Player Matchup

Ra
Ra
DCballa111
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,216 Elo+
Solo
Thoth
Thoth
GodxSon00
Thoth
Level 16
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo
Neith
Neith
QueenBee0420218
Neith
Level 7
God Stats
7W - 8L
1,492 SR
Queue Stats
8W - 10L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
daelmg_2005
Baron Samedi
Level 28
God Stats
16W - 12L
1,431 SR
Queue Stats
154W - 153L
1,426 Elo+
Solo
Merlin
Merlin
juan_elpro999
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,410 Elo+

VS

Team Averages
Level 13
1,484 SR
1,360 Elo+
Anhur
Anhur
CUP9960
Anhur
Level 17
God Stats
4W - 7L
1,334 SR
Queue Stats
110W - 106L
1,377 Elo+
Solo
Guan Yu
Guan Yu
HenroBaker
Guan Yu
Level 18
God Stats
19W - 4L
1,873 SR
Queue Stats
85W - 66L
1,522 Elo+
Solo
He Bo
He Bo
chrisxv18
He Bo
Level 18
God Stats
9W - 7L
1,506 SR
Queue Stats
53W - 58L
1,365 Elo+
Solo
Yemoja
Yemoja
djbartolome08
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,352 Elo+
Solo
Neith
Neith
yukoda5468
Neith
Level 4
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 1
11,619
894
9,905
13,024
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
GodxSon00
Thoth
17
3 / 4 / 0
10,995
846
10,739
6,366
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 3 / 6
11,118
855
7,873
16,778
4,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
daelmg_2005
Baron Samedi
17
1 / 1 / 2
10,974
844
8,568
17,489
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
0 / 8 / 4
10,622
817
9,822
16,121
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CUP9960
Anhur
18
10 / 1 / 6
13,594
1,046
26,414
15,101
5,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
HenroBaker
Guan Yu
19
4 / 0 / 13
12,517
963
14,092
11,999
15,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
chrisxv18
He Bo
19
4 / 2 / 9
12,450
958
15,445
11,479
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 1 / 13
13,404
1,031
8,104
12,264
14,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
17
1 / 3 / 4
10,299
792
553
4,626
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
22
22
Deaths
7
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anhur
CUP9960
Anhur
10
1
6
13
L
3
6
1
0.58
L
Thoth
GodxSon00
Thoth
3
4
0
0.75
W
Guan Yu
HenroBaker
Guan Yu
4
0
13
10.5
L
0
3
6
1
W
He Bo
chrisxv18
He Bo
4
2
9
4.25
L
Baron Samedi
daelmg_2005
Baron Samedi
1
1
2
2
W
3
1
13
9.5
L
0
8
4
0.25
W
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,907
Damage
64,608
69,778
Taken
55,469
22,868
Mitigated
41,437
6,555
Healing
27,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CUP9960
Anhur
26,414
19,797
0
6,820
15,101
5,726
0
10,570
4,429
0
51,348
L
9,905
1,324
188
348
13,024
4,110
0
5,090
7,934
32,798
0
L
Thoth
GodxSon00
Thoth
10,739
180
0
436
6,366
1,447
0
1,758
4,608
16,678
0
W
Guan Yu
HenroBaker
Guan Yu
14,092
1,082
8,044
6,246
11,999
15,855
0
8,018
3,895
0
28,289
L
7,873
4,914
184
1,647
16,778
4,873
0
7,399
9,379
0
21,401
W
He Bo
chrisxv18
He Bo
15,445
1,056
0
2,440
11,479
4,039
0
7,336
3,893
52,987
0
L
Baron Samedi
daelmg_2005
Baron Samedi
8,568
579
1,400
2,352
17,489
6,976
0
3,441
14,048
24,857
0
W
8,104
1,702
2,099
2,054
12,264
14,265
0
8,926
3,164
24,120
0
L
9,822
538
0
0
16,121
5,462
0
5,861
10,260
17,804
0
W
Neith
553
310
0
144
4,626
1,552
0
3,506
1,054
0
5,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,328
Gold Earned
62,264
153
Minions Killed
233
5
Camps Cleared
5
935,915
Distance Traveled
1,133,302
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,594
1,046
67
5
3
236,994
1
L
Ra
11,619
894
72
6
0
173,871
1
L
Thoth
10,995
846
7
1
1
164,782
0
W
Guan Yu
12,517
963
41
3
1
302,485
0
L
Neith
11,118
855
23
2
1
183,431
0
W
He Bo
12,450
958
86
7
1
219,647
1
L
Baron Samedi
10,974
844
40
3
2
188,062
0
W
Yemoja
13,404
1,031
28
2
0
261,148
1
L
Merlin
10,622
817
11
1
1
225,769
0
W
Neith
10,299
792
11
1
0
113,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role