Player Matchup

Nemesis
Nemesis
Andr0meda3317
Nemesis
Level 16
God Stats
2W - 1L
1,483 SR
Queue Stats
26W - 18L
1,464 Elo+
Party 1
Athena
Athena
ITZ5441
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,420 Elo+
Solo
Mercury
Mercury
ShwnyBoyWrld
Mercury
Level 69
God Stats
6W - 5L
1,414 SR
Queue Stats
24W - 24L
1,451 Elo+
Party 1
Thor
Thor
WitchDoctor41
Thor
Level 13
God Stats
3W - 1L
1,783 SR
Queue Stats
27W - 23L
1,441 Elo+
Party 1
Discordia
Discordia
sweetnrs
Discordia
Level 28
God Stats
1W - 3L
1,233 SR
Queue Stats
85W - 80L
1,479 Elo+
Solo
Team Averages
Level 27
1,483 SR
1,451 Elo+

VS

Team Averages
Level 18
1,522 SR
1,452 Elo+
Loki
Loki
ConfusedKid3221
Loki
Level 28
God Stats
2W - 0L
1,457 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Bellona
Bellona
Glide Neptune
Bellona
Level 17
God Stats
3W - 3L
1,303 SR
Queue Stats
5W - 5L
1,254 Elo+
Solo
Hades
Hades
Luke silver123
Hades
Level 21
God Stats
4W - 4L
1,804 SR
Queue Stats
103W - 93L
1,432 Elo+
Party 2
Neith
Neith
Pennygirl106706
Neith
Level 9
God Stats
3W - 2L
1,643 SR
Queue Stats
4W - 4L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
gustavollima93
Baron Samedi
Level 17
God Stats
8W - 10L
1,403 SR
Queue Stats
106W - 99L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 8 / 3
8,758
876
3,819
15,144
6,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
ITZ5441
Athena
15
2 / 9 / 5
9,437
944
4,665
19,105
8,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mercury
ShwnyBoyWrld
Mercury
17
2 / 17 / 8
10,616
1,062
12,360
24,601
9,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 9 / 7
11,044
1,104
11,786
15,887
5,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Discordia
sweetnrs
Discordia
16
4 / 3 / 5
10,399
1,040
11,387
10,417
3,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 27
12,314
1,231
14,163
10,942
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
18
12 / 5 / 20
12,390
1,239
16,726
13,773
7,556
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 1 / 29
10,914
1,091
12,627
9,667
4,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
13 / 2 / 25
12,436
1,244
21,279
7,194
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
gustavollima93
Baron Samedi
18
6 / 2 / 24
10,541
1,054
12,700
8,210
3,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
171
14
Kills
46
46
Deaths
14
28
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
8
3
0.31
W
10
4
27
5.88
W
Bellona
12
5
20
4.4
L
Athena
ITZ5441
Athena
2
9
5
0.5
W
5
1
29
19.5
W
13
2
25
12.75
L
Mercury
ShwnyBoyWrld
Mercury
2
17
8
0.35
L
5
9
7
0.94
W
Baron Samedi
gustavollima93
Baron Samedi
6
2
24
9
L
Discordia
sweetnrs
Discordia
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
77,495
85,154
Taken
49,786
34,191
Mitigated
24,466
2,065
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,819
1,716
60
797
15,144
6,729
0
4,321
10,674
0
10,039
W
14,163
4,003
0
53
10,942
4,444
0
4,063
6,879
0
38,266
W
Bellona
16,726
8,975
317
1,931
13,773
7,556
0
3,539
9,482
104
28,767
L
Athena
ITZ5441
Athena
4,665
999
15
45
19,105
8,251
0
7,611
11,305
7,512
0
W
12,627
1,669
748
1,638
9,667
4,913
0
3,519
6,148
23,664
0
W
21,279
10,048
0
2,193
7,194
3,971
0
1,985
5,209
0
34,710
L
Mercury
ShwnyBoyWrld
Mercury
12,360
7,607
217
848
24,601
9,990
0
4,963
19,023
0
39,826
L
11,786
1,307
0
0
15,887
5,788
0
5,336
10,058
0
29,405
W
Baron Samedi
gustavollima93
Baron Samedi
12,700
782
1,647
1,136
8,210
3,582
0
2,946
5,264
25,647
0
L
Discordia
sweetnrs
Discordia
11,387
653
83
0
10,417
3,433
0
3,132
7,144
23,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
58,595
108
Minions Killed
180
4
Camps Cleared
7
706,240
Distance Traveled
893,119
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,758
876
9
1
0
96,214
0
W
Loki
12,314
1,231
57
6
2
185,475
0
W
Bellona
12,390
1,239
29
3
3
182,203
0
L
Athena
9,437
944
7
1
0
123,441
1
W
Hades
10,914
1,091
31
3
1
179,575
1
W
Neith
12,436
1,244
42
4
1
173,074
0
L
Mercury
10,616
1,062
53
5
3
193,729
0
L
Thor
11,044
1,104
25
3
1
162,167
0
W
Baron Samedi
10,541
1,054
21
2
0
172,792
1
L
Discordia
10,399
1,040
14
1
0
130,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role