Player Matchup

Tiamat
Tiamat
GaladelTrueno
Tiamat
Level 127
God Stats
3W - 6L
1,714 SR
Queue Stats
78W - 80L
1,471 Elo+
Solo
Chang'e
Chang'e
KermieBean
Chang'e
Level 97
God Stats
4W - 15L
1,253 SR
Queue Stats
395W - 382L
1,482 Elo+
Solo
Anhur
Anhur
Maryad
Anhur
Level 83
God Stats
18W - 18L
1,548 SR
Queue Stats
41W - 41L
1,482 Elo+
Solo
Odin
Odin
TheSorrow99
Odin
Level 127
God Stats
8W - 9L
1,572 SR
Queue Stats
375W - 351L
1,478 Elo+
Solo
Izanami
Izanami
toptheshaddow99
Izanami
Level 91
God Stats
15W - 12L
1,581 SR
Queue Stats
557W - 626L
1,514 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,485 Elo+

VS

Team Averages
Level 107
1,409 SR
1,487 Elo+
Geb
Geb
Genèsis
Geb
Level 149
God Stats
7W - 6L
1,646 SR
Queue Stats
151W - 125L
1,468 Elo+
Party 1
Bakasura
Bakasura
Gh628ost
Bakasura
Level 57
God Stats
4W - 9L
1,256 SR
Queue Stats
244W - 264L
1,480 Elo+
Party 2
Tyr
Tyr
Jilinonk
Tyr
Level 76
God Stats
6W - 9L
1,511 SR
Queue Stats
373W - 356L
1,490 Elo+
Solo
Sol
Sol
MrJack20252
Sol
Level 104
God Stats
3W - 8L
1,488 SR
Queue Stats
537W - 541L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
reignbowforrest
Xbalanque
Level 147
God Stats
2W - 7L
1,144 SR
Queue Stats
218W - 224L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,424
459
3,609
7,607
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
KermieBean
Chang'e
14
2 / 2 / 1
8,029
574
6,493
8,239
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Maryad
Anhur
11
1 / 2 / 2
6,485
463
7,659
7,648
2,153
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 2
7,742
553
6,030
8,106
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 1
8,609
615
7,010
8,208
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,701
479
5,189
12,188
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Gh628ost
Bakasura
12
5 / 1 / 0
7,211
515
2,864
6,561
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 4 / 0
7,153
511
4,980
10,157
9,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 2
7,874
562
5,610
9,167
3,125
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
reignbowforrest
Xbalanque
10
0 / 3 / 4
5,928
423
4,201
8,910
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
11
11
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
2
0
2
3
L
Bakasura
Gh628ost
Bakasura
5
1
0
5
L
2
4
0
0.5
W
Chang'e
KermieBean
Chang'e
2
2
1
1.25
W
Anhur
Maryad
Anhur
1
2
2
1
L
2
2
2
1.5
W
4
2
2
2.5
L
Xbalanque
reignbowforrest
Xbalanque
0
3
4
0.67
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
22,844
39,808
Taken
46,983
16,980
Mitigated
19,659
16,186
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,609
895
362
4,531
7,607
6,306
0
2,404
5,195
19,362
0
L
5,189
490
1,609
4,583
12,188
2,954
0
1,655
10,533
28,511
0
L
Bakasura
Gh628ost
Bakasura
2,864
2,118
0
2,131
6,561
2,473
0
848
5,649
0
30,395
L
4,980
713
0
3,624
10,157
9,238
0
0
10,157
0
37,807
W
Chang'e
KermieBean
Chang'e
6,493
1,217
214
3,416
8,239
2,829
822
4,929
3,260
53,140
0
W
Anhur
Maryad
Anhur
7,659
4,589
0
3,832
7,648
2,153
0
2,818
4,830
0
41,312
L
5,610
1,954
0
3,598
9,167
3,125
112
4,940
4,009
57,870
0
W
6,030
2,750
0
615
8,106
2,942
0
648
7,408
0
54,840
L
Xbalanque
reignbowforrest
Xbalanque
4,201
891
0
2,111
8,910
1,869
0
2,371
6,533
0
27,659
W
7,010
5,265
0
3,216
8,208
2,750
598
0
8,008
0
57,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
34,867
454
Minions Killed
355
0
Camps Cleared
0
1,312,637
Distance Traveled
1,324,300
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,424
459
20
1
0
270,242
6
L
Geb
6,701
479
36
3
0
273,584
3
L
Bakasura
7,211
515
68
5
0
331,521
2
L
Tyr
7,153
511
83
6
0
215,883
1
W
Chang'e
8,029
574
124
9
0
259,869
3
W
Anhur
6,485
463
100
7
0
253,571
6
L
Sol
7,874
562
114
8
0
253,077
2
W
Odin
7,742
553
83
6
0
304,869
3
L
Xbalanque
5,928
423
54
4
0
250,235
1
W
Izanami
8,609
615
127
9
0
224,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role