Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
IguanoPower123
Mulan
Gold III
Level 144
God Stats
4W - 8L
1,618 SR
Queue Stats
94W - 95L
1,365 MMR
Solo
Thor
Thor
Silver I
KingpinTheGod
Thor
Silver I
Level 121
God Stats
4W - 10L
1,389 SR
Queue Stats
58W - 70L
1,173 MMR
Solo
Janus
Janus
Gold IV
TakenByAngels
Janus
Gold IV
Level 121
God Stats
2W - 14L
1,298 SR
Queue Stats
285W - 294L
1,260 MMR
Solo
Bacchus
Bacchus
Gold V
isaac1shotki11
Bacchus
Gold V
Level 104
God Stats
0W - 1L
1,379 SR
Queue Stats
86W - 90L
1,203 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,437 SR
1,300 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,526 SR
1,264 MMR
Awilix
Awilix
Gold V
CursedCarter
Awilix
Gold V
Level 146
God Stats
8W - 6L
1,506 SR
Queue Stats
329W - 345L
1,156 MMR
Solo
Ganesha
Ganesha
Gold II
He1Ispawn
Ganesha
Gold II
Level 133
God Stats
19W - 15L
1,555 SR
Queue Stats
368W - 385L
1,245 MMR
Solo
Hel
Hel
Gold V
ODINBOSS2006
Hel
Gold V
Level 105
God Stats
3W - 3L
1,250 SR
Queue Stats
213W - 218L
1,333 MMR
Solo
Danzaburou
Danzaburou
Gold IV
WORST Alvaro
Danzaburou
Gold IV
Level 108
God Stats
20W - 21L
1,568 SR
Queue Stats
88W - 94L
1,298 MMR
Solo
Nike
Nike
Silver I
iZombii
Nike
Silver I
Level 126
God Stats
2W - 1L
1,752 SR
Queue Stats
19W - 25L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 4 / 2
6,130
438
6,009
7,609
2,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 5 / 0
6,828
488
7,506
11,604
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 8 / 2
7,403
529
6,570
11,703
3,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 3
5,879
420
4,979
10,285
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 3
6,212
444
4,013
11,007
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SusanoGilgameshCthulhuMorgan Le FayTiamat

VS

Bans
TsukuyomiNu WaYmirAthenaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
9 / 2 / 2
8,573
612
8,430
8,959
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
He1Ispawn
Ganesha
11
0 / 2 / 12
6,915
494
3,717
10,618
8,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 3 / 3
8,912
637
7,130
9,087
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WORST Alvaro
Danzaburou
13
5 / 0 / 4
8,607
615
7,673
7,101
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
iZombii
Nike
12
4 / 3 / 8
7,696
550
11,608
10,098
5,261
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
29
29
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
W
Awilix
9
2
2
5
W
Ganesha
He1Ispawn
Ganesha
0
2
12
3
L
3
5
0
0.6
L
5
8
2
0.75
W
11
3
3
4.17
L
0
8
3
0.19
W
Danzaburou
WORST Alvaro
Danzaburou
5
0
4
7
W
Nike
iZombii
Nike
4
3
8
2.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,077
Damage
38,558
52,208
Taken
45,863
28,208
Mitigated
23,526
10,787
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,009
2,790
0
2,282
7,609
2,085
0
1,043
6,566
0
32,570
W
Awilix
8,430
3,274
0
1,881
8,959
3,142
126
1,557
7,402
0
45,365
W
Ganesha
He1Ispawn
Ganesha
3,717
539
266
1,178
10,618
8,877
0
2,097
8,476
19,982
0
L
7,506
778
0
3,660
11,604
10,190
0
2,511
9,093
0
32,163
L
6,570
2,112
0
2,087
11,703
3,810
0
2,824
8,879
0
40,570
W
7,130
99
2,608
4,405
9,087
3,624
393
3,068
6,019
57,762
0
L
4,979
348
0
1,362
10,285
2,216
0
2,801
7,484
29,979
0
W
Danzaburou
WORST Alvaro
Danzaburou
7,673
4,614
0
3,432
7,101
2,622
2,336
2,159
4,942
0
53,241
W
Nike
iZombii
Nike
11,608
1,541
0
250
10,098
5,261
604
221
9,081
4,047
30,914
L
4,013
816
0
1,396
11,007
9,907
0
3,060
7,947
19,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
40,703
285
Minions Killed
373
0
Camps Cleared
0
1,279,063
Distance Traveled
1,391,973
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,130
438
72
5
0
250,242
3
W
Awilix
8,573
612
74
5
0
329,069
5
W
Ganesha
6,915
494
13
1
0
266,016
2
L
Mulan
6,828
488
62
4
0
246,123
0
L
Thor
7,403
529
77
6
0
249,449
0
W
Hel
8,912
637
102
7
0
280,757
2
L
Janus
5,879
420
45
3
0
266,949
1
W
Danzaburou
8,607
615
125
9
0
245,023
0
W
Nike
7,696
550
59
4
0
271,108
0
L
Bacchus
6,212
444
29
2
0
266,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role