Player Matchup

Baron Samedi
Baron Samedi
EzqT3815
Baron Samedi
Level 136
God Stats
36W - 12L
1,731 SR
Queue Stats
104W - 49L
1,666 Elo+
Party 1
Jing Wei
Jing Wei
NotDiaperash
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 115L
1,490 Elo+
Solo
Ganesha
Ganesha
Zuxtty
Ganesha
Level 27
God Stats
14W - 1L
1,762 SR
Queue Stats
24W - 7L
1,682 Elo+
Party 1
Team Averages
Level 59
1,664 SR
1,613 Elo+

VS

Team Averages
Level 83
1,544 SR
1,558 Elo+
Xbalanque
Xbalanque
Reemyreem12
Xbalanque
Level 125
God Stats
5W - 2L
1,671 SR
Queue Stats
276W - 254L
1,595 Elo+
Party 2
Ra
Ra
WholeBAMBOO
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,550 Elo+
Party 2
Bacchus
Bacchus
iToastBodies
Bacchus
Level 41
God Stats
15W - 11L
1,460 SR
Queue Stats
269W - 256L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EzqT3815
Baron Samedi
16
6 / 5 / 5
13,466
612
21,709
24,519
21,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NotDiaperash
Jing Wei
18
7 / 5 / 5
14,223
647
20,973
23,643
11,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Zuxtty
Ganesha
16
0 / 2 / 12
12,272
558
14,607
25,207
42,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Reemyreem12
Xbalanque
17
5 / 6 / 3
14,306
650
32,160
21,552
7,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 4
14,812
673
16,523
21,177
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
iToastBodies
Bacchus
14
1 / 4 / 5
12,089
550
12,728
24,296
39,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
12
12
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EzqT3815
Baron Samedi
6
5
5
1.7
L
Jing Wei
NotDiaperash
Jing Wei
7
5
5
1.9
W
Xbalanque
Reemyreem12
Xbalanque
5
6
3
1.08
W
6
3
4
2.67
L
Ganesha
Zuxtty
Ganesha
0
2
12
3
W
Bacchus
iToastBodies
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,289
Damage
61,411
73,369
Taken
67,025
75,626
Mitigated
55,382
26,877
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EzqT3815
Baron Samedi
21,709
909
4,777
10,403
24,519
21,959
281
11,769
12,750
56,596
0
L
Jing Wei
NotDiaperash
Jing Wei
20,973
15,634
0
8,681
23,643
11,181
1,395
10,450
13,193
0
82,571
W
Xbalanque
Reemyreem12
Xbalanque
32,160
15,346
0
3,310
21,552
7,828
2,775
12,981
8,571
0
83,089
W
16,523
362
4,835
9,589
21,177
8,285
614
11,237
9,940
61,243
0
L
Ganesha
Zuxtty
Ganesha
14,607
207
0
3,016
25,207
42,486
26
7,599
17,608
39,086
0
W
Bacchus
iToastBodies
Bacchus
12,728
1,081
0
2,229
24,296
39,269
111
12,277
12,019
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
41,207
256
Minions Killed
207
16
Camps Cleared
3
1,222,338
Distance Traveled
1,190,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,466
612
95
4
5
379,005
3
L
Jing Wei
14,223
647
154
7
11
417,576
2
W
Xbalanque
14,306
650
97
4
1
352,904
0
W
Ra
14,812
673
93
4
2
436,603
3
L
Ganesha
12,272
558
7
0
0
425,757
1
W
Bacchus
12,089
550
17
1
0
401,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role