Player Matchup

Pele
Pele
AzulTheFlame
Pele
Level 22
God Stats
5W - 3L
1,544 SR
Queue Stats
32W - 37L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
LleafyJr
Jormungandr
Level 88
God Stats
3W - 1L
1,169 SR
Queue Stats
276W - 282L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RebelAlex360
Morgan Le Fay
Level 60
God Stats
5W - 3L
1,580 SR
Queue Stats
72W - 86L
1,332 Elo+
Party 2
Osiris
Osiris
TTvPhantom7306
Osiris
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 203L
1,370 Elo+
Party 2
Ullr
Ullr
lilstarjester
Ullr
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 220L
1,360 Elo+
Party 2
Team Averages
Level 54
1,459 SR
1,367 Elo+

VS

Team Averages
Level 42
1,415 SR
1,239 Elo+
Horus
Horus
DeriveBaconator
Horus
Level 26
God Stats
4W - 4L
1,404 SR
Queue Stats
35W - 35L
1,322 Elo+
Party 3
Da Ji
Da Ji
DiablosDaughter
Da Ji
Level 49
God Stats
29W - 28L
1,435 SR
Queue Stats
114W - 144L
1,301 Elo+
Party 4
Sun Wukong
Sun Wukong
FuriousRichard
Sun Wukong
Level 49
God Stats
3W - 10L
1,131 SR
Queue Stats
77W - 76L
1,202 Elo+
Party 3
Danzaburou
Danzaburou
TheRoddi
Danzaburou
Level 71
God Stats
2W - 2L
1,542 SR
Queue Stats
121W - 114L
1,133 Elo+
Party 3
Ymir
Ymir
devontatertots
Ymir
Level 16
God Stats
4W - 9L
1,565 SR
Queue Stats
28W - 48L
1,236 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,486
499
2,216
5,557
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
LleafyJr
Jormungandr
11
4 / 2 / 2
6,541
503
5,939
8,890
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
RebelAlex360
Morgan Le Fay
13
3 / 1 / 1
7,628
587
6,364
8,116
3,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 1 / 0
6,019
463
2,560
6,707
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 4
6,394
492
6,095
6,477
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,018
463
3,818
6,152
3,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
1 / 1 / 0
4,699
361
655
1,873
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FuriousRichard
Sun Wukong
11
0 / 3 / 2
6,341
488
4,536
10,029
4,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TheRoddi
Danzaburou
10
2 / 4 / 0
5,733
441
5,661
7,054
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,599
431
1,761
9,593
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
1
0
1
L
1
1
0
1
L
Sun Wukong
FuriousRichard
Sun Wukong
0
3
2
0.33
W
Jormungandr
LleafyJr
Jormungandr
4
2
2
2.5
W
Morgan Le Fay
RebelAlex360
Morgan Le Fay
3
1
1
3.5
W
0
1
0
0
L
Danzaburou
TheRoddi
Danzaburou
2
4
0
0.5
L
0
3
1
0.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
16,431
35,747
Taken
34,701
15,732
Mitigated
17,227
10,381
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,216
602
0
830
5,557
1,371
0
0
5,515
0
35,703
L
3,818
2,228
0
1,584
6,152
3,262
504
0
6,152
0
23,768
L
655
348
0
217
1,873
586
0
127
1,746
0
6,960
L
Sun Wukong
FuriousRichard
Sun Wukong
4,536
1,080
0
2,445
10,029
4,401
0
6,338
3,389
0
36,242
W
Jormungandr
LleafyJr
Jormungandr
5,939
1,399
221
2,628
8,890
5,841
182
619
8,271
31,911
0
W
Morgan Le Fay
RebelAlex360
Morgan Le Fay
6,364
464
0
3,088
8,116
3,014
2,346
0
8,116
51,063
0
W
2,560
1,333
0
1,579
6,707
3,648
78
0
6,330
0
28,540
L
Danzaburou
TheRoddi
Danzaburou
5,661
1,873
0
1,264
7,054
2,054
0
2,860
3,859
0
32,668
L
1,761
175
0
1,970
9,593
6,924
0
2,080
7,024
15,208
0
W
6,095
2,547
0
2,035
6,477
1,858
546
1,142
5,335
0
31,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
28,390
353
Minions Killed
203
0
Camps Cleared
0
1,237,512
Distance Traveled
1,064,089
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,486
499
68
5
0
273,333
0
L
Horus
6,018
463
43
3
0
252,955
0
L
Da Ji
4,699
361
19
1
0
78,311
0
L
Sun Wukong
6,341
488
57
4
0
262,668
2
W
Jormungandr
6,541
503
73
6
0
260,046
2
W
Morgan Le Fay
7,628
587
93
7
0
266,053
4
W
Osiris
6,019
463
61
5
0
215,875
0
L
Danzaburou
5,733
441
51
4
0
244,327
1
L
Ymir
5,599
431
33
3
0
225,828
0
W
Ullr
6,394
492
58
4
0
222,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role