Player Matchup

Charybdis
Charybdis
BrooksCormier19
Charybdis
Level 46
God Stats
6W - 7L
1,538 SR
Queue Stats
10W - 12L
1,321 Elo+
Party 2
Kuzenbo
Kuzenbo
Ergenci
Kuzenbo
Level 36
God Stats
8W - 7L
1,622 SR
Queue Stats
10W - 10L
1,516 Elo+
Party 2
Artio
Artio
KingofDaJoes
Artio
Level 123
God Stats
4W - 0L
1,386 SR
Queue Stats
107W - 96L
1,569 Elo+
Party 2
Bakasura
Bakasura
XGN Redpanda104
Bakasura
Level 65
God Stats
3W - 10L
1,404 SR
Queue Stats
179W - 188L
1,403 Elo+
Solo
Kukulkan
Kukulkan
andreschucho
Kukulkan
Level 78
God Stats
13W - 12L
1,455 SR
Queue Stats
165W - 179L
1,351 Elo+
Solo
Team Averages
Level 70
1,481 SR
1,432 Elo+

VS

Team Averages
Level 71
1,417 SR
1,442 Elo+
Hades
Hades
BalanceViking
Hades
Level 89
God Stats
1W - 2L
1,470 SR
Queue Stats
192W - 188L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WingNuutzz
Morgan Le Fay
Level 68
God Stats
14W - 18L
1,203 SR
Queue Stats
494W - 511L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
n0rweg1an
Cu Chulainn
Level 90
God Stats
9W - 9L
1,579 SR
Queue Stats
153W - 150L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xFKKillerx
Tsukuyomi
Level 84
God Stats
5W - 13L
1,352 SR
Queue Stats
104W - 106L
1,453 Elo+
Party 1
Ullr
Ullr
xbAccoollwowx
Ullr
Level 25
God Stats
4W - 4L
1,483 SR
Queue Stats
66W - 68L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrooksCormier19
Charybdis
19
3 / 4 / 4
11,944
519
8,237
11,909
3,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Ergenci
Kuzenbo
15
2 / 1 / 14
10,832
471
8,465
16,825
25,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
17 / 3 / 5
13,569
590
16,894
22,512
22,991
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
19
9 / 5 / 8
12,339
536
12,798
24,838
10,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
andreschucho
Kukulkan
17
3 / 5 / 8
11,144
485
16,135
12,557
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
9,215
401
6,896
21,283
26,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
WingNuutzz
Morgan Le Fay
17
7 / 8 / 5
11,809
513
18,786
14,603
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
n0rweg1an
Cu Chulainn
17
2 / 10 / 6
10,710
466
6,528
17,801
13,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
xFKKillerx
Tsukuyomi
16
6 / 7 / 5
10,543
458
15,454
17,991
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 5
9,343
406
4,570
11,267
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
34
Kills
18
18
Deaths
34
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Charybdis
BrooksCormier19
Charybdis
3
4
4
1.25
W
Kuzenbo
Ergenci
Kuzenbo
2
1
14
9
W
17
3
5
6.5
L
Morgan Le Fay
WingNuutzz
Morgan Le Fay
7
8
5
1.19
W
Bakasura
9
5
8
2.6
W
Kukulkan
andreschucho
Kukulkan
3
5
8
1.4
L
Cu Chulainn
n0rweg1an
Cu Chulainn
2
10
6
0.5
L
Tsukuyomi
xFKKillerx
Tsukuyomi
6
7
5
1.21
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,529
Damage
52,234
88,641
Taken
82,945
68,007
Mitigated
56,171
27,223
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,896
621
990
4,171
21,283
26,006
94
11,529
9,390
24,512
0
W
Charybdis
BrooksCormier19
Charybdis
8,237
4,492
0
2,970
11,909
3,966
1,299
1,580
10,329
0
96,705
W
Kuzenbo
Ergenci
Kuzenbo
8,465
2,660
744
2,068
16,825
25,282
75
5,490
11,335
32,888
0
W
16,894
1,313
826
8,457
22,512
22,991
938
5,671
16,841
80,798
0
L
Morgan Le Fay
WingNuutzz
Morgan Le Fay
18,786
466
226
1,769
14,603
5,711
857
8,513
5,893
66,303
0
W
Bakasura
12,798
9,792
93
10,818
24,838
10,155
0
8,877
15,961
0
67,795
W
Kukulkan
andreschucho
Kukulkan
16,135
645
0
1,247
12,557
5,613
341
4,361
8,196
79,428
4,779
L
Cu Chulainn
n0rweg1an
Cu Chulainn
6,528
865
0
101
17,801
13,969
211
8,867
8,584
16
50,142
L
Tsukuyomi
xFKKillerx
Tsukuyomi
15,454
3,702
0
3,999
17,991
6,342
0
7,532
10,197
0
82,187
L
4,570
2,638
0
641
11,267
4,143
0
4,889
6,308
0
50,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,828
Gold Earned
51,620
570
Minions Killed
432
0
Camps Cleared
0
2,369,501
Distance Traveled
1,988,942
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,215
401
45
2
0
387,941
2
W
Charybdis
11,944
519
160
7
0
411,526
2
W
Kuzenbo
10,832
471
28
1
0
519,201
2
W
Artio
13,569
590
129
6
0
481,494
1
L
Morgan Le Fay
11,809
513
95
4
0
402,618
2
W
Bakasura
12,339
536
114
5
0
505,450
2
W
Kukulkan
11,144
485
139
6
0
451,830
2
L
Cu Chulainn
10,710
466
82
4
0
391,224
0
L
Tsukuyomi
10,543
458
108
5
0
427,652
1
L
Ullr
9,343
406
102
4
0
379,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role