Player Matchup

Charybdis
Charybdis
MLGL LEGENDS
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 62L
1,562 Elo+
Party 1
Agni
Agni
XS Luke XS
Agni
Level 103
God Stats
3W - 0L
1,551 SR
Queue Stats
55W - 42L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
o KaOs ViPeR o
Gilgamesh
Level 92
God Stats
8W - 7L
1,621 SR
Queue Stats
64W - 40L
1,569 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,562 Elo+

VS

Team Averages
Level 33
1,639 SR
1,098 Elo+
Geb
Geb
Atooz_JL
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
989 Elo+
Party 2
Artemis
Artemis
Cristike
Artemis
Level 67
God Stats
1W - 3L
1,558 SR
Queue Stats
3W - 10L
1,169 Elo+
Party 2
Cthulhu
Cthulhu
SCG-Wolf
Cthulhu
Level 27
God Stats
1W - 1L
1,860 SR
Queue Stats
8W - 14L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MLGL LEGENDS
Charybdis
15
4 / 0 / 10
10,342
689
10,131
9,298
3,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 9
10,984
732
16,408
9,446
3,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
o KaOs ViPeR o
Gilgamesh
14
5 / 1 / 9
10,323
688
9,419
10,826
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,701
580
3,844
15,103
15,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Cristike
Artemis
11
0 / 6 / 2
8,421
561
7,849
11,369
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SCG-Wolf
Cthulhu
11
1 / 4 / 1
8,491
566
6,529
16,376
13,235
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
2
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Artemis
Cristike
Artemis
0
6
2
0.17
W
Charybdis
MLGL LEGENDS
Charybdis
4
0
10
9
L
Cthulhu
SCG-Wolf
Cthulhu
1
4
1
0.38
W
5
1
9
9.5
W
Gilgamesh
o KaOs ViPeR o
Gilgamesh
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,958
Damage
18,222
29,570
Taken
42,848
13,163
Mitigated
32,977
9,448
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,844
706
331
987
15,103
15,381
0
6,056
8,535
12,146
0
L
Artemis
Cristike
Artemis
7,849
2,182
0
881
11,369
4,361
0
3,351
7,588
0
32,123
W
Charybdis
MLGL LEGENDS
Charybdis
10,131
5,129
0
3,291
9,298
3,287
610
3,303
5,995
0
28,474
L
Cthulhu
SCG-Wolf
Cthulhu
6,529
599
634
1,401
16,376
13,235
0
6,600
9,366
21,714
0
W
16,408
2,040
332
4,605
9,446
3,326
512
3,512
5,934
54,562
0
W
Gilgamesh
o KaOs ViPeR o
Gilgamesh
9,419
3,174
0
1,220
10,826
6,550
416
4,112
6,714
0
30,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
25,613
171
Minions Killed
112
11
Camps Cleared
3
826,110
Distance Traveled
712,917
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,701
580
11
1
0
264,418
4
L
Artemis
8,421
561
64
4
2
193,943
1
W
Charybdis
10,342
689
47
3
5
273,594
0
L
Cthulhu
8,491
566
37
2
1
254,556
1
W
Agni
10,984
732
87
6
2
250,966
1
W
Gilgamesh
10,323
688
37
2
4
301,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role