Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DeMoNiZeD 666
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,786 Elo+
Party 1
Nu Wa
Nu Wa
Dovacita
Nu Wa
Level 155
God Stats
49W - 40L
1,649 SR
Queue Stats
644W - 553L
1,661 Elo+
Party 1
Poseidon
Poseidon
YourFavSmurf250
Poseidon
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 116L
1,648 Elo+
Party 2
Bellona
Bellona
xenudes
Bellona
Level 6
God Stats
3W - 1L
1,774 SR
Queue Stats
10W - 10L
1,714 Elo+
Solo
Team Averages
Level 44
1,585 SR
1,662 Elo+

VS

Team Averages
Level 20
1,578 SR
1,583 Elo+
Loki
Loki
BlackReaper3047
Loki
Level 23
God Stats
150W - 117L
1,661 SR
Queue Stats
199W - 163L
1,629 Elo+
Solo
Ymir
Ymir
FallenVanity
Ymir
Level 20
God Stats
2W - 2L
1,817 SR
Queue Stats
50W - 37L
1,552 Elo+
Solo
Ares
Ares
Master Luv85
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,594 Elo+
Solo
Anhur
Anhur
garharticus
Anhur
Level 28
God Stats
3W - 2L
1,410 SR
Queue Stats
70W - 55L
1,637 Elo+
Solo
Persephone
Persephone
mommyida
Persephone
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,144
349
0
0
0
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
DeMoNiZeD 666
Cerberus
8
2 / 1 / 0
4,572
508
2,800
8,201
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Dovacita
Nu Wa
8
2 / 3 / 1
4,664
518
4,099
4,882
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
9
2 / 2 / 1
5,172
575
4,936
5,126
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xenudes
Bellona
9
1 / 3 / 0
4,971
552
2,850
5,999
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,856
651
3,661
4,846
2,698
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 1 / 1
5,441
605
3,421
6,561
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
4,735
526
1,256
6,281
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 0
5,261
585
5,352
5,296
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Persephone
mommyida
Persephone
9
2 / 2 / 0
5,299
589
2,576
4,946
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
7
Kills
9
9
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
3
1
0
3
L
Cerberus
DeMoNiZeD 666
Cerberus
2
1
0
2
L
Nu Wa
Dovacita
Nu Wa
2
3
1
0.83
W
2
1
1
2.5
W
0
2
1
0.25
L
Poseidon
2
2
1
1.25
W
2
1
0
2
W
Persephone
mommyida
Persephone
2
2
0
1
L
Bellona
xenudes
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
16,266
24,208
Taken
27,930
9,710
Mitigated
11,932
6,731
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,661
934
0
1,851
4,846
2,698
252
532
4,269
0
29,274
L
Cerberus
DeMoNiZeD 666
Cerberus
2,800
217
0
3,142
8,201
2,505
0
1,096
7,105
15,750
0
L
Nu Wa
Dovacita
Nu Wa
4,099
1,293
0
770
4,882
1,099
81
2,362
2,366
22,123
0
W
3,421
1,427
0
2,105
6,561
2,624
0
3,621
2,841
25,908
3,109
W
1,256
0
0
1,583
6,281
3,981
132
1,298
4,938
10,203
0
L
Poseidon
4,936
1,448
0
1,539
5,126
1,484
0
2,538
2,511
19,147
3,879
W
5,352
3,221
0
1,591
5,296
1,367
164
2,305
2,946
0
29,979
W
Persephone
mommyida
Persephone
2,576
21
0
980
4,946
1,262
0
3,556
1,251
24,387
0
L
Bellona
xenudes
Bellona
2,850
466
0
1,280
5,999
4,622
0
742
5,257
1,425
20,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
26,592
187
Minions Killed
244
0
Camps Cleared
0
682,140
Distance Traveled
837,140
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,144
349
0
0
0
10,748
0
W
Loki
5,856
651
68
8
0
187,089
2
L
Cerberus
4,572
508
44
5
0
178,473
0
L
Nu Wa
4,664
518
38
4
0
168,923
3
W
Ymir
5,441
605
58
6
0
177,616
0
W
Ares
4,735
526
17
2
0
168,796
2
L
Poseidon
5,172
575
44
5
0
155,569
0
W
Anhur
5,261
585
49
5
0
148,339
1
W
Persephone
5,299
589
52
6
0
155,300
0
L
Bellona
4,971
552
61
7
0
168,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role