Player Matchup

Achilles
Achilles
FeralWendy
Achilles
Level 60
God Stats
3W - 9L
1,253 SR
Queue Stats
119W - 144L
1,445 Elo+
Party 2
Ra
Ra
Mowoshi
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
XSLIVER_WOLFX
Medusa
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,111 Elo+
Solo
Nox
Nox
ZoteTheGreat
Nox
Level 29
God Stats
3W - 0L
1,829 SR
Queue Stats
57W - 68L
1,459 Elo+
Party 2
Raijin
Raijin
thebossJ
Raijin
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
24W - 29L
1,260 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,355 Elo+

VS

Team Averages
Level 18
1,497 SR
1,324 Elo+
Anubis
Anubis
BobatoC
Anubis
Level 43
God Stats
19W - 13L
1,613 SR
Queue Stats
41W - 41L
1,493 Elo+
Party 1
Hel
Hel
Gaamaji
Hel
Level 27
God Stats
18W - 16L
1,500 SR
Queue Stats
61W - 64L
1,356 Elo+
Solo
Loki
Loki
TheGlizzy_lowkey
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo
Hou Yi
Hou Yi
lazzo_tripgod
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
994 Elo+
Solo
Chang'e
Chang'e
thebard64
Chang'e
Level 8
God Stats
2W - 3L
1,374 SR
Queue Stats
3W - 3L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FeralWendy
Achilles
12
15 / 2 / 0
7,871
716
9,268
7,242
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 5 / 2
4,753
432
1,657
4,300
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
6 / 2 / 1
6,136
558
3,947
5,076
1,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 5
5,504
500
1,832
4,484
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
thebossJ
Raijin
8
0 / 2 / 0
5,155
469
1,598
5,222
1,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BobatoC
Anubis
10
2 / 6 / 2
6,047
550
4,778
6,371
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
10
2 / 2 / 3
5,934
539
2,709
3,984
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
8 / 4 / 0
7,466
679
5,075
6,648
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 6 / 4
4,750
432
3,343
5,794
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
thebard64
Chang'e
8
2 / 4 / 3
5,470
497
1,105
6,083
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
21
Kills
14
14
Deaths
22
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
BobatoC
Anubis
2
6
2
0.5
W
Achilles
FeralWendy
Achilles
15
2
0
7.5
L
Hel
2
2
3
1.75
W
0
5
2
0.2
L
8
4
0
2
W
6
2
1
3.25
W
0
3
5
0.83
L
0
6
4
0.33
L
Chang'e
thebard64
Chang'e
2
4
3
0.88
W
Raijin
thebossJ
Raijin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
17,010
26,324
Taken
28,880
8,819
Mitigated
7,527
3,618
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BobatoC
Anubis
4,778
149
0
1,503
6,371
2,170
1,252
510
5,850
31,524
0
W
Achilles
FeralWendy
Achilles
9,268
4,624
0
1,375
7,242
3,213
228
1,241
5,977
0
33,229
L
Hel
2,709
86
223
1,403
3,984
1,299
422
1,727
2,101
23,009
0
W
1,657
157
0
150
4,300
1,082
288
1,111
2,993
9,133
0
L
5,075
1,417
0
1,055
6,648
1,631
696
1,084
5,526
0
23,990
W
3,947
1,906
0
666
5,076
1,090
220
3,105
1,971
0
20,273
W
1,832
751
0
898
4,484
2,152
0
1,985
2,471
10,956
0
L
3,343
1,646
0
455
5,794
1,194
0
815
4,893
0
14,826
L
Chang'e
thebard64
Chang'e
1,105
227
244
739
6,083
1,233
86
647
5,423
12,453
0
W
Raijin
thebossJ
Raijin
1,598
454
0
529
5,222
1,282
390
824
4,320
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
29,667
188
Minions Killed
208
0
Camps Cleared
0
993,117
Distance Traveled
957,279
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,047
550
69
6
0
178,010
4
W
Achilles
7,871
716
53
5
0
215,462
1
L
Hel
5,934
539
48
4
0
196,214
4
W
Ra
4,753
432
20
2
0
155,678
1
L
Loki
7,466
679
44
4
0
198,285
2
W
Medusa
6,136
558
39
4
0
212,646
0
W
Nox
5,504
500
16
1
0
213,247
2
L
Hou Yi
4,750
432
25
2
0
178,355
1
L
Chang'e
5,470
497
22
2
0
206,415
2
W
Raijin
5,155
469
60
5
0
196,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role