Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Augusto 235
Tiamat
Level 11
God Stats
0W - 1L
1,661 SR
Queue Stats
17W - 27L
1,318 Elo+
Party 2
Ares
Ares
Demon Druida
Ares
Level 17
God Stats
1W - 1L
1,772 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 2
Team Averages
Level 19
1,644 SR
1,395 Elo+

VS

Team Averages
Level 35
1,506 SR
1,354 Elo+
Cerberus
Cerberus
Rip my pants571
Cerberus
Level 71
God Stats
8W - 6L
1,574 SR
Queue Stats
220W - 254L
1,343 Elo+
Party 1
Hercules
Hercules
TouchMyBunch
Hercules
Level 26
God Stats
42W - 32L
1,443 SR
Queue Stats
162W - 172L
1,370 Elo+
Party 1
Discordia
Discordia
VEEIIINN
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 5 / 5
9,373
586
11,777
12,113
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
1 / 7 / 5
9,413
588
11,152
13,581
7,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 2
10,229
639
7,319
14,481
18,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
9 / 4 / 6
11,005
688
9,178
16,138
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TouchMyBunch
Hercules
14
4 / 0 / 11
10,348
647
6,192
12,128
14,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
VEEIIINN
Discordia
14
2 / 2 / 12
10,153
635
16,946
8,946
2,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
15
15
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
5
0.7
L
Tiamat
1
7
5
0.5
L
4
3
2
1.67
W
Cerberus
9
4
6
3
W
Hercules
TouchMyBunch
Hercules
4
0
11
9.5
W
Discordia
VEEIIINN
Discordia
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
32,316
40,175
Taken
37,212
32,093
Mitigated
23,160
9,089
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,777
3,527
1,386
2,063
12,113
5,780
0
8,034
3,809
0
32,216
L
Tiamat
11,152
978
764
3,406
13,581
7,710
0
9,123
4,184
29,628
0
L
7,319
766
552
918
14,481
18,603
0
8,347
5,876
22,362
0
W
Cerberus
9,178
743
590
2,651
16,138
6,245
264
8,702
7,436
30,382
0
W
Hercules
TouchMyBunch
Hercules
6,192
1,011
0
6,186
12,128
14,118
566
5,804
6,324
197
15,611
W
Discordia
VEEIIINN
Discordia
16,946
439
266
2,004
8,946
2,797
1,526
4,317
4,629
56,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
31,506
138
Minions Killed
194
1
Camps Cleared
5
802,890
Distance Traveled
858,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,373
586
69
4
0
262,074
0
L
Tiamat
9,413
588
43
3
1
272,853
0
L
Ares
10,229
639
26
2
0
267,963
0
W
Cerberus
11,005
688
90
6
5
288,505
0
W
Hercules
10,348
647
18
1
0
286,722
2
W
Discordia
10,153
635
86
5
0
283,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role