Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
David82Pl
Ao Kuang
Level 132
God Stats
2W - 5L
1,263 SR
Queue Stats
224W - 207L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Eoo69
Ne Zha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,441 Elo+
Solo
Medusa
Medusa
InvictumDeus
Medusa
Level 86
God Stats
2W - 1L
1,860 SR
Queue Stats
60W - 44L
1,565 Elo+
Solo
Anubis
Anubis
KYOKUSHINS
Anubis
Level 126
God Stats
0W - 1L
1,859 SR
Queue Stats
6W - 8L
1,423 Elo+
Solo
Team Averages
Level 107
1,596 SR
1,487 Elo+

VS

Team Averages
Level 124
1,456 SR
1,440 Elo+
Sylvanus
Sylvanus
Gauner31
Sylvanus
Level 123
God Stats
4W - 6L
1,445 SR
Queue Stats
326W - 358L
1,452 Elo+
Solo
Odin
Odin
PurpleDaze187
Odin
Level 119
God Stats
8W - 9L
1,462 SR
Queue Stats
484W - 503L
1,446 Elo+
Solo
Thanatos
Thanatos
TonyHalik
Thanatos
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
156W - 148L
1,463 Elo+
Solo
Neith
Neith
tzaron
Neith
Level 150
God Stats
9W - 12L
1,328 SR
Queue Stats
445W - 458L
1,485 Elo+
Solo
Ganesha
Ganesha
xXJaumeXx
Ganesha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 5 / 7
11,033
849
8,705
10,753
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
David82Pl
Ao Kuang
16
4 / 9 / 6
9,947
765
8,080
15,326
4,712
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Eoo69
Ne Zha
12
0 / 10 / 9
8,135
626
10,190
12,903
2,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
16
4 / 5 / 6
10,219
786
22,838
9,727
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
KYOKUSHINS
Anubis
17
5 / 7 / 5
10,886
837
15,953
13,517
5,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gauner31
Sylvanus
18
5 / 3 / 20
10,390
799
5,703
17,797
19,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 5 / 12
11,129
856
8,475
17,582
15,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
TonyHalik
Thanatos
18
12 / 3 / 17
11,375
875
11,046
15,460
9,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
tzaron
Neith
19
9 / 2 / 21
11,505
885
18,759
13,256
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
xXJaumeXx
Ganesha
18
0 / 3 / 29
10,938
841
11,670
20,661
30,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
16
Kills
35
36
Deaths
16
33
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
7
1.3
L
Ao Kuang
David82Pl
Ao Kuang
4
9
6
0.78
L
Ne Zha
Eoo69
Ne Zha
0
10
9
0.45
W
Sylvanus
Gauner31
Sylvanus
5
3
20
5
L
Medusa
4
5
6
1.4
L
Anubis
KYOKUSHINS
Anubis
5
7
5
1.07
W
9
5
12
3
W
Thanatos
TonyHalik
Thanatos
12
3
17
6.83
W
Neith
tzaron
Neith
9
2
21
9.75
W
Ganesha
xXJaumeXx
Ganesha
0
3
29
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,766
Damage
55,653
62,226
Taken
84,756
20,126
Mitigated
82,053
14,602
Healing
39,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,705
368
1,562
3,520
10,753
3,596
49
2,692
8,061
32,204
0
L
Ao Kuang
David82Pl
Ao Kuang
8,080
1,649
291
2,831
15,326
4,712
1,192
5,228
10,098
11,249
119
L
Ne Zha
Eoo69
Ne Zha
10,190
1,106
197
781
12,903
2,905
0
3,306
9,597
0
15,654
W
Sylvanus
Gauner31
Sylvanus
5,703
1,118
7,274
5,025
17,797
19,007
736
6,852
10,945
13,455
1,614
L
Medusa
22,838
9,545
71
994
9,727
3,143
224
2,749
6,978
0
32,264
L
Anubis
KYOKUSHINS
Anubis
15,953
1,108
462
3,893
13,517
5,770
594
4,290
9,227
31,796
0
W
8,475
611
1,972
2,923
17,582
15,818
1,036
7,346
10,236
1,268
24,056
W
Thanatos
TonyHalik
Thanatos
11,046
1,177
1,616
10,585
15,460
9,096
1,421
5,060
10,400
0
23,727
W
Neith
tzaron
Neith
18,759
7,974
1,674
4,194
13,256
7,138
2,578
5,228
8,028
0
42,528
W
Ganesha
xXJaumeXx
Ganesha
11,670
1,143
853
2,985
20,661
30,994
469
8,139
12,522
18,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
55,337
142
Minions Killed
138
0
Camps Cleared
0
1,080,124
Distance Traveled
1,173,919
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,033
849
52
4
0
227,091
1
L
Ao Kuang
9,947
765
16
1
0
200,963
1
L
Ne Zha
8,135
626
6
0
0
230,875
1
W
Sylvanus
10,390
799
21
2
0
193,058
0
L
Medusa
10,219
786
33
3
0
222,680
0
L
Anubis
10,886
837
35
3
0
198,515
1
W
Odin
11,129
856
53
4
0
253,132
0
W
Thanatos
11,375
875
22
2
0
273,781
0
W
Neith
11,505
885
42
3
0
212,667
4
W
Ganesha
10,938
841
0
0
0
241,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role