Player Matchup

Chiron
Chiron
FrogBalls123
Chiron
Level 28
God Stats
11W - 8L
1,834 SR
Queue Stats
329W - 304L
1,568 Elo+
Solo
Discordia
Discordia
Ginnung
Discordia
Level 28
God Stats
2W - 2L
1,740 SR
Queue Stats
62W - 55L
1,495 Elo+
Party 1
Hachiman
Hachiman
LskHazey
Hachiman
Level 15
God Stats
2W - 3L
1,512 SR
Queue Stats
5W - 4L
1,547 Elo+
Solo
Ne Zha
Ne Zha
ProvokedOrphan3
Ne Zha
Level 29
God Stats
3W - 2L
1,653 SR
Queue Stats
98W - 80L
1,498 Elo+
Solo
Sylvanus
Sylvanus
jkman46
Sylvanus
Level 26
God Stats
0W - 2L
1,181 SR
Queue Stats
50W - 48L
1,468 Elo+
Party 1
Team Averages
Level 25
1,584 SR
1,515 Elo+

VS

Team Averages
Level 22
1,622 SR
1,498 Elo+
Apollo
Apollo
FEQUIQUE
Apollo
Level 23
God Stats
24W - 15L
1,698 SR
Queue Stats
109W - 113L
1,479 Elo+
Solo
Fafnir
Fafnir
Funziez
Fafnir
Level 27
God Stats
11W - 6L
1,937 SR
Queue Stats
65W - 52L
1,602 Elo+
Solo
Scylla
Scylla
MeltedBoss40631
Scylla
Level 28
God Stats
17W - 14L
1,576 SR
Queue Stats
72W - 83L
1,526 Elo+
Solo
Khepri
Khepri
MrHummus15
Khepri
Level 8
God Stats
3W - 3L
1,333 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo
Arachne
Arachne
NSY Kiztune
Arachne
Level 26
God Stats
3W - 2L
1,566 SR
Queue Stats
117W - 119L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 4 / 2
10,318
449
13,259
19,902
6,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Ginnung
Discordia
16
3 / 6 / 1
10,530
458
16,295
12,626
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
LskHazey
Hachiman
13
1 / 8 / 2
8,472
368
8,018
11,454
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 7 / 1
10,230
445
10,769
20,996
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
jkman46
Sylvanus
12
2 / 5 / 2
8,749
380
8,886
15,553
17,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FEQUIQUE
Apollo
18
4 / 3 / 8
11,552
502
10,462
16,722
6,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Funziez
Fafnir
20
7 / 1 / 11
13,141
571
23,277
23,607
29,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 6
12,530
545
10,256
7,570
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
MrHummus15
Khepri
16
1 / 3 / 10
10,422
453
2,814
14,670
13,509
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
NSY Kiztune
Arachne
20
10 / 1 / 7
13,261
577
14,137
20,744
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
10
Kills
29
30
Deaths
10
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
FEQUIQUE
Apollo
4
3
8
2.67
L
Chiron
1
4
2
0.5
W
Fafnir
Funziez
Fafnir
7
1
11
12.5
L
Discordia
Ginnung
Discordia
3
6
1
0.58
L
Hachiman
LskHazey
Hachiman
1
8
2
0.25
W
7
2
6
5
W
Khepri
MrHummus15
Khepri
1
3
10
2
W
Arachne
NSY Kiztune
Arachne
10
1
7
13.5
L
3
7
1
0.5
L
Sylvanus
jkman46
Sylvanus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,227
Damage
60,946
80,531
Taken
83,313
40,544
Mitigated
61,635
17,913
Healing
33,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FEQUIQUE
Apollo
10,462
7,684
0
7,312
16,722
6,524
6,346
4,524
12,094
0
98,313
L
Chiron
13,259
4,094
591
4,454
19,902
6,503
463
8,763
10,574
0
92,219
W
Fafnir
Funziez
Fafnir
23,277
2,932
0
10,681
23,607
29,068
670
5,339
18,020
78,127
0
L
Discordia
Ginnung
Discordia
16,295
1,306
0
1,794
12,626
4,005
1,114
8,222
3,895
65,540
0
L
Hachiman
LskHazey
Hachiman
8,018
3,923
0
803
11,454
3,174
168
2,359
8,905
0
48,146
W
10,256
789
0
2,114
7,570
2,360
2,299
2,671
4,435
76,474
0
W
Khepri
MrHummus15
Khepri
2,814
232
474
1,663
14,670
13,509
832
5,666
8,838
22,149
0
W
Arachne
NSY Kiztune
Arachne
14,137
8,231
746
10,364
20,744
10,174
1,449
7,110
13,298
0
104,049
L
10,769
2,892
0
5,711
20,996
9,543
0
7,731
12,411
0
68,723
L
Sylvanus
jkman46
Sylvanus
8,886
3,150
1,665
2,895
15,553
17,319
293
6,870
8,399
27,167
8,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,299
Gold Earned
60,906
495
Minions Killed
562
0
Camps Cleared
0
1,871,916
Distance Traveled
2,158,580
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,552
502
152
7
0
405,965
1
L
Chiron
10,318
449
135
6
0
409,197
9
W
Fafnir
13,141
571
104
5
0
335,706
7
L
Discordia
10,530
458
118
5
0
358,706
3
L
Hachiman
8,472
368
75
3
0
364,687
2
W
Scylla
12,530
545
136
6
0
417,232
5
W
Khepri
10,422
453
34
1
0
451,984
3
W
Arachne
13,261
577
136
6
0
547,693
0
L
Ne Zha
10,230
445
112
5
0
405,957
1
L
Sylvanus
8,749
380
55
2
0
333,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role