Player Matchup

Baron Samedi
Baron Samedi
Brando42
Baron Samedi
Level 10
God Stats
17W - 17L
1,488 SR
Queue Stats
23W - 22L
1,396 Elo+
Party 1
Izanami
Izanami
DuddyJeffKaplan
Izanami
Level 8
God Stats
3W - 3L
1,345 SR
Queue Stats
18W - 19L
1,419 Elo+
Party 1
Ymir
Ymir
Littleboywond3r
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,398 Elo+
Party 1
He Bo
He Bo
doodiebugie
He Bo
Level 15
God Stats
12W - 12L
1,455 SR
Queue Stats
293W - 305L
1,421 Elo+
Solo
Loki
Loki
joesfiena
Loki
Level 14
God Stats
13W - 13L
1,437 SR
Queue Stats
29W - 29L
1,410 Elo+
Party 1
Team Averages
Level 13
1,445 SR
1,409 Elo+

VS

Team Averages
Level 14
1,570 SR
1,394 Elo+
Vamana
Vamana
Forpll
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,432 Elo+
Solo
Nemesis
Nemesis
KhalDrogro
Nemesis
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 16L
1,340 Elo+
Solo
Olorun
Olorun
RickSkaggz
Olorun
Level 18
God Stats
2W - 1L
1,765 SR
Queue Stats
361W - 374L
1,409 Elo+
Party 2
Ra
Ra
SoulxDoubt
Ra
Level 6
God Stats
3W - 5L
1,710 SR
Queue Stats
37W - 36L
1,392 Elo+
Party 2
Medusa
Medusa
rictorious
Medusa
Level 17
God Stats
0W - 3L
1,178 SR
Queue Stats
44W - 42L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brando42
Baron Samedi
19
5 / 0 / 27
11,338
1,134
20,997
12,159
5,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
4 / 3 / 24
11,095
1,110
18,935
9,626
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 2 / 27
11,016
1,102
7,837
14,636
18,839
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 5 / 17
13,225
1,323
24,982
11,956
4,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
18 / 5 / 14
14,191
1,419
24,648
11,845
5,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Forpll
Vamana
17
3 / 9 / 10
10,500
1,050
10,620
29,742
20,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KhalDrogro
Nemesis
17
0 / 11 / 11
9,826
983
7,235
23,727
9,051
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
RickSkaggz
Olorun
17
5 / 7 / 4
10,815
1,082
13,048
17,589
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 7 / 9
10,930
1,093
12,132
13,269
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
rictorious
Medusa
17
3 / 11 / 7
10,363
1,036
10,934
18,168
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
56
45
Kills
15
15
Deaths
45
109
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brando42
Baron Samedi
5
0
27
18.5
W
4
3
24
5.33
L
Vamana
Forpll
Vamana
3
9
10
0.89
L
Nemesis
KhalDrogro
Nemesis
0
11
11
0.5
W
2
2
27
7.75
L
Olorun
RickSkaggz
Olorun
5
7
4
1
L
4
7
9
1.21
W
16
5
17
4.9
W
Loki
18
5
14
5
L
Medusa
rictorious
Medusa
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,399
Damage
53,969
60,222
Taken
102,495
38,646
Mitigated
46,047
10,333
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brando42
Baron Samedi
20,997
2,890
3,630
4,643
12,159
5,787
0
4,428
7,731
34,711
0
W
18,935
14,867
0
1,479
9,626
4,135
0
2,750
6,876
0
49,587
L
Vamana
Forpll
Vamana
10,620
4,492
0
4,748
29,742
20,927
0
18,733
11,009
107
18,644
L
Nemesis
KhalDrogro
Nemesis
7,235
2,229
0
1,354
23,727
9,051
0
12,333
11,394
0
25,302
W
7,837
1,261
0
0
14,636
18,839
0
7,653
6,983
19,355
0
L
Olorun
RickSkaggz
Olorun
13,048
8,113
981
6,229
17,589
6,027
0
9,944
7,645
38,977
0
L
12,132
898
683
373
13,269
3,835
0
3,714
9,555
27,114
0
W
24,982
1,262
0
581
11,956
4,571
0
5,504
6,452
41,312
0
W
Loki
24,648
6,736
0
0
11,845
5,314
0
4,940
6,905
0
38,915
L
Medusa
rictorious
Medusa
10,934
4,656
0
1,305
18,168
6,207
0
9,092
9,076
0
28,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,865
Gold Earned
52,434
201
Minions Killed
188
7
Camps Cleared
3
922,753
Distance Traveled
961,504
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,338
1,134
26
3
1
193,480
0
W
Izanami
11,095
1,110
86
9
1
157,346
0
L
Vamana
10,500
1,050
15
2
0
203,864
0
L
Nemesis
9,826
983
50
5
2
222,043
1
W
Ymir
11,016
1,102
32
3
2
185,860
0
L
Olorun
10,815
1,082
52
5
0
163,168
0
L
Ra
10,930
1,093
41
4
1
198,855
0
W
He Bo
13,225
1,323
38
4
0
188,365
0
W
Loki
14,191
1,419
19
2
3
197,702
0
L
Medusa
10,363
1,036
30
3
0
173,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role