Player Matchup

Fenrir
Fenrir
AloofSchmeat
Fenrir
Level 59
God Stats
1W - 2L
1,307 SR
Queue Stats
36W - 58L
1,185 Elo+
Party 2
Nu Wa
Nu Wa
DARKNAGE10
Nu Wa
Level 149
God Stats
6W - 1L
1,976 SR
Queue Stats
34W - 31L
1,599 Elo+
Party 4
Ymir
Ymir
Gideon18x
Ymir
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 164L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Lenox1209
Amaterasu
Level 8
God Stats
13W - 5L
1,500 SR
Queue Stats
48W - 62L
1,083 Elo+
Party 2
He Bo
He Bo
doodiebugie
He Bo
Level 15
God Stats
12W - 12L
1,343 SR
Queue Stats
293W - 305L
1,410 Elo+
Solo
Team Averages
Level 47
1,525 SR
1,355 Elo+

VS

Team Averages
Level 12
1,601 SR
1,422 Elo+
Olorun
Olorun
Dom0do
Olorun
Level 7
God Stats
1W - 1L
1,806 SR
Queue Stats
4W - 13L
1,303 Elo+
Party 3
Discordia
Discordia
Flipht
Discordia
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Josei-94
Morgan Le Fay
Level 5
God Stats
2W - 5L
1,476 SR
Queue Stats
18W - 14L
1,432 Elo+
Party 1
Zeus
Zeus
Ludwing93
Zeus
Level 11
God Stats
2W - 2L
1,749 SR
Queue Stats
18W - 13L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
elGanjito
Kukulkan
Level 25
God Stats
90W - 81L
1,472 SR
Queue Stats
110W - 111L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 3 / 21
12,150
1,215
17,066
8,372
6,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
19
9 / 2 / 29
12,181
1,218
19,872
6,229
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
18
2 / 1 / 30
10,440
1,044
3,554
10,704
10,348
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Lenox1209
Amaterasu
19
7 / 2 / 29
11,958
1,196
10,732
11,576
6,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
22 / 3 / 20
14,066
1,407
30,140
11,246
3,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dom0do
Olorun
16
5 / 10 / 4
11,432
1,143
9,435
14,669
4,207
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Flipht
Discordia
16
0 / 11 / 5
9,100
910
2,817
15,110
4,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Josei-94
Morgan Le Fay
16
2 / 11 / 5
10,490
1,049
8,096
16,350
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
16
0 / 12 / 8
9,430
943
9,023
19,538
5,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
elGanjito
Kukulkan
16
4 / 9 / 5
10,899
1,090
10,697
18,252
4,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
38
53
Kills
11
11
Deaths
53
129
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
21
7.83
W
Nu Wa
9
2
29
11.75
L
Olorun
Dom0do
Olorun
5
10
4
0.7
L
Discordia
Flipht
Discordia
0
11
5
0.23
W
Ymir
2
1
30
17
L
Morgan Le Fay
Josei-94
Morgan Le Fay
2
11
5
0.41
W
Amaterasu
Lenox1209
Amaterasu
7
2
29
10.75
L
Zeus
0
12
8
0.33
W
22
3
20
10.67
L
Kukulkan
elGanjito
Kukulkan
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,364
Damage
40,068
48,127
Taken
83,919
29,147
Mitigated
23,207
8,163
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,066
3,727
0
1,028
8,372
6,685
0
6,273
2,099
0
29,918
W
Nu Wa
19,872
4,771
0
402
6,229
2,018
0
4,709
1,520
43,615
0
L
Olorun
Dom0do
Olorun
9,435
5,560
374
814
14,669
4,207
0
9,636
5,033
31,945
0
L
Discordia
Flipht
Discordia
2,817
2,034
0
372
15,110
4,136
0
8,799
6,311
8,497
0
W
Ymir
3,554
924
341
1,143
10,704
10,348
0
9,430
1,274
9,814
0
L
Morgan Le Fay
Josei-94
Morgan Le Fay
8,096
1,109
97
625
16,350
4,890
0
10,133
6,217
36,219
0
W
Amaterasu
Lenox1209
Amaterasu
10,732
5,240
0
3,787
11,576
6,259
0
10,791
785
0
17,695
L
Zeus
9,023
1,373
99
907
19,538
5,075
0
11,179
8,359
21,253
0
W
30,140
724
0
1,462
11,246
3,837
0
8,865
2,381
50,537
0
L
Kukulkan
elGanjito
Kukulkan
10,697
2,316
0
237
18,252
4,899
0
13,819
4,433
26,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
51,351
154
Minions Killed
172
7
Camps Cleared
7
962,160
Distance Traveled
809,680
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,150
1,215
22
2
1
192,763
0
W
Nu Wa
12,181
1,218
65
7
3
177,640
2
L
Olorun
11,432
1,143
40
4
1
143,864
0
L
Discordia
9,100
910
13
1
2
129,176
4
W
Ymir
10,440
1,044
12
1
0
175,476
0
L
Morgan Le Fay
10,490
1,049
63
6
2
171,833
1
W
Amaterasu
11,958
1,196
10
1
2
206,049
2
L
Zeus
9,430
943
25
3
0
158,093
0
W
He Bo
14,066
1,407
45
5
1
210,232
0
L
Kukulkan
10,899
1,090
31
3
2
206,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role