Player Matchup

Danzaburou
Danzaburou
Based Sushi God
Danzaburou
Level 108
God Stats
30W - 27L
1,537 SR
Queue Stats
412W - 393L
1,523 Elo+
Party 1
Kali
Kali
GeneralArtz
Kali
Level 69
God Stats
0W - 2L
1,501 SR
Queue Stats
160W - 137L
1,528 Elo+
Solo
Xing Tian
Xing Tian
McRaven
Xing Tian
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,287 Elo+
Solo
Merlin
Merlin
MixyMark
Merlin
Level 84
God Stats
5W - 3L
1,400 SR
Queue Stats
122W - 107L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
xllxLizxllx
Aphrodite
Level 134
God Stats
2W - 1L
1,830 SR
Queue Stats
105W - 95L
1,601 Elo+
Solo
Team Averages
Level 104
1,554 SR
1,494 Elo+

VS

Team Averages
Level 107
1,605 SR
1,539 Elo+
Ah Puch
Ah Puch
Daichi0507
Ah Puch
Level 158
God Stats
12W - 9L
1,542 SR
Queue Stats
479W - 501L
1,549 Elo+
Solo
Geb
Geb
InSaNeXCOrruptX
Geb
Level 103
God Stats
4W - 3L
1,707 SR
Queue Stats
98W - 87L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
OccupyLYO
Baron Samedi
Level 89
God Stats
3W - 3L
1,677 SR
Queue Stats
125W - 103L
1,515 Elo+
Party 3
Neith
Neith
Waxykinkajou9
Neith
Level 116
God Stats
4W - 2L
1,636 SR
Queue Stats
87W - 80L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
rumunicorn
Hun Batz
Level 67
God Stats
4W - 5L
1,465 SR
Queue Stats
274W - 241L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Based Sushi God
Danzaburou
17
2 / 2 / 5
11,385
1,035
15,123
14,901
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 9 / 4
11,216
1,020
15,798
19,063
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
McRaven
Xing Tian
17
2 / 2 / 6
11,566
1,051
10,874
18,912
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
MixyMark
Merlin
17
1 / 0 / 4
10,454
950
11,411
11,151
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
xllxLizxllx
Aphrodite
17
2 / 4 / 4
10,584
962
6,683
12,144
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

154

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Daichi0507
Ah Puch
17
2 / 4 / 10
10,332
939
15,476
12,295
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 13
10,680
971
10,901
17,965
19,825
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
OccupyLYO
Baron Samedi
17
3 / 2 / 13
11,174
1,016
12,175
9,261
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 1 / 11
12,167
1,106
18,050
14,227
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
rumunicorn
Hun Batz
17
5 / 2 / 8
11,181
1,016
14,907
9,999
4,169
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
11
Kills
17
17
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Based Sushi God
Danzaburou
2
2
5
2.25
W
Ah Puch
Daichi0507
Ah Puch
2
4
10
1.75
L
4
9
4
0.67
W
2
2
13
4.25
L
Xing Tian
McRaven
Xing Tian
2
2
6
2.5
L
Merlin
MixyMark
Merlin
1
0
4
3
W
Baron Samedi
OccupyLYO
Baron Samedi
3
2
13
4.75
W
5
1
11
10.5
W
Hun Batz
rumunicorn
Hun Batz
5
2
8
4.5
L
Aphrodite
xllxLizxllx
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,889
Damage
71,509
76,171
Taken
63,747
49,496
Mitigated
39,672
15,967
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Based Sushi God
Danzaburou
15,123
5,729
0
1,901
14,901
5,883
0
6,081
8,683
0
38,537
W
Ah Puch
Daichi0507
Ah Puch
15,476
642
0
1,866
12,295
5,153
0
5,320
6,975
32,867
0
L
15,798
6,634
0
2,054
19,063
7,605
0
10,424
8,333
608
22,607
W
10,901
1,450
0
828
17,965
19,825
0
7,317
10,648
21,458
0
L
Xing Tian
McRaven
Xing Tian
10,874
434
0
1,290
18,912
22,826
0
9,822
8,879
24,985
0
L
Merlin
MixyMark
Merlin
11,411
385
536
807
11,151
3,562
0
5,283
5,688
38,820
0
W
Baron Samedi
OccupyLYO
Baron Samedi
12,175
1,559
7,727
3,274
9,261
4,335
0
3,262
5,999
32,576
0
W
18,050
9,546
0
3,053
14,227
6,190
0
8,308
5,919
0
58,602
W
Hun Batz
rumunicorn
Hun Batz
14,907
4,186
0
36
9,999
4,169
0
5,369
4,630
0
20,340
L
Aphrodite
xllxLizxllx
Aphrodite
6,683
582
4,076
5,303
12,144
9,620
0
5,905
6,036
27,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
55,534
233
Minions Killed
246
7
Camps Cleared
10
1,154,570
Distance Traveled
1,068,519
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,385
1,035
52
5
4
210,061
0
W
Ah Puch
10,332
939
53
5
1
206,207
1
L
Kali
11,216
1,020
21
2
2
240,624
0
W
Geb
10,680
971
17
2
0
224,477
0
L
Xing Tian
11,566
1,051
32
3
0
265,667
0
L
Merlin
10,454
950
76
7
0
215,071
0
W
Baron Samedi
11,174
1,016
58
5
0
216,382
1
W
Neith
12,167
1,106
96
9
8
197,501
1
W
Hun Batz
11,181
1,016
22
2
1
223,952
0
L
Aphrodite
10,584
962
52
5
1
223,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role