Player Matchup

Hou Yi
Hou Yi
CraddleXofXFate
Hou Yi
Level 28
God Stats
35W - 33L
1,632 SR
Queue Stats
56W - 55L
1,415 Elo+
Party 2
Chernobog
Chernobog
PoPret
Chernobog
Level 13
God Stats
14W - 21L
1,319 SR
Queue Stats
84W - 75L
1,413 Elo+
Party 2
Hercules
Hercules
RevvingEngine
Hercules
Level 27
God Stats
240W - 160L
1,685 SR
Queue Stats
266W - 191L
1,620 Elo+
Solo
Sylvanus
Sylvanus
Sentkill
Sylvanus
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 57L
1,639 Elo+
Party 3
Geb
Geb
SergiGR2
Geb
Level 8
God Stats
2W - 1L
1,889 SR
Queue Stats
95W - 51L
1,639 Elo+
Party 3
Team Averages
Level 20
1,605 SR
1,545 Elo+

VS

Team Averages
Level 27
1,658 SR
1,633 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Atratski
Nu Wa
Level 5
God Stats
4W - 3L
1,808 SR
Queue Stats
5W - 4L
1,864 Elo+
Party 1
Thor
Thor
Frost78925
Thor
Level 17
God Stats
1W - 4L
1,475 SR
Queue Stats
47W - 43L
1,396 Elo+
Solo
Chaac
Chaac
Kazeeq
Chaac
Level 30
God Stats
57W - 51L
1,672 SR
Queue Stats
403W - 338L
1,620 Elo+
Party 1
Raijin
Raijin
OhManUrBad
Raijin
Level 6
God Stats
2W - 2L
1,834 SR
Queue Stats
3W - 2L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
9,982
998
13,532
12,148
5,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
PoPret
Chernobog
17
2 / 0 / 12
10,444
1,044
7,273
4,161
1,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
RevvingEngine
Hercules
17
3 / 2 / 14
10,420
1,042
19,120
19,363
26,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Sentkill
Sylvanus
17
9 / 1 / 8
11,678
1,168
16,472
13,307
8,746
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 12
11,865
1,187
13,354
14,967
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

292

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 2 / 6
9,454
945
6,116
18,550
17,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Atratski
Nu Wa
16
2 / 3 / 6
9,990
999
16,713
5,271
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 11 / 5
9,515
952
7,477
20,517
9,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Kazeeq
Chaac
16
0 / 1 / 8
9,171
917
12,858
16,607
19,586
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
OhManUrBad
Raijin
16
3 / 4 / 5
10,097
1,010
15,740
12,714
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
21
Kills
8
8
Deaths
21
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
2
6
2
L
Nu Wa
Atratski
Nu Wa
2
3
6
1.67
W
2
5
12
1.6
L
2
11
5
0.41
L
Chaac
Kazeeq
Chaac
0
1
8
4
L
Raijin
OhManUrBad
Raijin
3
4
5
1.38
W
Chernobog
PoPret
Chernobog
2
0
12
8
W
Hercules
RevvingEngine
Hercules
3
2
14
5
W
Sylvanus
Sentkill
Sylvanus
9
1
8
13
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,751
Damage
58,904
63,946
Taken
73,659
61,507
Mitigated
54,312
20,494
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,116
491
0
0
18,550
17,577
0
8,808
9,742
20,127
0
L
Nu Wa
Atratski
Nu Wa
16,713
6,551
0
0
5,271
2,364
0
1,067
4,204
37,219
0
W
13,532
7,260
0
1,168
12,148
5,220
0
8,324
3,642
0
35,746
L
7,477
2,944
0
0
20,517
9,004
0
8,265
12,252
0
13,037
L
Chaac
Kazeeq
Chaac
12,858
3,766
1,080
7,965
16,607
19,586
0
6,847
9,760
676
25,310
L
Raijin
OhManUrBad
Raijin
15,740
1,110
286
952
12,714
5,781
0
4,839
7,875
28,002
0
W
Chernobog
PoPret
Chernobog
7,273
4,336
0
1,009
4,161
1,930
0
2,582
1,501
0
42,940
W
Hercules
RevvingEngine
Hercules
19,120
4,375
0
4,714
19,363
26,449
0
11,167
7,780
0
29,393
W
Sylvanus
Sentkill
Sylvanus
16,472
3,158
6,989
5,356
13,307
8,746
0
7,579
5,540
37,507
0
W
13,354
1,744
0
1,258
14,967
19,162
0
8,044
6,443
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
48,227
225
Minions Killed
155
6
Camps Cleared
3
923,834
Distance Traveled
961,076
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,454
945
22
2
1
222,783
0
L
Nu Wa
9,990
999
61
6
1
181,886
1
W
Hou Yi
9,982
998
62
6
3
160,174
0
L
Thor
9,515
952
10
1
0
174,362
0
L
Chaac
9,171
917
28
3
1
196,938
3
L
Raijin
10,097
1,010
34
3
0
185,107
0
W
Chernobog
10,444
1,044
84
8
1
198,356
0
W
Hercules
10,420
1,042
19
2
1
202,855
4
W
Sylvanus
11,678
1,168
44
4
0
164,984
1
W
Geb
11,865
1,187
16
2
1
197,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role