elo+
Solo
Danzaburou
Danzaburou
equalizzer00
Danzaburou
Level 27
God Stats
7W - 15L
1,338 SR
Queue Stats
165W - 174L
1,479 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,493 Elo+

VS

Team Averages
Level 8
1,500 SR
1,533 Elo+
Geb
Geb
Jodsalz3000
Geb
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
22W - 17L
1,637 Elo+
Solo
Loki
Loki
NotZachTrust
Loki
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 81L
1,581 Elo+
Solo
Vulcan
Vulcan
Popoffastolis
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
grantispusi
Jing Wei
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,483 Elo+
Party 1
Horus
Horus
iampusi
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImpyStan
Osiris
15
1 / 7 / 2
9,535
415
6,602
17,829
13,776
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
OPREQ1
Geb
14
4 / 8 / 4
10,112
440
8,398
22,133
19,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
TERPEzz
Tsukuyomi
20
4 / 8 / 2
12,806
557
7,899
20,113
9,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 5
9,831
427
5,619
22,222
19,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
equalizzer00
Danzaburou
13
2 / 10 / 5
8,901
387
8,210
16,959
5,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 14
12,584
547
16,557
14,161
16,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
19 / 2 / 9
13,396
582
22,322
14,549
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 10
11,583
504
23,956
9,079
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
grantispusi
Jing Wei
14
3 / 5 / 9
10,070
438
4,528
10,474
4,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
iampusi
Horus
15
0 / 4 / 20
10,664
464
9,094
21,221
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
13
Kills
38
39
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Osiris
ImpyStan
Osiris
1
7
2
0.29
W
8
0
14
15
W
19
2
9
11.75
L
Geb
OPREQ1
Geb
4
8
4
0.75
W
8
2
10
6.5
L
Tsukuyomi
TERPEzz
Tsukuyomi
4
8
2
0.63
L
2
6
5
0.75
L
Danzaburou
equalizzer00
Danzaburou
2
10
5
0.45
W
Jing Wei
grantispusi
Jing Wei
3
5
9
1.5
W
Horus
iampusi
Horus
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
76,457
99,256
Taken
69,484
66,916
Mitigated
50,651
12,972
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ImpyStan
Osiris
6,602
892
0
145
17,829
13,776
0
7,994
9,663
1,755
53,895
W
16,557
1,521
0
4,611
14,161
16,857
739
1,820
12,341
83,961
0
W
22,322
6,637
0
3,465
14,549
7,115
1,183
2,246
12,303
0
104,317
L
Geb
OPREQ1
Geb
8,398
750
358
1,951
22,133
19,361
75
9,257
12,319
31,728
0
W
23,956
6,154
116
1,876
9,079
3,723
2,036
2,011
7,068
78,599
0
L
Tsukuyomi
TERPEzz
Tsukuyomi
7,899
1,196
0
5,773
20,113
9,449
608
6,269
13,748
0
110,022
L
5,619
1,747
0
2,211
22,222
19,018
0
9,080
12,714
51,998
0
L
Danzaburou
equalizzer00
Danzaburou
8,210
3,062
0
2,534
16,959
5,312
284
6,764
9,962
0
40,187
W
Jing Wei
grantispusi
Jing Wei
4,528
2,271
0
1,477
10,474
4,311
2,773
4,434
6,040
0
33,667
W
Horus
iampusi
Horus
9,094
3,422
1,002
3,704
21,221
18,645
330
4,101
17,120
0
30,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,185
Gold Earned
58,297
468
Minions Killed
467
0
Camps Cleared
0
1,985,166
Distance Traveled
2,216,912
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,535
415
96
4
0
445,448
3
W
Geb
12,584
547
137
6
0
471,283
4
W
Loki
13,396
582
116
5
0
495,738
4
L
Geb
10,112
440
24
1
0
390,385
1
W
Vulcan
11,583
504
107
5
0
443,699
0
L
Tsukuyomi
12,806
557
186
8
0
431,929
1
L
Ymir
9,831
427
77
3
0
340,547
4
L
Danzaburou
8,901
387
85
4
0
376,857
3
W
Jing Wei
10,070
438
77
3
0
372,691
1
W
Horus
10,664
464
30
1
0
433,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role