Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hitchico
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 1
Susano
Susano
manwa02
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,457 Elo+
Solo
Sol
Sol
oEvoLuTioNzo
Sol
Level 118
God Stats
8W - 4L
1,760 SR
Queue Stats
423W - 398L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
p0weredge
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,386 Elo+
Party 1
Team Averages
Level 82
1,552 SR
1,440 Elo+

VS

Team Averages
Level 97
1,553 SR
1,618 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ArthurMain
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 12L
1,922 Elo+
Party 2
Chang'e
Chang'e
HoldzDoor
Chang'e
Level 129
God Stats
2W - 2L
1,735 SR
Queue Stats
145W - 69L
1,737 Elo+
Party 2
Hades
Hades
James91DiS
Hades
Level 105
God Stats
4W - 3L
1,529 SR
Queue Stats
291W - 322L
1,432 Elo+
Solo
Hercules
Hercules
arturob
Hercules
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 6 / 5
6,183
687
8,511
13,411
12,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Hitchico
King Arthur
12
1 / 7 / 4
6,345
705
5,583
15,517
13,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
manwa02
Susano
11
3 / 8 / 2
6,646
738
6,138
10,570
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 4
6,957
773
12,787
9,156
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
p0weredge
Baron Samedi
13
0 / 5 / 4
6,346
705
4,031
8,667
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 14
8,459
940
12,398
10,936
4,067
Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ArthurMain
Vulcan
17
10 / 0 / 17
9,893
1,099
15,282
6,433
2,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
HoldzDoor
Chang'e
14
5 / 1 / 19
8,670
963
6,243
11,529
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
13
3 / 1 / 19
8,328
925
6,275
8,504
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
arturob
Hercules
16
8 / 1 / 19
10,095
1,122
14,710
18,436
17,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
6
Kills
30
30
Deaths
6
19
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
6
5
0.42
W
Ne Zha
 
Ne Zha
4
3
14
3.67
W
Vulcan
ArthurMain
Vulcan
10
0
17
18.5
L
King Arthur
Hitchico
King Arthur
1
7
4
0.43
W
Chang'e
HoldzDoor
Chang'e
5
1
19
14.5
W
Hades
3
1
19
12.5
W
Hercules
arturob
Hercules
8
1
19
17.5
L
Susano
manwa02
Susano
3
8
2
0.5
L
2
4
4
1
L
Baron Samedi
p0weredge
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
54,908
57,321
Taken
55,838
37,506
Mitigated
33,004
7,515
Healing
39,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,511
462
635
698
13,411
12,167
0
6,843
6,568
17,871
0
W
Ne Zha
 
Ne Zha
12,398
887
1,027
2,547
10,936
4,067
927
4,499
6,437
0
21,607
W
Vulcan
ArthurMain
Vulcan
15,282
3,843
1,109
905
6,433
2,684
1,294
2,938
3,495
36,079
0
L
King Arthur
Hitchico
King Arthur
5,583
721
0
1,361
15,517
13,115
0
7,623
7,894
0
7,266
W
Chang'e
HoldzDoor
Chang'e
6,243
976
12,993
6,902
11,529
3,849
1,178
6,094
5,435
16,260
0
W
Hades
6,275
1,083
2,228
3,251
8,504
4,637
292
4,663
3,841
12,036
0
W
Hercules
arturob
Hercules
14,710
4,611
1,875
6,902
18,436
17,767
492
7,135
11,301
0
20,039
L
Susano
manwa02
Susano
6,138
681
299
342
10,570
4,293
0
5,890
4,680
0
9,552
L
12,787
2,882
0
1,940
9,156
3,447
0
3,415
5,741
23,408
0
L
Baron Samedi
p0weredge
Baron Samedi
4,031
108
1,190
1,050
8,667
4,484
0
4,029
4,638
13,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
45,445
74
Minions Killed
102
0
Camps Cleared
0
780,991
Distance Traveled
1,003,409
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,183
687
19
2
0
171,815
0
W
Ne Zha
8,459
940
19
2
0
202,569
0
W
Vulcan
9,893
1,099
46
5
0
221,906
0
L
King Arthur
6,345
705
1
0
0
162,409
0
W
Chang'e
8,670
963
14
2
0
193,386
1
W
Hades
8,328
925
13
1
0
187,416
3
W
Hercules
10,095
1,122
10
1
0
198,132
6
L
Susano
6,646
738
3
0
0
114,255
0
L
Sol
6,957
773
31
3
0
172,987
0
L
Baron Samedi
6,346
705
20
2
0
159,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role