Player Matchup

Cernunnos
Cernunnos
Alle1Koch
Cernunnos
Level 58
God Stats
4W - 11L
1,323 SR
Queue Stats
44W - 101L
1,303 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Delajurus
Tsukuyomi
Level 29
God Stats
14W - 10L
1,642 SR
Queue Stats
100W - 152L
1,392 Elo+
Party 3
Ra
Ra
Lolmemazaza
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,375 Elo+
Party 2
Artio
Artio
RagnarLodbrock4
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,358 Elo+
Party 2
Sol
Sol
xyinyaaa
Sol
Level 128
God Stats
3W - 3L
1,611 SR
Queue Stats
290W - 250L
1,574 Elo+
Party 2
Team Averages
Level 52
1,515 SR
1,400 Elo+

VS

Team Averages
Level 59
1,499 SR
1,413 Elo+
Artemis
Artemis
Dotnar
Artemis
Level 29
God Stats
2W - 1L
1,546 SR
Queue Stats
32W - 51L
1,412 Elo+
Party 1
Chang'e
Chang'e
Reversa
Chang'e
Level 68
God Stats
2W - 1L
1,267 SR
Queue Stats
20W - 35L
1,229 Elo+
Party 1
Nike
Nike
Shahkulu
Nike
Level 89
God Stats
9W - 8L
1,528 SR
Queue Stats
95W - 96L
1,510 Elo+
Solo
Nu Wa
Nu Wa
ferpartan
Nu Wa
Level 83
God Stats
5W - 1L
1,552 SR
Queue Stats
85W - 81L
1,513 Elo+
Party 4
Kali
Kali
ivan45326
Kali
Level 28
God Stats
6W - 1L
1,601 SR
Queue Stats
14W - 15L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alle1Koch
Cernunnos
12
0 / 5 / 1
7,254
453
3,611
11,314
3,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Delajurus
Tsukuyomi
15
5 / 5 / 0
9,120
570
9,402
15,558
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 1
6,681
418
5,484
11,528
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 1
6,896
431
2,767
11,955
9,045
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 1
8,149
509
9,149
14,798
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dotnar
Artemis
14
5 / 2 / 3
8,370
523
7,395
9,398
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Reversa
Chang'e
14
4 / 0 / 6
9,183
574
7,755
8,011
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
4 / 2 / 6
9,738
609
10,151
15,777
10,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
ferpartan
Nu Wa
17
10 / 1 / 5
10,622
664
15,624
7,392
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
15
3 / 2 / 8
8,949
559
7,065
14,064
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
26
26
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alle1Koch
Cernunnos
0
5
1
0.1
L
Tsukuyomi
Delajurus
Tsukuyomi
5
5
0
1
W
Artemis
Dotnar
Artemis
5
2
3
3.25
L
0
7
1
0.07
L
1
3
1
0.5
W
Chang'e
Reversa
Chang'e
4
0
6
7
W
Nike
4
2
6
3.5
W
Nu Wa
ferpartan
Nu Wa
10
1
5
12.5
W
Kali
3
2
8
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
47,990
65,153
Taken
54,642
25,314
Mitigated
25,346
19,757
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alle1Koch
Cernunnos
3,611
876
0
2,428
11,314
3,309
279
4,886
6,428
0
43,121
L
Tsukuyomi
Delajurus
Tsukuyomi
9,402
1,661
0
5,165
15,558
5,354
0
5,281
10,277
0
59,008
W
Artemis
Dotnar
Artemis
7,395
2,507
0
2,155
9,398
2,955
2,004
980
8,416
0
48,281
L
5,484
168
519
2,398
11,528
3,498
142
5,545
5,983
33,863
0
L
2,767
372
590
2,492
11,955
9,045
290
4,207
7,748
18,740
0
W
Chang'e
Reversa
Chang'e
7,755
1,168
2,068
3,974
8,011
2,958
392
1,736
6,241
33,928
0
W
Nike
10,151
1,131
0
4,799
15,777
10,352
1,294
6,846
8,881
4,947
55,274
W
Nu Wa
ferpartan
Nu Wa
15,624
3,128
0
1,197
7,392
2,652
78
3,928
3,158
82,161
0
W
Kali
7,065
3,020
0
5,130
14,064
6,429
1,469
3,292
10,546
0
50,744
L
9,149
3,866
0
6,165
14,798
4,108
1,326
4,940
9,858
61,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
46,862
407
Minions Killed
481
0
Camps Cleared
0
1,502,636
Distance Traveled
1,558,199
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,254
453
97
6
0
282,347
1
L
Tsukuyomi
9,120
570
114
7
0
303,918
0
W
Artemis
8,370
523
83
5
0
277,306
1
L
Ra
6,681
418
67
4
0
309,080
0
L
Artio
6,896
431
25
2
0
325,603
2
W
Chang'e
9,183
574
51
3
0
311,522
0
W
Nike
9,738
609
135
8
0
309,881
1
W
Nu Wa
10,622
664
137
9
0
313,664
2
W
Kali
8,949
559
75
5
0
345,826
3
L
Sol
8,149
509
104
7
0
281,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role