Player Matchup

Hades
Hades
Deafdrown
Hades
Level 29
God Stats
7W - 1L
1,655 SR
Queue Stats
79W - 75L
1,555 Elo+
Solo
Fenrir
Fenrir
KnightJDIII
Fenrir
Level 26
God Stats
8W - 2L
1,675 SR
Queue Stats
9W - 2L
1,690 Elo+
Solo
Ares
Ares
SallySlapper
Ares
Level 20
God Stats
13W - 13L
1,443 SR
Queue Stats
48W - 47L
1,377 Elo+
Solo
Tiamat
Tiamat
digdeath47
Tiamat
Level 27
God Stats
3W - 3L
1,512 SR
Queue Stats
45W - 46L
1,457 Elo+
Solo
Hou Yi
Hou Yi
moomoplayz
Hou Yi
Level 29
God Stats
3W - 1L
1,328 SR
Queue Stats
197W - 184L
1,540 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,524 Elo+

VS

Team Averages
Level 26
1,543 SR
1,499 Elo+
Amaterasu
Amaterasu
DesmondThePlayer
Amaterasu
Level 18
God Stats
2W - 6L
1,419 SR
Queue Stats
92W - 88L
1,532 Elo+
Solo
Hou Yi
Hou Yi
RaWaD23
Hou Yi
Level 27
God Stats
6W - 7L
1,508 SR
Queue Stats
76W - 116L
1,365 Elo+
Solo
Sol
Sol
StorminHere
Sol
Level 28
God Stats
6W - 7L
1,626 SR
Queue Stats
32W - 34L
1,450 Elo+
Solo
Loki
Loki
TeknologyTeror
Loki
Level 27
God Stats
2W - 1L
1,679 SR
Queue Stats
9W - 7L
1,627 Elo+
Solo
Ares
Ares
samoht33
Ares
Level 29
God Stats
6W - 9L
1,482 SR
Queue Stats
167W - 208L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Deafdrown
Hades
14
5 / 1 / 4
8,207
547
4,893
5,895
2,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
8 / 1 / 6
9,143
610
12,401
10,192
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 4
6,738
449
2,012
6,518
3,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
digdeath47
Tiamat
15
2 / 0 / 2
8,641
576
5,020
7,123
4,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
moomoplayz
Hou Yi
12
4 / 3 / 5
7,631
509
9,650
9,708
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
0 / 2 / 0
8,129
542
4,077
7,906
6,255
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
RaWaD23
Hou Yi
12
3 / 7 / 1
7,458
497
5,387
10,915
2,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 1
7,264
484
2,565
9,385
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 1
7,033
469
1,164
7,744
1,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
12
1 / 3 / 3
7,699
513
4,722
13,733
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
4
5
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
Deafdrown
Hades
5
1
4
7
L
Amaterasu
0
2
0
0
W
Fenrir
8
1
6
11
L
Hou Yi
RaWaD23
Hou Yi
3
7
1
0.5
W
1
0
4
3
L
0
6
1
0.08
L
0
2
1
0.25
W
Tiamat
digdeath47
Tiamat
2
0
2
3
W
Hou Yi
moomoplayz
Hou Yi
4
3
5
2.17
L
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
17,915
39,436
Taken
49,683
18,756
Mitigated
20,022
16,995
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Deafdrown
Hades
4,893
176
40
2,701
5,895
2,617
1,076
2,119
3,776
32,024
0
L
Amaterasu
4,077
2,344
0
2,003
7,906
6,255
362
4,500
3,406
0
53,590
W
Fenrir
12,401
3,735
0
5,091
10,192
4,325
455
1,553
8,639
0
66,044
L
Hou Yi
RaWaD23
Hou Yi
5,387
3,318
0
2,152
10,915
2,856
948
2,459
8,456
0
31,234
W
2,012
94
0
1,723
6,518
3,838
493
1,191
5,327
20,538
0
L
2,565
575
0
2,504
9,385
2,909
0
3,272
6,113
34,658
2,864
L
1,164
187
0
0
7,744
1,705
0
376
7,368
0
45,076
W
Tiamat
digdeath47
Tiamat
5,020
1,457
193
3,962
7,123
4,641
313
0
7,123
50,437
0
W
Hou Yi
moomoplayz
Hou Yi
9,650
4,806
0
3,285
9,708
3,335
584
2,448
7,260
0
50,952
L
Ares
4,722
166
0
1,507
13,733
6,297
15
1,318
12,415
20,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,360
Gold Earned
37,583
399
Minions Killed
364
0
Camps Cleared
0
1,454,657
Distance Traveled
1,454,860
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,207
547
67
4
0
279,122
1
L
Amaterasu
8,129
542
125
8
0
303,216
1
W
Fenrir
9,143
610
101
7
0
329,922
6
L
Hou Yi
7,458
497
50
3
0
268,784
5
W
Ares
6,738
449
31
2
0
298,536
4
L
Sol
7,264
484
83
6
0
276,973
1
L
Loki
7,033
469
83
6
0
330,736
3
W
Tiamat
8,641
576
114
8
0
295,832
3
W
Hou Yi
7,631
509
86
6
0
251,245
4
L
Ares
7,699
513
23
2
0
275,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role