Player Matchup

Cerberus
Cerberus
TEVOS_MOM
Cerberus
Level 16
God Stats
4W - 8L
1,323 SR
Queue Stats
15W - 21L
1,175 Elo+
Solo
Set
Set
bad_username_7_7
Set
Level 29
God Stats
1W - 2L
1,347 SR
Queue Stats
35W - 50L
1,271 Elo+
Solo
Neith
Neith
matheo27724
Neith
Level 87
God Stats
49W - 61L
1,411 SR
Queue Stats
83W - 99L
1,446 Elo+
Solo
Team Averages
Level 44
1,360 SR
1,297 Elo+

VS

Team Averages
Level 83
1,575 SR
1,342 Elo+
Ra
Ra
Hellhound-ZX
Ra
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 190L
1,348 Elo+
Solo
Yemoja
Yemoja
RS_CRisTopher
Yemoja
Level 97
God Stats
14W - 12L
1,583 SR
Queue Stats
73W - 82L
1,403 Elo+
Solo
Loki
Loki
bryansmg06
Loki
Level 25
God Stats
6W - 4L
1,642 SR
Queue Stats
25W - 25L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TEVOS_MOM
Cerberus
10
0 / 5 / 5
8,314
640
2,285
9,815
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 2
7,841
603
5,854
11,967
7,030
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 3 / 0
9,464
728
13,219
10,236
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
10,118
778
11,258
12,960
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 11
10,234
787
6,199
11,950
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 3 / 7
9,393
723
6,156
8,073
4,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
3
2
11
4.25
L
Cerberus
TEVOS_MOM
Cerberus
0
5
5
0.5
L
1
7
2
0.29
W
4
3
7
2.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
23,613
32,018
Taken
32,983
18,452
Mitigated
19,991
4,816
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,258
1,157
3,126
6,934
12,960
5,981
1,214
1,055
11,905
48,210
0
W
6,199
674
2,244
3,091
11,950
9,821
731
910
11,040
15,864
0
L
Cerberus
TEVOS_MOM
Cerberus
2,285
19
0
1,828
9,815
7,515
0
4,082
5,733
7,770
0
L
5,854
2,231
0
0
11,967
7,030
0
6,926
5,041
0
27,093
W
6,156
1,100
0
118
8,073
4,189
921
1,036
7,037
0
31,396
L
13,219
4,475
193
2,795
10,236
3,907
0
6,913
3,323
0
33,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
29,745
115
Minions Killed
160
2
Camps Cleared
8
564,727
Distance Traveled
713,524
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,118
778
100
8
1
250,714
3
W
Yemoja
10,234
787
18
1
1
213,349
3
L
Cerberus
8,314
640
26
2
0
155,858
1
L
Set
7,841
603
41
3
2
205,156
0
W
Loki
9,393
723
42
3
6
249,461
0
L
Neith
9,464
728
48
4
0
203,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role