Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DanteNHD
Ah Puch
Level 57
God Stats
0W - 3L
1,288 SR
Queue Stats
2W - 9L
1,177 Elo+
Solo
Cerberus
Cerberus
TheWavyGravy42
Cerberus
Level 149
God Stats
5W - 5L
1,731 SR
Queue Stats
232W - 238L
1,620 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,460 Elo+

VS

Team Averages
Level 123
1,638 SR
1,556 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fyshbites04
Ne Zha
Level 127
God Stats
4W - 5L
1,716 SR
Queue Stats
231W - 207L
1,597 Elo+
Party 1
Rama
Rama
WackoZacho
Rama
Level 128
God Stats
6W - 8L
1,649 SR
Queue Stats
113W - 95L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Wilhelm237
Baron Samedi
Level 142
God Stats
5W - 2L
1,636 SR
Queue Stats
112W - 102L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
laserguide
Zhong Kui
Level 69
God Stats
7W - 3L
1,688 SR
Queue Stats
300W - 268L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 0
5,832
530
6,785
8,265
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
 
Bellona
9
0 / 4 / 2
5,388
490
3,994
7,735
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
9
0 / 4 / 0
5,275
480
2,289
6,613
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DanteNHD
Ah Puch
9
0 / 3 / 2
5,522
502
4,556
5,691
2,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
3 / 1 / 0
5,522
502
2,939
9,206
3,798
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 1 / 0
6,743
613
4,713
8,865
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
11
4 / 2 / 5
6,721
611
5,012
9,658
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 1
6,240
567
5,540
5,491
1,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Wilhelm237
Baron Samedi
9
1 / 1 / 6
5,659
514
5,233
6,829
4,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
laserguide
Zhong Kui
11
5 / 0 / 3
7,155
650
5,470
4,572
3,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
0
1
L
Bellona
 
Bellona
0
4
2
0.25
L
Chernobog
 
Chernobog
0
4
0
0
W
Vamana
 
Vamana
1
1
0
1
L
Ah Puch
DanteNHD
Ah Puch
0
3
2
0.33
W
Ne Zha
4
2
5
3.25
L
Cerberus
3
1
0
3
W
1
0
1
1.5
W
Baron Samedi
Wilhelm237
Baron Samedi
1
1
6
4
W
Zhong Kui
laserguide
Zhong Kui
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
25,968
37,510
Taken
35,415
19,008
Mitigated
16,727
10,737
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,785
1,012
0
3,721
8,265
7,262
0
0
8,265
37,463
0
L
Bellona
 
Bellona
3,994
1,564
0
2,248
7,735
3,994
0
1,967
5,768
0
37,606
L
Chernobog
 
Chernobog
2,289
1,218
0
1,468
6,613
1,928
0
1,520
5,093
0
26,874
W
Vamana
 
Vamana
4,713
1,763
0
4,609
8,865
4,630
0
5,195
2,829
0
44,815
L
Ah Puch
DanteNHD
Ah Puch
4,556
103
0
1,536
5,691
2,026
0
3,615
2,076
30,564
0
W
Ne Zha
5,012
1,934
0
4,872
9,658
3,041
0
3,285
6,373
0
36,037
L
Cerberus
2,939
68
0
1,764
9,206
3,798
0
3,601
5,605
17,843
0
W
5,540
4,323
0
2,455
5,491
1,436
347
409
5,082
0
42,146
W
Baron Samedi
Wilhelm237
Baron Samedi
5,233
379
1,017
3,543
6,829
4,519
0
2,536
4,293
23,160
0
W
Zhong Kui
laserguide
Zhong Kui
5,470
1,438
0
3,257
4,572
3,101
424
2,014
2,558
39,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
32,518
299
Minions Killed
399
0
Camps Cleared
0
1,060,693
Distance Traveled
1,061,710
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,832
530
71
6
0
219,451
0
L
Bellona
5,388
490
62
6
0
218,343
1
L
Chernobog
5,275
480
63
6
0
226,985
5
W
Vamana
6,743
613
103
9
0
236,615
3
L
Ah Puch
5,522
502
72
7
0
183,837
2
W
Ne Zha
6,721
611
70
6
0
211,600
0
L
Cerberus
5,522
502
31
3
0
212,077
1
W
Rama
6,240
567
102
9
0
207,166
2
W
Baron Samedi
5,659
514
26
2
0
201,536
4
W
Zhong Kui
7,155
650
98
9
0
204,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role