Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BRABOODiN
Cupid
Level 78
God Stats
1W - 5L
1,170 SR
Queue Stats
41W - 96L
1,259 Elo+
Party 1
King Arthur
King Arthur
GabrielCBelmont
King Arthur
Level 79
God Stats
4W - 3L
1,496 SR
Queue Stats
250W - 287L
1,457 Elo+
Solo
Olorun
Olorun
PepsiHunter28
Olorun
Level 97
God Stats
7W - 9L
1,436 SR
Queue Stats
105W - 175L
1,395 Elo+
Party 1
Ares
Ares
andriorafaelb
Ares
Level 142
God Stats
6W - 7L
1,754 SR
Queue Stats
369W - 376L
1,509 Elo+
Solo
Team Averages
Level 92
1,471 SR
1,424 Elo+

VS

Team Averages
Level 126
1,504 SR
1,466 Elo+
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
NandinGrichD
Janus
Level 107
God Stats
7W - 7L
1,587 SR
Queue Stats
404W - 426L
1,495 Elo+
Solo
Izanami
Izanami
caio deco
Izanami
Level 147
God Stats
14W - 11L
1,469 SR
Queue Stats
218W - 225L
1,423 Elo+
Solo
Sylvanus
Sylvanus
denilsonkw
Sylvanus
Level 125
God Stats
47W - 38L
1,462 SR
Queue Stats
1,017W - 1,120L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 4 / 3
7,038
541
4,905
9,172
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
BRABOODiN
Cupid
10
1 / 5 / 1
5,889
453
2,171
8,304
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
GabrielCBelmont
King Arthur
9
0 / 7 / 1
5,540
426
4,765
12,594
7,002
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 5 / 1
6,562
505
4,022
10,288
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 5
6,203
477
6,357
9,567
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 0 / 5
8,157
627
6,254
7,144
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
 
Nike
12
4 / 2 / 5
7,962
612
4,688
8,208
3,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 3
7,712
593
7,448
4,553
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
caio deco
Izanami
13
6 / 2 / 3
8,222
632
7,110
9,379
3,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
denilsonkw
Sylvanus
14
7 / 1 / 1
8,615
663
9,696
11,203
6,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
25
26
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
3
0.88
W
Bastet
 
Bastet
5
0
5
7.5
W
Nike
 
Nike
4
2
5
3.25
L
Cupid
BRABOODiN
Cupid
1
5
1
0.3
L
King Arthur
GabrielCBelmont
King Arthur
0
7
1
0.07
W
3
3
3
1.5
L
3
5
1
0.7
L
1
5
5
0.7
W
Izanami
caio deco
Izanami
6
2
3
3.75
W
Sylvanus
denilsonkw
Sylvanus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
35,196
49,925
Taken
40,487
22,926
Mitigated
17,059
15,725
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,905
1,446
0
6,724
9,172
3,663
0
4,088
4,994
0
37,432
W
Bastet
 
Bastet
6,254
1,801
0
2,736
7,144
2,501
658
1,581
5,563
0
41,431
W
Nike
 
Nike
4,688
1,465
896
660
8,208
3,252
230
3,211
4,997
0
28,453
L
Cupid
BRABOODiN
Cupid
2,171
1,117
48
2,171
8,304
2,264
0
1,690
6,482
0
26,840
L
King Arthur
GabrielCBelmont
King Arthur
4,765
734
0
2,308
12,594
7,002
0
6,745
5,849
0
23,669
W
7,448
285
0
640
4,553
1,277
36
1,529
3,024
38,829
0
L
4,022
1,465
253
3,306
10,288
3,477
0
2,732
7,286
29,354
0
L
6,357
260
0
915
9,567
6,520
0
1,303
8,170
15,408
0
W
Izanami
caio deco
Izanami
7,110
4,793
130
3,499
9,379
3,160
2,789
4,394
4,985
0
48,669
W
Sylvanus
denilsonkw
Sylvanus
9,696
5,026
539
4,968
11,203
6,869
2,520
0
11,203
46,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
40,668
244
Minions Killed
379
0
Camps Cleared
0
1,134,695
Distance Traveled
1,191,331
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,038
541
73
6
0
277,577
7
W
Bastet
8,157
627
89
7
0
317,471
3
W
Nike
7,962
612
53
4
0
224,151
1
L
Cupid
5,889
453
53
4
0
194,476
2
L
King Arthur
5,540
426
38
3
0
212,314
4
W
Janus
7,712
593
73
6
0
253,091
5
L
Olorun
6,562
505
56
4
0
209,320
0
L
Ares
6,203
477
24
2
0
241,008
5
W
Izanami
8,222
632
84
6
0
216,639
2
W
Sylvanus
8,615
663
80
6
0
179,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role