Player Matchup

Artemis
Artemis
Matheus2KT
Artemis
Level 26
God Stats
5W - 6L
1,538 SR
Queue Stats
72W - 108L
1,371 Elo+
Solo
Fenrir
Fenrir
Shock Wanted147
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ra
Ra
WorkBIEL PLAY
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 13
1,513 SR
1,457 Elo+

VS

Team Averages
Level 95
1,521 SR
1,622 Elo+
Osiris
Osiris
FartGaimg
Osiris
Level 29
God Stats
2W - 0L
1,491 SR
Queue Stats
17W - 8L
1,636 Elo+
Party 1
Geb
Geb
Méycry
Geb
Level 127
God Stats
1W - 1L
1,613 SR
Queue Stats
76W - 50L
1,633 Elo+
Party 1
Vamana
Vamana
SchemaBoy
Vamana
Level 129
God Stats
3W - 0L
1,460 SR
Queue Stats
222W - 205L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Matheus2KT
Artemis
11
5 / 5 / 2
7,943
883
11,237
8,030
2,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 8 / 4
6,002
667
3,171
9,383
3,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
2 / 9 / 3
6,412
712
5,999
9,166
2,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FartGaimg
Osiris
10
5 / 3 / 11
7,790
866
4,209
11,918
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Geb
12
6 / 1 / 15
8,306
923
9,907
8,205
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
SchemaBoy
Vamana
12
10 / 3 / 11
9,103
1,011
10,196
11,668
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
21
22
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
FartGaimg
Osiris
5
3
11
3.5
L
Artemis
Matheus2KT
Artemis
5
5
2
1.2
W
Geb
6
1
15
13.5
W
Vamana
SchemaBoy
Vamana
10
3
11
5.17
L
0
8
4
0.25
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
24,312
26,579
Taken
31,791
8,583
Mitigated
21,294
1,603
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
FartGaimg
Osiris
4,209
1,452
43
2,691
11,918
9,874
409
1,126
10,792
0
7,218
L
Artemis
Matheus2KT
Artemis
11,237
6,392
0
878
8,030
2,777
0
2,730
4,824
0
24,467
W
Geb
9,907
1,338
0
895
8,205
2,870
793
2,103
5,290
21,644
0
W
Vamana
SchemaBoy
Vamana
10,196
4,557
0
2,666
11,668
8,550
1,465
2,969
8,441
0
30,946
L
3,171
975
0
417
9,383
3,004
0
3,788
4,890
0
6,259
L
5,999
969
308
0
9,166
2,802
0
2,854
5,945
14,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,357
Gold Earned
25,199
64
Minions Killed
78
2
Camps Cleared
4
397,756
Distance Traveled
537,738
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,790
866
8
1
1
160,544
2
L
Artemis
7,943
883
40
4
2
145,396
0
W
Geb
8,306
923
36
4
0
200,961
4
W
Vamana
9,103
1,011
34
4
3
176,233
5
L
Fenrir
6,002
667
4
0
0
134,399
0
L
Ra
6,412
712
20
2
0
117,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role