Player Matchup

Tyr
Tyr
AzarRo
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,428 Elo+
Solo
Neith
Neith
Demonio_Alfa
Neith
Level 67
God Stats
0W - 3L
1,443 SR
Queue Stats
31W - 48L
1,352 Elo+
Solo
Nox
Nox
Gully187th
Nox
Level 148
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Achilles
Achilles
Hitchico
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,467 Elo+
Solo
Fenrir
Fenrir
Sartimer
Fenrir
Level 88
God Stats
0W - 1L
1,498 SR
Queue Stats
20W - 17L
1,506 Elo+
Solo
Team Averages
Level 67
1,451 SR
1,451 Elo+

VS

Team Averages
Level 102
1,568 SR
1,493 Elo+
Hera
Hera
ItsNaani
Hera
Level 157
God Stats
13W - 7L
1,701 SR
Queue Stats
408W - 410L
1,535 Elo+
Solo
Apollo
Apollo
Paul Ruscoe
Apollo
Level 89
God Stats
1W - 0L
1,426 SR
Queue Stats
51W - 38L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Trixtur
Jing Wei
Level 84
God Stats
3W - 1L
1,391 SR
Queue Stats
155W - 146L
1,416 Elo+
Solo
Cabrakan
Cabrakan
Unknown1212
Cabrakan
Level 54
God Stats
2W - 1L
1,553 SR
Queue Stats
75W - 101L
1,537 Elo+
Party 1
Skadi
Skadi
obadaZR
Skadi
Level 124
God Stats
1W - 0L
1,768 SR
Queue Stats
29W - 36L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AzarRo
Tyr
17
3 / 9 / 12
10,538
753
8,499
23,125
21,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
5 / 5 / 13
11,100
793
12,622
14,210
6,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 5 / 18
11,183
799
11,610
11,957
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Hitchico
Achilles
18
7 / 6 / 15
12,009
858
11,697
18,971
20,916
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Sartimer
Fenrir
17
6 / 8 / 12
10,658
761
11,930
15,491
16,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
9 / 5 / 15
12,062
862
19,077
11,081
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
17
3 / 4 / 16
10,630
759
8,500
12,700
5,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Trixtur
Jing Wei
17
3 / 5 / 16
11,255
804
14,244
13,380
5,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Unknown1212
Cabrakan
18
4 / 7 / 13
11,392
814
12,143
20,534
19,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
obadaZR
Skadi
20
14 / 3 / 15
13,065
933
21,724
12,392
6,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
108
24
Kills
33
33
Deaths
24
70
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tyr
AzarRo
Tyr
3
9
12
1
L
5
5
13
2.3
L
3
5
18
2.4
L
Achilles
Hitchico
Achilles
7
6
15
2.42
W
Hera
9
5
15
3.3
W
Apollo
3
4
16
2.75
L
Fenrir
Sartimer
Fenrir
6
8
12
1.5
W
Jing Wei
Trixtur
Jing Wei
3
5
16
2.2
W
Cabrakan
Unknown1212
Cabrakan
4
7
13
1.5
W
Skadi
obadaZR
Skadi
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,358
Damage
75,688
83,754
Taken
70,087
70,234
Mitigated
41,519
23,464
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AzarRo
Tyr
8,499
2,966
784
4,105
23,125
21,581
0
7,703
15,422
191
11,928
L
12,622
5,130
0
4,904
14,210
6,160
1,896
5,944
8,266
0
44,586
L
11,610
593
1,763
2,986
11,957
5,339
753
4,545
7,412
37,565
0
L
Achilles
Hitchico
Achilles
11,697
3,212
2,644
3,975
18,971
20,916
122
7,942
11,029
0
19,988
W
Hera
19,077
3,865
2,063
2,491
11,081
4,637
971
2,161
8,920
38,351
0
W
Apollo
8,500
3,742
1,314
3,108
12,700
5,942
761
3,475
9,225
0
25,181
L
Fenrir
Sartimer
Fenrir
11,930
3,189
1,020
1,283
15,491
16,238
434
5,086
10,405
0
15,896
W
Jing Wei
Trixtur
Jing Wei
14,244
9,075
2,534
2,926
13,380
5,762
1,581
303
13,077
0
33,532
W
Cabrakan
Unknown1212
Cabrakan
12,143
1,307
356
3,523
20,534
19,102
479
2,643
17,891
20,245
0
W
Skadi
obadaZR
Skadi
21,724
14,180
1,653
3,735
12,392
6,076
2,708
3,028
9,364
0
42,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
58,404
146
Minions Killed
152
0
Camps Cleared
0
1,199,024
Distance Traveled
1,224,908
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,538
753
6
0
0
237,853
0
L
Neith
11,100
793
62
4
0
207,829
1
L
Nox
11,183
799
48
3
0
248,037
0
L
Achilles
12,009
858
16
1
0
274,279
0
W
Hera
12,062
862
44
3
0
244,048
1
W
Apollo
10,630
759
34
2
0
253,397
2
L
Fenrir
10,658
761
14
1
0
231,026
2
W
Jing Wei
11,255
804
33
2
0
240,016
2
W
Cabrakan
11,392
814
13
1
0
244,337
2
W
Skadi
13,065
933
28
2
0
243,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role