Player Matchup

Mulan
Mulan
KSI ZeRoyal
Mulan
Level 33
God Stats
14W - 16L
1,335 SR
Queue Stats
28W - 40L
1,322 Elo+
Party 3
Chaac
Chaac
RazerSniper1
Chaac
Level 24
God Stats
3W - 4L
1,446 SR
Queue Stats
8W - 9L
1,390 Elo+
Party 3
Kukulkan
Kukulkan
Xurxw
Kukulkan
Level 3
God Stats
2W - 5L
1,666 SR
Queue Stats
2W - 7L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx_EL_F4NT4SM4_-
Sun Wukong
Level 12
God Stats
1W - 3L
1,457 SR
Queue Stats
25W - 33L
1,292 Elo+
Party 2
Ao Kuang
Ao Kuang
destinee_pleine
Ao Kuang
Level 7
God Stats
6W - 10L
1,380 SR
Queue Stats
10W - 16L
1,390 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,344 Elo+

VS

Team Averages
Level 27
1,542 SR
1,420 Elo+
Amaterasu
Amaterasu
Scopion87
Amaterasu
Level 29
God Stats
8W - 5L
1,578 SR
Queue Stats
230W - 313L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
SugaPlumPlum65
Danzaburou
Level 27
God Stats
22W - 30L
1,371 SR
Queue Stats
117W - 117L
1,428 Elo+
Solo
Janus
Janus
TrayMAFIA305
Janus
Level 41
God Stats
6W - 4L
1,441 SR
Queue Stats
187W - 168L
1,431 Elo+
Party 1
Bellona
Bellona
dakari9
Bellona
Level 5
God Stats
13W - 8L
1,709 SR
Queue Stats
20W - 27L
1,591 Elo+
Party 1
Ra
Ra
sotareaper
Ra
Level 34
God Stats
6W - 2L
1,611 SR
Queue Stats
289W - 342L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
10,497
875
10,296
20,508
9,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 1
10,646
887
14,663
23,207
24,095
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Xurxw
Kukulkan
16
0 / 10 / 1
10,184
849
7,865
19,319
6,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Xx_EL_F4NT4SM4_-
Sun Wukong
16
1 / 6 / 1
9,729
811
7,180
19,534
10,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
17
1 / 11 / 2
11,041
920
9,382
26,971
9,589
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Scopion87
Amaterasu
19
2 / 0 / 21
11,606
967
7,750
13,495
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
SugaPlumPlum65
Danzaburou
20
21 / 1 / 13
16,672
1,389
36,298
10,282
5,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 0 / 19
12,025
1,002
26,182
7,346
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
dakari9
Bellona
19
6 / 3 / 12
11,865
989
12,365
16,652
15,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 0 / 29
13,259
1,105
19,260
10,343
10,427
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
137
4
Kills
43
43
Deaths
4
7
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
1
7
1
0.21
W
Amaterasu
Scopion87
Amaterasu
2
0
21
12.5
W
Danzaburou
SugaPlumPlum65
Danzaburou
21
1
13
27.5
W
6
0
19
15.5
L
Kukulkan
Xurxw
Kukulkan
0
10
1
0.05
L
Sun Wukong
Xx_EL_F4NT4SM4_-
Sun Wukong
1
6
1
0.25
W
Bellona
dakari9
Bellona
6
3
12
4
L
Ao Kuang
1
11
2
0.18
W
8
0
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
101,855
109,539
Taken
58,118
59,877
Mitigated
43,246
6,417
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,296
1,477
0
792
20,508
9,688
0
10,262
10,246
0
18,008
L
14,663
1,106
0
2,832
23,207
24,095
0
11,186
12,021
10,060
36,542
W
Amaterasu
Scopion87
Amaterasu
7,750
4,132
0
3,546
13,495
9,758
0
5,568
7,927
0
15,822
W
Danzaburou
SugaPlumPlum65
Danzaburou
36,298
22,706
354
2,644
10,282
5,143
0
3,149
7,133
0
72,790
W
26,182
3,553
0
1,052
7,346
2,847
0
1,943
5,403
44,323
0
L
Kukulkan
Xurxw
Kukulkan
7,865
2,098
0
445
19,319
6,164
0
7,204
12,115
36,738
0
L
Sun Wukong
Xx_EL_F4NT4SM4_-
Sun Wukong
7,180
1,684
0
528
19,534
10,341
0
7,646
11,888
0
11,678
W
Bellona
dakari9
Bellona
12,365
3,820
1,523
1,685
16,652
15,071
0
5,565
11,087
0
19,875
L
Ao Kuang
9,382
2,179
0
1,820
26,971
9,589
0
9,144
17,827
32,512
0
W
19,260
3,179
1,658
1,968
10,343
10,427
0
4,903
5,440
42,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
65,427
204
Minions Killed
231
3
Camps Cleared
11
1,014,767
Distance Traveled
1,223,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,497
875
20
2
0
234,701
0
L
Chaac
10,646
887
66
6
0
195,920
0
W
Amaterasu
11,606
967
16
1
1
254,870
2
W
Danzaburou
16,672
1,389
83
7
8
229,483
0
W
Janus
12,025
1,002
55
5
2
235,355
0
L
Kukulkan
10,184
849
72
6
1
203,975
0
L
Sun Wukong
9,729
811
11
1
0
156,456
0
W
Bellona
11,865
989
20
2
0
233,650
0
L
Ao Kuang
11,041
920
35
3
2
223,715
0
W
Ra
13,259
1,105
57
5
0
270,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role