Player Matchup

Olorun
Olorun
Billmcbride
Olorun
Level 52
God Stats
0W - 2L
1,177 SR
Queue Stats
54W - 41L
1,509 Elo+
Solo
Jing Wei
Jing Wei
Fxckcensors
Jing Wei
Level 117
God Stats
1W - 2L
1,783 SR
Queue Stats
21W - 31L
1,478 Elo+
Solo
Pele
Pele
GreekSpartan03
Pele
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,519 Elo+
Solo
Geb
Geb
SwimmerBoy34
Geb
Level 137
God Stats
5W - 9L
1,559 SR
Queue Stats
188W - 180L
1,457 Elo+
Solo
Tiamat
Tiamat
TupuDuBout
Tiamat
Level 129
God Stats
0W - 1L
1,569 SR
Queue Stats
43W - 42L
1,509 Elo+
Solo
Team Averages
Level 106
1,517 SR
1,494 Elo+

VS

Team Averages
Level 129
1,650 SR
1,476 Elo+
Ganesha
Ganesha
Blindstroke
Ganesha
Level 143
God Stats
3W - 0L
1,594 SR
Queue Stats
107W - 127L
1,427 Elo+
Party 1
Charybdis
Charybdis
JPRAckley
Charybdis
Level 143
God Stats
7W - 1L
1,890 SR
Queue Stats
65W - 74L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Rick_Dude187
Baron Samedi
Level 79
God Stats
1W - 0L
1,583 SR
Queue Stats
43W - 55L
1,450 Elo+
Party 1
Thanatos
Thanatos
Storm_Shadow298
Thanatos
Level 123
God Stats
1W - 0L
1,472 SR
Queue Stats
24W - 17L
1,545 Elo+
Solo
Fenrir
Fenrir
eqkimbel1890
Fenrir
Level 156
God Stats
16W - 6L
1,708 SR
Queue Stats
109W - 118L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 6 / 4
9,720
694
5,638
11,342
4,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Fxckcensors
Jing Wei
17
4 / 6 / 7
11,042
789
10,285
11,842
3,415
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 8 / 8
10,911
779
11,825
14,332
8,156
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 2 / 8
11,029
788
14,162
16,470
17,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
TupuDuBout
Tiamat
17
4 / 5 / 3
11,047
789
11,573
12,514
6,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blindstroke
Ganesha
18
0 / 3 / 18
11,372
812
9,269
20,270
21,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JPRAckley
Charybdis
19
5 / 2 / 6
11,815
844
11,622
13,417
6,335
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Rick_Dude187
Baron Samedi
18
4 / 3 / 11
10,988
785
10,309
9,985
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
19
11 / 6 / 7
13,248
946
15,763
19,350
7,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
18
7 / 3 / 14
12,162
869
9,892
17,854
11,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
17
Kills
27
27
Deaths
17
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
4
0.5
W
Ganesha
Blindstroke
Ganesha
0
3
18
3
L
Jing Wei
Fxckcensors
Jing Wei
4
6
7
1.25
L
3
8
8
0.88
W
Charybdis
JPRAckley
Charybdis
5
2
6
4
W
Baron Samedi
Rick_Dude187
Baron Samedi
4
3
11
3.17
W
Thanatos
11
6
7
2.42
L
5
2
8
4.5
L
Tiamat
TupuDuBout
Tiamat
4
5
3
1.1
W
Fenrir
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
56,855
66,500
Taken
80,876
39,990
Mitigated
53,918
9,892
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,638
3,634
184
1,180
11,342
4,304
684
3,600
7,742
22,765
0
W
Ganesha
Blindstroke
Ganesha
9,269
572
0
3,973
20,270
21,378
191
4,003
15,833
44,317
0
L
Jing Wei
Fxckcensors
Jing Wei
10,285
8,103
0
1,765
11,842
3,415
881
3,955
7,887
0
24,190
L
11,825
2,366
0
715
14,332
8,156
280
3,950
10,382
0
29,770
W
Charybdis
JPRAckley
Charybdis
11,622
6,104
499
4,016
13,417
6,335
3,639
4,950
8,007
0
51,427
W
Baron Samedi
Rick_Dude187
Baron Samedi
10,309
410
4,460
3,837
9,985
6,561
465
4,615
5,044
37,912
0
W
Thanatos
15,763
3,266
0
11,787
19,350
7,842
1,388
9,188
9,570
0
38,790
L
14,162
1,133
0
4,492
16,470
17,600
106
3,911
12,559
37,870
0
L
Tiamat
TupuDuBout
Tiamat
11,573
825
0
1,556
12,514
6,515
1,135
4,162
8,352
34,726
0
W
Fenrir
9,892
1,234
0
3,624
17,854
11,802
420
6,999
10,324
0
24,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,749
Gold Earned
59,585
266
Minions Killed
347
5
Camps Cleared
11
1,260,334
Distance Traveled
1,321,481
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,720
694
57
4
0
229,681
8
W
Ganesha
11,372
812
24
2
0
265,495
3
L
Jing Wei
11,042
789
36
3
2
258,662
0
L
Pele
10,911
779
38
3
0
254,626
4
W
Charybdis
11,815
844
136
10
2
249,558
2
W
Baron Samedi
10,988
785
78
6
2
263,206
0
W
Thanatos
13,248
946
69
5
4
241,726
0
L
Geb
11,029
788
65
5
0
272,154
4
L
Tiamat
11,047
789
70
5
3
245,211
2
W
Fenrir
12,162
869
40
3
3
301,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role