Player Matchup

Ymir
Ymir
Coby hocutt6371
Ymir
Level 25
God Stats
2W - 3L
1,165 SR
Queue Stats
47W - 53L
1,318 Elo+
Solo
Hades
Hades
Fablestruth
Hades
Level 28
God Stats
7W - 7L
1,470 SR
Queue Stats
101W - 86L
1,431 Elo+
Solo
Hou Yi
Hou Yi
FwAz_walter
Hou Yi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LautaroBLTO
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,313 Elo+
Solo
Set
Set
šëbäšLožß
Set
Level 5
God Stats
1W - 4L
1,224 SR
Queue Stats
1W - 4L
1,021 Elo+
Solo
Team Averages
Level 17
1,372 SR
1,317 Elo+

VS

Team Averages
Level 13
1,506 SR
1,357 Elo+
Nemesis
Nemesis
ELITE_SerGO
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,035 Elo+
Solo
Ra
Ra
Junior white196
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
cow12
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,329 Elo+
Solo
Cernunnos
Cernunnos
kadyn173
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
mxgerry1
Tiamat
Level 29
God Stats
22W - 21L
1,532 SR
Queue Stats
68W - 64L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,424
464
3,575
12,975
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 1
9,047
565
9,106
10,727
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
1 / 6 / 3
7,328
458
3,462
8,185
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
LautaroBLTO
Kukulkan
11
2 / 7 / 1
7,255
453
8,499
8,510
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,989
437
1,020
7,417
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELITE_SerGO
Nemesis
12
3 / 3 / 5
7,864
492
4,322
9,335
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
2 / 3 / 0
5,399
337
927
1,761
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
cow12
Chaac
14
10 / 1 / 4
9,052
566
13,238
12,568
9,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
kadyn173
Cernunnos
7
0 / 5 / 2
5,548
347
812
5,499
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
mxgerry1
Tiamat
14
5 / 1 / 4
8,192
512
7,539
10,491
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
13
Kills
20
22
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
0
0.75
L
Nemesis
ELITE_SerGO
Nemesis
3
3
5
1.83
W
6
2
1
3.25
W
Hou Yi
1
6
3
0.42
L
2
3
0
0.67
W
Kukulkan
LautaroBLTO
Kukulkan
2
7
1
0.36
L
Chaac
cow12
Chaac
10
1
4
12
L
Cernunnos
kadyn173
Cernunnos
0
5
2
0.2
L
Tiamat
mxgerry1
Tiamat
5
1
4
7
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
26,838
47,814
Taken
39,654
23,751
Mitigated
20,916
11,569
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,575
1,710
0
2,382
12,975
9,070
522
2,974
9,529
14,367
0
L
Nemesis
ELITE_SerGO
Nemesis
4,322
1,834
0
1,403
9,335
3,759
0
2,910
6,385
0
39,960
W
9,106
1,112
118
5,148
10,727
5,920
561
0
10,727
45,085
0
W
Hou Yi
3,462
2,503
0
1,570
8,185
2,581
1,779
1,024
7,062
0
28,931
L
927
244
0
48
1,761
446
0
1,048
624
2,898
0
W
Kukulkan
LautaroBLTO
Kukulkan
8,499
808
0
740
8,510
2,985
848
3,489
4,683
41,487
0
L
Chaac
cow12
Chaac
13,238
3,821
0
5,875
12,568
9,659
0
6,145
6,343
0
51,516
L
Cernunnos
kadyn173
Cernunnos
812
385
0
443
5,499
1,782
0
2,326
3,133
0
14,582
L
Tiamat
mxgerry1
Tiamat
7,539
724
39
4,294
10,491
5,270
743
8,145
1,989
40,081
0
W
1,020
494
0
1,611
7,417
3,195
446
70
7,347
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
36,055
306
Minions Killed
249
0
Camps Cleared
0
1,321,080
Distance Traveled
1,175,204
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,424
464
22
1
0
284,464
1
L
Nemesis
7,864
492
76
5
0
306,157
2
W
Hades
9,047
565
88
6
0
254,463
3
W
Hou Yi
7,328
458
54
3
0
271,668
6
L
Ra
5,399
337
4
0
0
88,510
0
W
Kukulkan
7,255
453
82
5
0
267,258
3
L
Chaac
9,052
566
76
5
0
260,923
1
L
Cernunnos
5,548
347
17
1
0
231,946
0
L
Tiamat
8,192
512
76
5
0
287,668
1
W
Set
6,989
437
60
4
0
243,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role