Player Matchup

Janus
Janus
AdventiveChip4
Janus
Level 120
God Stats
8W - 10L
1,494 SR
Queue Stats
508W - 545L
1,355 Elo+
Solo
Cthulhu
Cthulhu
AgullaGOD
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,364 Elo+
Solo
Vamana
Vamana
KingRome1
Vamana
Level 34
God Stats
2W - 5L
1,621 SR
Queue Stats
158W - 206L
1,316 Elo+
Solo
Nike
Nike
MortalLegend100
Nike
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,269 Elo+
Solo
Bacchus
Bacchus
NMVortex
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,143 Elo+
Solo
Team Averages
Level 48
1,523 SR
1,289 Elo+

VS

Team Averages
Level 90
1,520 SR
1,361 Elo+
Cernunnos
Cernunnos
Bloom_squad
Cernunnos
Level 93
God Stats
7W - 11L
1,451 SR
Queue Stats
463W - 458L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
DHFAN
Danzaburou
Level 48
God Stats
21W - 14L
1,714 SR
Queue Stats
253W - 305L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
Drackma_Iodin
Zhong Kui
Level 93
God Stats
3W - 2L
1,235 SR
Queue Stats
303W - 306L
1,368 Elo+
Party 1
Loki
Loki
bigborja7283
Loki
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,368 Elo+
Solo
Thoth
Thoth
x_OgOdin216_x
Thoth
Level 104
God Stats
2W - 0L
1,698 SR
Queue Stats
399W - 420L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 21
13,189
694
23,408
15,254
7,420
Cthulhu
AgullaGOD
Cthulhu
20
12 / 6 / 20
14,877
783
25,559
35,624
53,427
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
KingRome1
Vamana
18
6 / 6 / 15
12,480
657
15,776
26,360
33,084
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
6 / 7 / 16
14,295
752
13,328
26,170
28,081
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
NMVortex
Bacchus
20
8 / 6 / 16
13,631
717
10,931
26,020
36,054
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bloom_squad
Cernunnos
20
15 / 6 / 8
16,381
862
41,299
21,755
10,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
DHFAN
Danzaburou
19
1 / 8 / 17
12,110
637
14,826
17,182
7,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Drackma_Iodin
Zhong Kui
20
4 / 8 / 21
13,634
718
23,572
31,589
25,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 7 / 12
14,070
741
16,942
17,788
8,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 7 / 16
11,574
609
12,475
14,140
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
104
36
Kills
30
30
Deaths
36
88
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
5
21
2.9
L
Cthulhu
AgullaGOD
Cthulhu
12
6
20
3.67
W
Cernunnos
Bloom_squad
Cernunnos
15
6
8
3.17
W
Danzaburou
DHFAN
Danzaburou
1
8
17
1.19
W
Zhong Kui
Drackma_Iodin
Zhong Kui
4
8
21
1.81
L
Vamana
KingRome1
Vamana
6
6
15
2.25
L
6
7
16
2
L
Bacchus
NMVortex
Bacchus
8
6
16
2.67
W
9
7
12
2.14
W
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,002
Damage
109,114
129,428
Taken
102,454
158,066
Mitigated
57,258
45,005
Healing
32,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,408
830
5,503
2,974
15,254
7,420
1,670
3,808
11,446
41,430
0
L
Cthulhu
AgullaGOD
Cthulhu
25,559
1,077
4,471
8,452
35,624
53,427
240
6,797
28,827
49,222
0
W
Cernunnos
Bloom_squad
Cernunnos
41,299
26,895
1,126
7,307
21,755
10,118
2,248
11,432
9,170
0
75,830
W
Danzaburou
DHFAN
Danzaburou
14,826
6,770
1,702
2,887
17,182
7,204
1,335
11,342
5,354
0
32,951
W
Zhong Kui
Drackma_Iodin
Zhong Kui
23,572
2,707
2,257
11,472
31,589
25,971
757
14,751
15,794
42,657
0
L
Vamana
KingRome1
Vamana
15,776
5,900
398
8,448
26,360
33,084
1,633
11,196
15,164
0
24,724
L
13,328
1,777
3,365
5,272
26,170
28,081
795
7,799
18,371
0
35,175
L
Bacchus
NMVortex
Bacchus
10,931
2,402
2,499
3,623
26,020
36,054
746
6,447
19,573
17,407
0
W
16,942
2,709
1,380
2,097
17,788
8,421
1,491
9,977
7,146
0
31,337
W
12,475
618
1,052
1,233
14,140
5,544
60
8,582
5,092
25,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,472
Gold Earned
67,769
176
Minions Killed
179
0
Camps Cleared
0
1,733,465
Distance Traveled
1,460,111
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,189
694
55
3
0
319,526
4
L
Cthulhu
14,877
783
53
3
0
350,572
0
W
Cernunnos
16,381
862
59
3
0
286,660
0
W
Danzaburou
12,110
637
31
2
0
255,942
0
W
Zhong Kui
13,634
718
40
2
0
292,024
0
L
Vamana
12,480
657
19
1
0
373,481
1
L
Nike
14,295
752
36
2
0
350,499
2
L
Bacchus
13,631
717
13
1
0
339,387
0
W
Loki
14,070
741
31
2
0
338,983
0
W
Thoth
11,574
609
18
1
0
286,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role