Player Matchup

Arachne
Arachne
AlucardTIV88
Arachne
Level 24
God Stats
3W - 1L
1,286 SR
Queue Stats
28W - 17L
1,527 Elo+
Solo
Cthulhu
Cthulhu
DarkestTogepi
Cthulhu
Level 14
God Stats
7W - 5L
1,912 SR
Queue Stats
14W - 7L
1,658 Elo+
Party 2
Persephone
Persephone
Kingspade011
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 82L
1,379 Elo+
Solo
Rama
Rama
UNDY1NGH0PE
Rama
Level 63
God Stats
1W - 1L
1,565 SR
Queue Stats
24W - 24L
1,448 Elo+
Party 2
Medusa
Medusa
WhovianMel
Medusa
Level 15
God Stats
13W - 17L
1,418 SR
Queue Stats
22W - 28L
1,368 Elo+
Party 2
Team Averages
Level 28
1,536 SR
1,476 Elo+

VS

Team Averages
Level 31
1,524 SR
1,421 Elo+
Skadi
Skadi
APJ_Avenger
Skadi
Level 16
God Stats
32W - 29L
1,420 SR
Queue Stats
168W - 198L
1,263 Elo+
Solo
Cthulhu
Cthulhu
Coutouyoutou
Cthulhu
Level 16
God Stats
78W - 60L
1,529 SR
Queue Stats
99W - 89L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
D-JOSKY
Nu Wa
Level 24
God Stats
21W - 13L
1,600 SR
Queue Stats
86W - 78L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Oni-Benimaru
Gilgamesh
Level 84
God Stats
19W - 18L
1,572 SR
Queue Stats
333W - 338L
1,433 Elo+
Party 1
Izanami
Izanami
Yakushi-Hida
Izanami
Level 13
God Stats
35W - 33L
1,500 SR
Queue Stats
40W - 36L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlucardTIV88
Arachne
20
25 / 8 / 7
17,357
1,446
28,175
24,749
9,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
20
6 / 8 / 33
14,442
1,204
20,215
27,279
28,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Kingspade011
Persephone
19
3 / 8 / 17
11,802
984
12,816
18,587
5,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 28
14,940
1,245
42,745
19,167
6,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
WhovianMel
Medusa
18
1 / 7 / 12
10,933
911
7,609
12,975
4,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 14
10,432
869
10,072
21,133
8,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Coutouyoutou
Cthulhu
20
8 / 7 / 26
15,791
1,316
22,467
32,885
39,526
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
D-JOSKY
Nu Wa
20
3 / 7 / 24
12,731
1,061
18,177
16,887
6,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Oni-Benimaru
Gilgamesh
20
21 / 11 / 11
16,982
1,415
34,000
28,818
17,296
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Yakushi-Hida
Izanami
19
4 / 9 / 17
12,585
1,049
13,475
18,302
7,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
128
46
Kills
36
35
Deaths
46
97
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
12
14
0.58
W
Arachne
AlucardTIV88
Arachne
25
8
7
3.56
L
Cthulhu
Coutouyoutou
Cthulhu
8
7
26
3
L
Nu Wa
D-JOSKY
Nu Wa
3
7
24
2.14
W
Cthulhu
6
8
33
2.81
W
Persephone
Kingspade011
Persephone
3
8
17
1.44
L
Gilgamesh
Oni-Benimaru
Gilgamesh
21
11
11
2.41
W
11
4
28
6.25
W
Medusa
WhovianMel
Medusa
1
7
12
1
L
Izanami
Yakushi-Hida
Izanami
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,560
Damage
98,191
102,757
Taken
118,025
54,069
Mitigated
80,170
13,797
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,072
5,822
0
445
21,133
8,697
0
5,646
15,487
0
21,628
W
Arachne
AlucardTIV88
Arachne
28,175
20,840
0
4,679
24,749
9,242
0
9,184
15,565
0
44,619
L
Cthulhu
Coutouyoutou
Cthulhu
22,467
2,417
912
3,105
32,885
39,526
0
9,793
23,092
51,772
0
L
Nu Wa
D-JOSKY
Nu Wa
18,177
5,446
0
95
16,887
6,909
0
5,326
11,561
33,425
0
W
Cthulhu
20,215
1,718
1,612
3,031
27,279
28,885
0
13,486
13,793
54,737
0
W
Persephone
Kingspade011
Persephone
12,816
1,029
0
744
18,587
5,247
0
5,338
13,241
21,022
0
L
Gilgamesh
Oni-Benimaru
Gilgamesh
34,000
12,344
0
1,794
28,818
17,296
0
6,431
21,793
0
50,610
W
42,745
28,878
0
3,294
19,167
6,686
0
6,835
12,332
0
75,400
W
Medusa
WhovianMel
Medusa
7,609
4,056
0
437
12,975
4,009
0
5,798
7,177
0
32,330
L
Izanami
Yakushi-Hida
Izanami
13,475
8,469
0
27
18,302
7,742
0
5,835
12,467
0
47,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,474
Gold Earned
68,521
234
Minions Killed
248
6
Camps Cleared
9
1,007,817
Distance Traveled
1,018,524
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,432
869
26
2
0
141,891
0
W
Arachne
17,357
1,446
23
2
3
214,612
0
L
Cthulhu
15,791
1,316
70
6
0
239,679
0
L
Nu Wa
12,731
1,061
25
2
3
197,398
0
W
Cthulhu
14,442
1,204
73
6
1
234,336
2
W
Persephone
11,802
984
13
1
0
206,290
0
L
Gilgamesh
16,982
1,415
46
4
3
241,336
0
W
Rama
14,940
1,245
70
6
2
196,452
0
W
Medusa
10,933
911
55
5
0
156,127
0
L
Izanami
12,585
1,049
81
7
3
198,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role