Player Matchup

Ra
Ra
 
Ra
Level 66
God Stats
1W - 1L
1,306 SR
Queue Stats
117W - 113L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
ALPHARROHZ
Cthulhu
Level 8
God Stats
1W - 1L
1,270 SR
Queue Stats
13W - 9L
1,509 Elo+
Party 1
Hercules
Hercules
Mcsalo100
Hercules
Level 40
God Stats
1W - 1L
1,325 SR
Queue Stats
114W - 101L
1,570 Elo+
Party 1
Freya
Freya
RYUGAISPRO
Freya
Level 14
God Stats
29W - 15L
1,672 SR
Queue Stats
46W - 42L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Ultron69
Hou Yi
Level 11
God Stats
1W - 1L
1,344 SR
Queue Stats
16W - 11L
1,563 Elo+
Party 1
Team Averages
Level 28
1,383 SR
1,534 Elo+

VS

Team Averages
Level 38
1,552 SR
1,510 Elo+
Kukulkan
Kukulkan
COPENHAGENxRDNK
Kukulkan
Level 7
God Stats
5W - 5L
1,543 SR
Queue Stats
104W - 112L
1,430 Elo+
Party 2
Thanatos
Thanatos
LSG_Ace
Thanatos
Level 142
God Stats
43W - 32L
1,616 SR
Queue Stats
493W - 413L
1,475 Elo+
Party 2
Bellona
Bellona
LUA144mainmage
Bellona
Level 17
God Stats
3W - 2L
1,460 SR
Queue Stats
26W - 28L
1,531 Elo+
Solo
Olorun
Olorun
SOLOMUYSOLO
Olorun
Level 6
God Stats
2W - 2L
1,443 SR
Queue Stats
9W - 8L
1,536 Elo+
Solo
Artemis
Artemis
TylenolTM
Artemis
Level 17
God Stats
2W - 2L
1,698 SR
Queue Stats
55W - 52L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 3
8,524
568
4,681
5,394
1,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ALPHARROHZ
Cthulhu
11
1 / 4 / 4
6,270
418
3,133
8,000
5,112
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Mcsalo100
Hercules
14
5 / 4 / 3
8,375
558
8,532
13,704
11,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
15
4 / 2 / 2
8,528
569
4,678
10,175
3,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Ultron69
Hou Yi
10
1 / 7 / 2
6,331
422
4,116
9,622
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 4 / 1
7,047
470
3,557
6,025
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LSG_Ace
Thanatos
13
2 / 3 / 2
7,737
516
4,339
10,800
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
4 / 3 / 1
7,940
529
7,762
9,892
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
14
5 / 3 / 2
8,195
546
8,604
12,105
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
TylenolTM
Artemis
13
4 / 2 / 6
7,976
532
7,846
8,681
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
15
Kills
16
17
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
W
Cthulhu
ALPHARROHZ
Cthulhu
1
4
4
0.75
L
Kukulkan
1
4
1
0.38
L
Thanatos
LSG_Ace
Thanatos
2
3
2
1
L
4
3
1
1.5
W
Hercules
Mcsalo100
Hercules
5
4
3
1.63
W
Freya
4
2
2
2.5
L
Olorun
5
3
2
2
L
Artemis
TylenolTM
Artemis
4
2
6
3.5
W
Hou Yi
Ultron69
Hou Yi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
32,108
46,895
Taken
47,503
24,397
Mitigated
22,765
12,407
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,681
719
284
2,474
5,394
1,990
195
2,467
2,815
52,049
0
W
Cthulhu
ALPHARROHZ
Cthulhu
3,133
229
0
748
8,000
5,112
107
2,836
5,164
16,203
0
L
Kukulkan
3,557
562
0
311
6,025
2,032
0
2,201
3,824
33,245
0
L
Thanatos
LSG_Ace
Thanatos
4,339
1,560
0
8,932
10,800
4,817
0
3,444
7,356
0
50,190
L
7,762
2,428
0
2,651
9,892
8,601
654
2,725
7,167
0
37,526
W
Hercules
Mcsalo100
Hercules
8,532
2,682
0
3,393
13,704
11,163
59
1,782
11,879
6,646
28,205
W
Freya
4,678
1,521
0
4,188
10,175
3,324
66
1,890
8,205
57,833
0
L
Olorun
8,604
3,583
279
6,252
12,105
4,235
1,027
4,241
7,864
55,585
0
L
Artemis
TylenolTM
Artemis
7,846
3,459
0
4,204
8,681
3,080
334
2,485
6,196
0
46,578
W
Hou Yi
Ultron69
Hou Yi
4,116
2,433
0
1,320
9,622
2,808
648
2,951
6,671
0
32,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
38,895
387
Minions Killed
413
0
Camps Cleared
0
1,444,657
Distance Traveled
1,259,262
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,524
568
117
8
0
316,241
5
W
Cthulhu
6,270
418
28
2
0
285,333
1
L
Kukulkan
7,047
470
66
4
0
211,214
0
L
Thanatos
7,737
516
97
6
0
286,690
0
L
Bellona
7,940
529
86
6
0
269,033
5
W
Hercules
8,375
558
70
5
0
297,945
2
W
Freya
8,528
569
112
7
0
303,556
4
L
Olorun
8,195
546
86
6
0
253,725
6
L
Artemis
7,976
532
78
5
0
238,600
6
W
Hou Yi
6,331
422
60
4
0
241,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role