Player Matchup

Mercury
Mercury
MONEYTEAM2K
Mercury
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 65L
1,805 Elo+
Party 2
Khepri
Khepri
Promortyus
Khepri
Level 16
God Stats
12W - 12L
1,867 SR
Queue Stats
117W - 82L
1,778 Elo+
Party 2
Tiamat
Tiamat
Washei
Tiamat
Level 37
God Stats
6W - 5L
1,476 SR
Queue Stats
147W - 148L
1,557 Elo+
Party 2
Chernobog
Chernobog
eating1drywall
Chernobog
Level 17
God Stats
13W - 7L
1,685 SR
Queue Stats
93W - 63L
1,849 Elo+
Party 2
Bellona
Bellona
gutss777
Bellona
Level 5
God Stats
57W - 50L
1,844 SR
Queue Stats
369W - 351L
1,687 Elo+
Party 2
Team Averages
Level 18
1,674 SR
1,735 Elo+

VS

Team Averages
Level 24
1,476 SR
1,560 Elo+
Nox
Nox
Ausantix
Nox
Level 29
God Stats
3W - 7L
1,568 SR
Queue Stats
83W - 101L
1,541 Elo+
Party 1
Neith
Neith
Chromeeyyyy
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,479 Elo+
Solo
Hun Batz
Hun Batz
Westfall2004
Hun Batz
Level 35
God Stats
0W - 2L
1,314 SR
Queue Stats
153W - 145L
1,610 Elo+
Party 1
Hercules
Hercules
slipperyChase
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,613 Elo+
Party 1
Ares
Ares
zatton1
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 145L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MONEYTEAM2K
Mercury
20
12 / 1 / 13
14,018
609
18,653
16,086
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Promortyus
Khepri
15
3 / 1 / 22
11,826
514
5,693
14,328
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Washei
Tiamat
20
9 / 3 / 5
13,641
593
15,537
13,055
8,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
eating1drywall
Chernobog
20
6 / 3 / 14
13,702
596
14,268
17,058
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
gutss777
Bellona
19
3 / 3 / 5
12,082
525
12,414
17,709
19,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
9,231
401
7,156
13,068
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 6 / 1
10,431
454
7,712
13,201
4,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Westfall2004
Hun Batz
17
3 / 7 / 4
10,733
467
12,769
19,907
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
slipperyChase
Hercules
15
1 / 5 / 3
10,261
446
12,252
19,651
13,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
zatton1
Ares
14
4 / 6 / 2
9,951
433
6,562
20,545
23,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
33
Kills
11
11
Deaths
33
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
2
6
1
0.42
W
Mercury
MONEYTEAM2K
Mercury
12
1
13
18.5
W
Khepri
Promortyus
Khepri
3
1
22
14
W
Tiamat
Washei
Tiamat
9
3
5
3.83
L
Hun Batz
Westfall2004
Hun Batz
3
7
4
0.71
W
Chernobog
eating1drywall
Chernobog
6
3
14
4.33
W
Bellona
gutss777
Bellona
3
3
5
1.83
L
Hercules
slipperyChase
Hercules
1
5
3
0.5
L
Ares
zatton1
Ares
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,565
Damage
46,451
78,236
Taken
86,372
62,393
Mitigated
57,110
17,825
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,156
212
0
843
13,068
5,511
0
5,778
6,911
39,596
0
L
7,712
4,194
0
3,199
13,201
4,959
980
654
12,547
0
82,616
W
Mercury
MONEYTEAM2K
Mercury
18,653
13,546
0
2,229
16,086
7,829
1,635
2,460
13,626
0
126,093
W
Khepri
Promortyus
Khepri
5,693
416
0
1,319
14,328
19,289
302
3,505
10,823
17,677
0
W
Tiamat
Washei
Tiamat
15,537
1,232
122
4,649
13,055
8,941
947
4,853
8,202
86,761
0
L
Hun Batz
Westfall2004
Hun Batz
12,769
3,401
0
4,053
19,907
9,544
0
6,988
12,541
0
84,286
W
Chernobog
eating1drywall
Chernobog
14,268
8,590
0
7,097
17,058
6,990
3,872
1,498
15,560
0
133,117
W
Bellona
gutss777
Bellona
12,414
2,072
0
2,409
17,709
19,344
275
2,748
14,961
5,528
59,063
L
Hercules
slipperyChase
Hercules
12,252
3,158
0
5,065
19,651
13,376
176
2,523
16,318
0
63,900
L
Ares
zatton1
Ares
6,562
416
0
2,214
20,545
23,720
0
6,040
14,310
28,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,269
Gold Earned
50,607
619
Minions Killed
498
0
Camps Cleared
0
2,350,864
Distance Traveled
1,955,565
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,231
401
81
4
0
368,471
7
L
Neith
10,431
454
140
6
0
369,039
0
W
Mercury
14,018
609
150
7
0
541,843
1
W
Khepri
11,826
514
17
1
0
479,086
2
W
Tiamat
13,641
593
167
7
0
458,521
5
L
Hun Batz
10,733
467
124
5
0
445,592
6
W
Chernobog
13,702
596
161
7
0
456,372
2
W
Bellona
12,082
525
124
5
0
415,042
0
L
Hercules
10,261
446
120
5
0
380,161
3
L
Ares
9,951
433
33
1
0
392,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role