Player Matchup

Camazotz
Camazotz
CrisIgnacio19
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,307 Elo+
Party 2
Yemoja
Yemoja
Dugui1415
Yemoja
Level 5
God Stats
1W - 2L
1,222 SR
Queue Stats
2W - 7L
1,171 Elo+
Solo
Mercury
Mercury
NuclearCrush
Mercury
Level 16
God Stats
27W - 28L
1,500 SR
Queue Stats
38W - 42L
1,314 Elo+
Solo
Agni
Agni
Papxd3
Agni
Level 19
God Stats
2W - 0L
1,514 SR
Queue Stats
9W - 6L
1,432 Elo+
Party 2
Chang'e
Chang'e
heyRibbit
Chang'e
Level 25
God Stats
15W - 21L
1,472 SR
Queue Stats
35W - 51L
1,339 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,312 Elo+

VS

Team Averages
Level 12
1,488 SR
1,311 Elo+
Kali
Kali
Ally56569079
Kali
Level 7
God Stats
2W - 10L
1,500 SR
Queue Stats
6W - 25L
1,191 Elo+
Solo
Ao Kuang
Ao Kuang
Armyfactory
Ao Kuang
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,352 Elo+
Party 1
Loki
Loki
Caveirinharx
Loki
Level 25
God Stats
25W - 27L
1,441 SR
Queue Stats
118W - 140L
1,388 Elo+
Solo
Ra
Ra
ThatchyDragon20
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Jormungandr
Jormungandr
TheRichBoyz
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CrisIgnacio19
Camazotz
19
9 / 4 / 21
12,850
1,168
18,162
14,082
6,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Dugui1415
Yemoja
17
0 / 4 / 12
10,185
926
2,156
12,194
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Mercury
NuclearCrush
Mercury
18
7 / 5 / 17
12,034
1,094
10,099
9,431
3,563
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Papxd3
Agni
19
13 / 3 / 18
14,393
1,308
18,799
8,400
3,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
heyRibbit
Chang'e
20
8 / 3 / 19
13,083
1,189
18,161
15,472
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 14 / 6
11,841
1,076
8,942
25,933
12,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Armyfactory
Ao Kuang
17
7 / 9 / 4
12,018
1,093
17,867
20,661
6,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
10 / 4 / 5
13,879
1,262
15,090
11,911
3,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 4
9,537
867
538
5,382
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheRichBoyz
Jormungandr
17
0 / 5 / 9
10,749
977
11,089
14,614
15,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
37
Kills
19
19
Deaths
37
87
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
14
6
0.36
L
Ao Kuang
Armyfactory
Ao Kuang
7
9
4
1
L
10
4
5
3.13
W
Camazotz
CrisIgnacio19
Camazotz
9
4
21
4.88
W
Yemoja
Dugui1415
Yemoja
0
4
12
1.5
W
Mercury
NuclearCrush
Mercury
7
5
17
3.1
W
Agni
Papxd3
Agni
13
3
18
7.33
L
0
5
4
0.4
L
Jormungandr
TheRichBoyz
Jormungandr
0
5
9
0.9
W
Chang'e
heyRibbit
Chang'e
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,377
Damage
53,526
59,579
Taken
78,501
27,085
Mitigated
39,629
17,567
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,942
3,601
0
2,418
25,933
12,040
0
14,642
11,291
0
25,836
L
Ao Kuang
Armyfactory
Ao Kuang
17,867
6,266
0
2,276
20,661
6,890
0
10,910
9,751
25,588
0
L
15,090
3,586
0
0
11,911
3,952
0
6,080
5,831
0
33,301
W
Camazotz
CrisIgnacio19
Camazotz
18,162
7,662
0
5,625
14,082
6,065
0
7,436
6,646
0
28,012
W
Yemoja
Dugui1415
Yemoja
2,156
572
568
582
12,194
6,604
0
4,703
7,211
5,969
0
W
Mercury
NuclearCrush
Mercury
10,099
5,862
0
250
9,431
3,563
0
3,546
5,885
0
13,573
W
Agni
Papxd3
Agni
18,799
2,482
0
1,577
8,400
3,280
0
2,619
5,781
40,859
0
L
538
538
0
0
5,382
1,661
0
2,684
2,698
2,175
0
L
Jormungandr
TheRichBoyz
Jormungandr
11,089
3,381
0
0
14,614
15,086
0
4,800
9,418
38,952
0
W
Chang'e
heyRibbit
Chang'e
18,161
1,362
3,219
5,746
15,472
7,573
0
11,190
4,185
59,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,545
Gold Earned
58,024
198
Minions Killed
150
3
Camps Cleared
6
1,061,942
Distance Traveled
804,769
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,841
1,076
40
4
0
154,677
2
L
Ao Kuang
12,018
1,093
19
2
2
213,907
0
L
Loki
13,879
1,262
40
4
3
191,074
0
W
Camazotz
12,850
1,168
20
2
0
234,836
0
W
Yemoja
10,185
926
8
1
0
193,122
1
W
Mercury
12,034
1,094
5
0
1
226,075
1
W
Agni
14,393
1,308
62
6
2
184,943
0
L
Ra
9,537
867
3
0
0
90,208
0
L
Jormungandr
10,749
977
48
4
1
154,903
0
W
Chang'e
13,083
1,189
103
9
0
222,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role