Player Matchup

Susano
Susano
LicenseToWill
Susano
Level 69
God Stats
2W - 3L
1,378 SR
Queue Stats
47W - 50L
1,284 Elo+
Party 1
Izanami
Izanami
MegaRex6000
Izanami
Level 49
God Stats
0W - 2L
1,202 SR
Queue Stats
55W - 85L
1,369 Elo+
Solo
Scylla
Scylla
Mikee801
Scylla
Level 88
God Stats
6W - 9L
1,095 SR
Queue Stats
63W - 63L
1,350 Elo+
Party 1
Odin
Odin
SR III JoeMaMa
Odin
Level 50
God Stats
5W - 6L
1,106 SR
Queue Stats
233W - 262L
1,306 Elo+
Solo
Cerberus
Cerberus
galawhorr
Cerberus
Level 29
God Stats
1W - 5L
1,429 SR
Queue Stats
1W - 5L
1,267 Elo+
Party 1
Team Averages
Level 57
1,242 SR
1,315 Elo+

VS

Team Averages
Level 70
1,534 SR
1,415 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CLAZHH
Hades
Level 48
God Stats
5W - 4L
1,582 SR
Queue Stats
134W - 151L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ericthedude056
Cu Chulainn
Level 68
God Stats
13W - 8L
1,579 SR
Queue Stats
252W - 251L
1,369 Elo+
Solo
Geb
Geb
Mistah_Nastee
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,375 Elo+
Party 2
Neith
Neith
pohaikealoha92
Neith
Level 82
God Stats
149W - 178L
1,509 SR
Queue Stats
204W - 233L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,698
485
7,583
12,107
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Izanami
MegaRex6000
Izanami
13
3 / 9 / 1
8,299
415
6,727
15,576
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Mikee801
Scylla
15
3 / 3 / 1
9,705
485
8,261
9,634
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 2
8,996
450
6,305
10,911
9,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
galawhorr
Cerberus
15
2 / 5 / 4
9,209
460
6,618
15,596
12,843
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 3 / 9
10,223
511
8,998
17,548
5,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
CLAZHH
Hades
17
4 / 1 / 1
10,792
540
5,535
11,260
5,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Ericthedude056
Cu Chulainn
15
0 / 1 / 2
9,765
488
6,587
14,548
15,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 3 / 6
11,075
554
8,175
16,944
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 4 / 6
11,423
571
14,153
12,290
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
19
19
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
3
9
2.83
W
Hades
CLAZHH
Hades
4
1
1
4.5
W
Cu Chulainn
Ericthedude056
Cu Chulainn
0
1
2
1
L
3
1
2
4
L
Izanami
MegaRex6000
Izanami
3
9
1
0.39
L
Scylla
Mikee801
Scylla
3
3
1
1.17
W
5
3
6
2.67
L
1
1
2
2
L
Cerberus
galawhorr
Cerberus
2
5
4
0.8
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
43,448
63,824
Taken
72,590
35,959
Mitigated
40,273
12,371
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,998
3,389
1,133
8,889
17,548
5,587
663
3,364
14,136
0
70,236
W
Hades
CLAZHH
Hades
5,535
628
170
4,537
11,260
5,990
479
4,544
6,716
58,013
0
W
Cu Chulainn
Ericthedude056
Cu Chulainn
6,587
948
0
3,705
14,548
15,679
149
1,051
12,638
11,298
43,430
L
7,583
881
0
3,888
12,107
5,261
0
2,179
9,928
0
65,121
L
Izanami
MegaRex6000
Izanami
6,727
3,713
134
1,917
15,576
5,110
1,606
3,901
11,675
0
48,526
L
Scylla
Mikee801
Scylla
8,261
547
0
2,452
9,634
3,307
0
3,389
6,245
49,088
0
W
8,175
2,149
0
2,627
16,944
8,495
0
3,962
12,926
70,104
13,621
L
6,305
1,764
0
1,514
10,911
9,438
225
2,530
8,381
378
39,855
L
Cerberus
galawhorr
Cerberus
6,618
86
0
2,466
15,596
12,843
108
2,678
12,918
32,966
0
W
14,153
5,783
0
4,152
12,290
4,522
2,612
5,464
6,779
0
79,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
53,278
455
Minions Killed
543
0
Camps Cleared
0
1,885,818
Distance Traveled
1,939,857
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,223
511
70
4
0
381,241
9
W
Hades
10,792
540
127
6
0
392,549
0
W
Cu Chulainn
9,765
488
100
5
0
417,943
2
L
Susano
9,698
485
115
6
0
444,788
6
L
Izanami
8,299
415
84
4
0
337,532
3
L
Scylla
9,705
485
98
5
0
341,354
3
W
Geb
11,075
554
117
6
0
409,706
5
L
Odin
8,996
450
91
5
0
406,159
4
L
Cerberus
9,209
460
67
3
0
355,985
1
W
Neith
11,423
571
129
6
0
338,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role