Player Matchup

Pele
Pele
Furxan
Pele
Level 26
God Stats
60W - 50L
1,541 SR
Queue Stats
180W - 181L
1,407 Elo+
Party 2
Ymir
Ymir
Ryse3345379
Ymir
Level 25
God Stats
1W - 1L
1,043 SR
Queue Stats
42W - 34L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
Trekx002
Sun Wukong
Level 8
God Stats
2W - 6L
1,254 SR
Queue Stats
26W - 46L
1,439 Elo+
Solo
Chernobog
Chernobog
gl0viis
Chernobog
Level 16
God Stats
6W - 8L
1,408 SR
Queue Stats
83W - 76L
1,434 Elo+
Solo
Olorun
Olorun
kakatoHesss
Olorun
Level 26
God Stats
80W - 43L
1,626 SR
Queue Stats
272W - 259L
1,472 Elo+
Solo
Team Averages
Level 20
1,374 SR
1,435 Elo+

VS

Team Averages
Level 13
1,577 SR
1,415 Elo+
Cthulhu
Cthulhu
GrubyBasss
Cthulhu
Level 25
God Stats
3W - 1L
1,877 SR
Queue Stats
10W - 8L
1,505 Elo+
Solo
Apollo
Apollo
Kapiitan_Pazur
Apollo
Level 9
God Stats
1W - 1L
1,745 SR
Queue Stats
14W - 18L
1,277 Elo+
Solo
Bakasura
Bakasura
PitouPitous
Bakasura
Level 4
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 3L
1,442 Elo+
Party 1
Neith
Neith
tomistyle2013
Neith
Level 7
God Stats
1W - 1L
1,509 SR
Queue Stats
2W - 5L
1,442 Elo+
Party 1
Hera
Hera
ylehdan
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Furxan
Pele
13
8 / 0 / 1
7,862
715
5,697
5,337
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 3
6,897
627
3,272
5,677
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Trekx002
Sun Wukong
9
0 / 0 / 1
5,675
516
3,204
3,587
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
gl0viis
Chernobog
10
1 / 0 / 6
6,259
569
2,742
4,937
1,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
11
6 / 1 / 2
6,618
602
5,440
6,423
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrubyBasss
Cthulhu
8
0 / 1 / 0
4,906
446
2,635
7,688
3,353
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 0
5,024
457
1,099
4,435
1,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
PitouPitous
Bakasura
5
0 / 4 / 0
4,318
393
633
6,166
1,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 6 / 0
4,461
406
3,347
7,224
2,148
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
ylehdan
Hera
6
0 / 4 / 1
4,635
421
1,399
3,566
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
17
Kills
1
1
Deaths
17
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
Furxan
Pele
8
0
1
8.5
L
Cthulhu
GrubyBasss
Cthulhu
0
1
0
0
L
1
2
0
0.5
L
Bakasura
PitouPitous
Bakasura
0
4
0
0
W
2
0
3
3.5
W
Sun Wukong
Trekx002
Sun Wukong
0
0
1
0.5
W
Chernobog
gl0viis
Chernobog
1
0
6
4
W
Olorun
6
1
2
7
L
0
6
0
0
L
Hera
ylehdan
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
9,113
25,961
Taken
29,079
11,914
Mitigated
9,813
13,200
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Furxan
Pele
5,697
1,381
0
3,061
5,337
2,181
385
850
4,487
0
51,421
L
Cthulhu
GrubyBasss
Cthulhu
2,635
268
0
2,317
7,688
3,353
0
0
7,134
13,414
0
L
1,099
400
0
0
4,435
1,206
120
2,661
1,774
0
13,110
L
Bakasura
PitouPitous
Bakasura
633
387
0
281
6,166
1,961
0
840
5,326
0
12,331
W
3,272
604
0
2,816
5,677
3,384
374
910
4,744
37,006
0
W
Sun Wukong
Trekx002
Sun Wukong
3,204
752
0
1,291
3,587
2,149
220
1,565
1,972
0
19,303
W
Chernobog
gl0viis
Chernobog
2,742
1,314
0
2,056
4,937
1,527
710
274
4,663
0
32,561
W
Olorun
5,440
2,844
198
3,778
6,423
2,673
2,762
435
5,963
27,596
8,899
L
3,347
1,592
0
688
7,224
2,148
0
2,092
5,132
0
17,179
L
Hera
ylehdan
Hera
1,399
370
0
227
3,566
1,145
0
2,288
1,278
9,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
23,344
345
Minions Killed
144
0
Camps Cleared
0
1,013,542
Distance Traveled
884,159
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,862
715
107
10
0
235,070
3
L
Cthulhu
4,906
446
37
3
0
197,012
3
L
Apollo
5,024
457
27
2
0
197,217
0
L
Bakasura
4,318
393
29
3
0
200,791
0
W
Ymir
6,897
627
73
7
0
206,144
0
W
Sun Wukong
5,675
516
47
4
0
207,268
0
W
Chernobog
6,259
569
65
6
0
201,112
3
W
Olorun
6,618
602
53
5
0
163,948
3
L
Neith
4,461
406
27
2
0
171,975
0
L
Hera
4,635
421
24
2
0
117,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role