Player Matchup

Geb
Geb
MickeyGriddy
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Hou Yi
Hou Yi
Nicolas111111
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 156L
1,329 Elo+
Solo
Thoth
Thoth
RickyIsFTB
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,389 Elo+
Party 1
Merlin
Merlin
YolkyMirror283
Merlin
Level 17
God Stats
8W - 15L
1,491 SR
Queue Stats
12W - 19L
1,306 Elo+
Party 1
Apollo
Apollo
ZavierLaw
Apollo
Level 24
God Stats
0W - 4L
1,330 SR
Queue Stats
5W - 11L
1,439 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,324 Elo+

VS

Team Averages
Level 19
1,497 SR
1,367 Elo+
Fenrir
Fenrir
AaronTheBaron54
Fenrir
Level 23
God Stats
17W - 18L
1,593 SR
Queue Stats
292W - 291L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Im_legal_trump
Zhong Kui
Level 15
God Stats
3W - 0L
1,608 SR
Queue Stats
13W - 12L
1,391 Elo+
Solo
Thanatos
Thanatos
Misteri_Og
Thanatos
Level 13
God Stats
16W - 26L
1,586 SR
Queue Stats
36W - 63L
1,350 Elo+
Solo
Sobek
Sobek
Sharmelo0122
Sobek
Level 27
God Stats
7W - 5L
1,453 SR
Queue Stats
137W - 134L
1,407 Elo+
Solo
Charybdis
Charybdis
akashi972x
Charybdis
Level 15
God Stats
2W - 0L
1,246 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
5,117
320
837
4,863
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 7 / 2
6,189
387
4,399
10,949
2,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
9
1 / 9 / 2
6,385
399
4,547
10,660
1,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 8 / 1
8,834
552
8,309
11,087
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
ZavierLaw
Apollo
11
4 / 4 / 2
7,198
450
3,240
9,018
2,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 4
11,253
703
11,455
11,798
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Im_legal_trump
Zhong Kui
13
1 / 2 / 1
8,352
522
4,062
7,961
4,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Misteri_Og
Thanatos
14
6 / 6 / 5
9,507
594
4,677
10,249
5,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 4 / 4
7,282
455
4,515
10,394
5,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
akashi972x
Charybdis
13
6 / 2 / 3
8,861
554
6,253
5,547
1,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
15
Kills
31
32
Deaths
15
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
16
1
4
18
W
Zhong Kui
Im_legal_trump
Zhong Kui
1
2
1
0.75
L
0
4
0
0
W
Thanatos
Misteri_Og
Thanatos
6
6
5
1.42
L
2
7
2
0.43
L
Thoth
1
9
2
0.22
W
2
4
4
1
L
8
8
1
1.06
L
Apollo
ZavierLaw
Apollo
4
4
2
1.25
W
Charybdis
akashi972x
Charybdis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,332
Damage
30,962
46,577
Taken
45,949
11,040
Mitigated
23,045
4,741
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,455
2,558
0
3,937
11,798
5,314
428
3,399
8,399
0
72,515
W
Zhong Kui
Im_legal_trump
Zhong Kui
4,062
1,110
0
2,190
7,961
4,823
4,497
2,502
5,459
35,987
0
L
837
250
0
179
4,863
1,214
0
615
4,248
5,508
0
W
Thanatos
Misteri_Og
Thanatos
4,677
2,016
0
7,028
10,249
5,940
1,019
5,936
4,313
0
35,604
L
4,399
2,600
0
0
10,949
2,368
0
2,740
8,209
0
16,322
L
Thoth
4,547
1,520
0
1,828
10,660
1,960
75
1,339
9,321
21,414
0
W
4,515
724
0
2,876
10,394
5,262
697
1,311
9,083
17,288
0
L
8,309
1,078
72
1,914
11,087
3,136
466
613
10,474
43,223
0
L
Apollo
ZavierLaw
Apollo
3,240
2,086
0
748
9,018
2,362
2,262
3,270
5,748
0
25,164
W
Charybdis
akashi972x
Charybdis
6,253
3,499
0
0
5,547
1,706
1,084
607
4,940
0
41,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
45,255
180
Minions Killed
326
0
Camps Cleared
0
1,181,505
Distance Traveled
1,475,315
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,253
703
101
6
0
347,508
1
W
Zhong Kui
8,352
522
70
4
0
277,625
3
L
Geb
5,117
320
5
0
0
148,412
0
W
Thanatos
9,507
594
66
4
0
261,538
1
L
Hou Yi
6,189
387
26
2
0
260,216
0
L
Thoth
6,385
399
36
2
0
240,252
0
W
Sobek
7,282
455
23
1
0
285,594
0
L
Merlin
8,834
552
70
4
0
248,037
0
L
Apollo
7,198
450
43
3
0
284,588
1
W
Charybdis
8,861
554
66
4
0
303,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role