Player Matchup

Medusa
Medusa
Ansellmo
Medusa
Level 14
God Stats
0W - 3L
1,230 SR
Queue Stats
4W - 12L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
OllihMouth
Cthulhu
Level 9
God Stats
0W - 3L
1,176 SR
Queue Stats
5W - 12L
1,238 Elo+
Party 1
Hou Yi
Hou Yi
Zangadido
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,240 Elo+
Party 1
Team Averages
Level 10
1,302 SR
1,238 Elo+

VS

Team Averages
Level 57
1,628 SR
1,476 Elo+
Nu Wa
Nu Wa
CristianpiKa
Nu Wa
Level 145
God Stats
12W - 14L
1,577 SR
Queue Stats
154W - 187L
1,470 Elo+
Solo
Danzaburou
Danzaburou
benjaXD131
Danzaburou
Level 8
God Stats
2W - 0L
1,808 SR
Queue Stats
3W - 2L
1,617 Elo+
Solo
Chaac
Chaac
iTz_AleKZinD3L4S
Chaac
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 51L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ansellmo
Medusa
11
3 / 5 / 1
7,572
688
7,406
14,098
4,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
OllihMouth
Cthulhu
9
1 / 5 / 3
6,840
622
4,980
15,636
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Zangadido
Hou Yi
9
1 / 5 / 0
6,631
603
3,157
9,982
2,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
8,142
740
7,440
6,423
1,930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
benjaXD131
Danzaburou
14
11 / 0 / 4
10,220
929
19,842
10,110
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 4 / 8
7,961
724
6,935
8,873
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ansellmo
Medusa
3
5
1
0.7
W
2
1
9
6.5
L
Cthulhu
OllihMouth
Cthulhu
1
5
3
0.5
L
Hou Yi
Zangadido
Hou Yi
1
5
0
0.2
W
Danzaburou
benjaXD131
Danzaburou
11
0
4
13
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
34,217
39,716
Taken
25,406
17,177
Mitigated
14,271
4,103
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ansellmo
Medusa
7,406
3,837
576
610
14,098
4,049
0
2,423
11,424
0
28,081
W
7,440
1,863
0
913
6,423
1,930
595
1,001
5,262
33,669
0
L
Cthulhu
OllihMouth
Cthulhu
4,980
237
888
1,604
15,636
10,221
0
3,245
12,180
12,545
0
L
Hou Yi
Zangadido
Hou Yi
3,157
559
0
425
9,982
2,907
0
2,090
7,682
0
17,430
W
Danzaburou
benjaXD131
Danzaburou
19,842
12,893
0
6,601
10,110
4,506
933
1,890
7,894
0
46,387
W
6,935
759
314
1,963
8,873
7,835
401
1,520
7,066
0
15,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
26,323
99
Minions Killed
144
2
Camps Cleared
7
562,952
Distance Traveled
635,076
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,572
688
47
4
0
205,541
2
W
Nu Wa
8,142
740
51
5
1
194,190
0
L
Cthulhu
6,840
622
20
2
0
191,936
1
L
Hou Yi
6,631
603
32
3
2
165,475
2
W
Danzaburou
10,220
929
69
6
5
214,217
4
W
Chaac
7,961
724
24
2
1
226,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role